You should be able to upload zip files.ORIGINAL: General Staff
I've tried but currently it seems only GIF/JPG/TXT foramts are supported for upload.
Supply help... total newb!
Moderators: ralphtricky, JAMiAM
RE: Supply help... total newb!
- larryfulkerson
- Posts: 42785
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RE: Supply help... total newb!
ORIGINAL: JAMiAM
You should be able to upload zip files.
I've tried to upload *.zip files and it wouldn't lemme. So I renamed the file *.zip.txt and that it WOULD upload.
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
https://www.youtube.com/watch?v=T_CtW3GqPQg
RE: Supply help... total newb!
ORIGINAL: Chuck2
It really isn't as hard as it looks at first. Supply isn't important enough for players to calculate every turn for each unit. You can get a general overview of your units state by looking at the color box in the upper-right hand corner. It goes from dark green (best state) to bright red (worst).
So, after reading through all this stuff on supply calcs; can I assume the best "graphical" method to quickly see how each unit is doing with supplies is to check out the small colored square in the upper right of each map unit icon ??
I know there's more to planning your battles relative to supply (like turning on and off the map hex's supply numbers, viewing the supply sources, etc.) ... but I'm looking for a quick reliable check without doing the math in my head.
Something like a hex supply highlight button could be used to show what hexes are in good supply, average, and poor or no supply at all. That could be a quick and easy check to see if you're outrunning your supplies or if everything is copesetic with getting your guys ammo, food, nylons, beer, cigarettes, etc. that every good fighting force needs.
thanks
hank
RE: Supply help... total newb!
Bit of a cluge job. And won't help the less (computer)-literate. Not that there's many of those among us. Other sites I can just post a ZIP no problem. Shouldn't be one here.ORIGINAL: larryfulkerson
ORIGINAL: JAMiAM
You should be able to upload zip files.
I've tried to upload *.zip files and it wouldn't lemme. So I renamed the file *.zip.txt and that it WOULD upload.
Tactics are based on Weapons... Strategy on Movement... and Movement on Supply. (J. F. C. Fuller 1878-1966)
RE: Supply help... total newb!
The colored square indicates how well a unit is doing, but not just on supply. Readiness, casualties too. A general health indicator if you will.ORIGINAL: hank
So, after reading through all this stuff on supply calcs; can I assume the best "graphical" method to quickly see how each unit is doing with supplies is to check out the small colored square in the upper right of each map unit icon ??
I know there's more to planning your battles relative to supply (like turning on and off the map hex's supply numbers, viewing the supply sources, etc.) ... but I'm looking for a quick reliable check without doing the math in my head.
Something like a hex supply highlight button could be used to show what hexes are in good supply, average, and poor or no supply at all. That could be a quick and easy check to see if you're outrunning your supplies or if everything is copesetic with getting your guys ammo, food, nylons, beer, cigarettes, etc. that every good fighting force needs.
I can't stress this enough but if you want to get to understand this game there is no free lunch. Read ALL the articles you can (I linked one in this thread on supply), maybe with lunch.
On supply, for myself I leave trace on ALWAYS so I can see what every hex might possibly get. I don't do the math but this way I can try to leave units on best supplied hexes at the end of every turn. There are other factors as well but you'll just have to figure these out for yourselves- that's why I think this game is so good.
Tactics are based on Weapons... Strategy on Movement... and Movement on Supply. (J. F. C. Fuller 1878-1966)
RE: Supply help... total newb!
Sounds good. That colored square shows a general well being status comprised of several factors.
As you pile up casualties for a unit, does that indicator gradually turn yellow and red even though the unit may be the best supplied ready unit on the field of battle? I notice the attack and defend numbers go down as you do battle to indicated reduced effectiveness. (of course I will find this out as I play more)
AND Yes, I'm reading all I can. I also have a buddy who's going to play me a mirror fun game for learning.
I've been toggling the supply values on and off but I would rather toggle them than leave them on ... all those numbers hurt my eyes. (I do the same with weather but the clouds get in my way)
I'll go back to that link ... I've been building a txt doc for all this good stuff off the threads here at matrix ... and anywhere else I can find this good information.
[&o]
As you pile up casualties for a unit, does that indicator gradually turn yellow and red even though the unit may be the best supplied ready unit on the field of battle? I notice the attack and defend numbers go down as you do battle to indicated reduced effectiveness. (of course I will find this out as I play more)
AND Yes, I'm reading all I can. I also have a buddy who's going to play me a mirror fun game for learning.
I've been toggling the supply values on and off but I would rather toggle them than leave them on ... all those numbers hurt my eyes. (I do the same with weather but the clouds get in my way)
I'll go back to that link ... I've been building a txt doc for all this good stuff off the threads here at matrix ... and anywhere else I can find this good information.
[&o]
- golden delicious
- Posts: 4121
- Joined: Tue Sep 05, 2000 8:00 am
- Location: London, Surrey, United Kingdom
RE: Supply help... total newb!
ORIGINAL: hank
As you pile up casualties for a unit, does that indicator gradually turn yellow and red even though the unit may be the best supplied ready unit on the field of battle?
Not quite. A unit which has 1% of its authorised equipment but 100% supply and readiness will have yellow health. A unit which has 100% of its authorised equipment but 33% readiness and 1% supply will have orange health.
"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."
RE: Supply help... total newb!
Sorry if I offended you on the learning front- just trying to help.ORIGINAL: hank
AND Yes, I'm reading all I can. I also have a buddy who's going to play me a mirror fun game for learning.
I've been toggling the supply values on and off but I would rather toggle them than leave them on ... all those numbers hurt my eyes. (I do the same with weather but the clouds get in my way)
Supply is more important in some scenarios than others, usually depending on length. 2 Weeks in Normandy versus 2 Years in Russia. For myself I always leave it on. The better your boys get fed and watered, the better they fight it seems to me.
Weather. I turn this on when I need it. Usually only at turn start. Bridge attacks & air antics etc... Otherwise I leave it off.
Good luck with the mirror game! On the info you're collating, if I can be of any help please just send me a PM.
Tactics are based on Weapons... Strategy on Movement... and Movement on Supply. (J. F. C. Fuller 1878-1966)
RE: Supply help... total newb!
No problemo General. I didn't take it that way and I apologize in kind if I was harsh. My skin's pretty thick ... mostly old wrinkled and tough as leather ... but then, that happens when your body deteriorates with age ... [8|]
I need all the help I can get right now. I got my opponent's first move in the Barbarossa sce (Topp's version). He is axis and he's taken Riga on the first move ... it took me 4 moves to take Riga against the PO ... how embarassing. But now its my turn so we'll see how good i am at planning a delaying defense ... against the Juggernaut of Axis Panzers ... the slaughter is ON!!
... this is fun ... that's for dang sure
Later ... work calls
hank
I need all the help I can get right now. I got my opponent's first move in the Barbarossa sce (Topp's version). He is axis and he's taken Riga on the first move ... it took me 4 moves to take Riga against the PO ... how embarassing. But now its my turn so we'll see how good i am at planning a delaying defense ... against the Juggernaut of Axis Panzers ... the slaughter is ON!!
... this is fun ... that's for dang sure
Later ... work calls
hank
- Der Oberst
- Posts: 64
- Joined: Sun Jul 31, 2005 3:12 pm
- Location: United States
RE: Supply help... total newb!
hank..... hank.... hank.... It is so sad and disappointing to see you hanging around these forums all day looking for those tidbits of info that will somehow alllow you to try and hold back the mighty Wehrmacht in Barbarossa '41! [:)]
Tsk, tsk, tsk ......[:)]
Give in ... it won't work..... Riga on turn 1..... Moscow on turn 10! [:D]
I look forward to your first turn! [:D]
Regards,
Der Oberst
-----------------------------------------
Der Oberst
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RE: Supply help... total newb!
Ya! ... bring it on bad boy! Moscow by move 10?! Sheeeeeeet! No way! I will suck you in and bleed yo' stinkin' panzer divisions dry.
You'v had your day of glory.
[&o] ... please be gentle with me
You'v had your day of glory.
[&o] ... please be gentle with me
- Siberian HEAT
- Posts: 33
- Joined: Fri Jun 20, 2003 1:01 am
- Contact:
RE: Supply help... total newb!
Some general rules of supply that I would recommend for new players (and for players who don't want to unduly worry about the details of supply);
Don't worry about the exact numbers in the circles. Instead, focus on keeping your axes of advance along railroads and roads. This is really the fundamental idea behind supply. Try to keep HQ units near their subordinates where possible.
Conversely, if you worry about ONE thing in the supply side of the game, worry about your supply sources. They are the blue or red circles, usually at the edge of the maps (or in cities) which are the fountainheads of your supply. Protect them and watch for enemy movements around them. Think about capturing enemy supply sources when possible.
Supply can be blocked by enemy ZOC's. Watch for your enemy to surround your units to temporarily put them out of supply. A few turns without supply will cripple even the most elite units.
Finally, never let supply come before tactical necessity. If you have to go through a swamp with almost no supply in order to bag a large group of enemy units...do it.
In short, supply can be a major headache if you spend too much time worrying about it. I never sit there and examine supply (I use the view which only shows supply sources) or worry about formulas. As long as my supply lines are feeding me tins of spam, my offensive is go!
Don't worry about the exact numbers in the circles. Instead, focus on keeping your axes of advance along railroads and roads. This is really the fundamental idea behind supply. Try to keep HQ units near their subordinates where possible.
Conversely, if you worry about ONE thing in the supply side of the game, worry about your supply sources. They are the blue or red circles, usually at the edge of the maps (or in cities) which are the fountainheads of your supply. Protect them and watch for enemy movements around them. Think about capturing enemy supply sources when possible.
Supply can be blocked by enemy ZOC's. Watch for your enemy to surround your units to temporarily put them out of supply. A few turns without supply will cripple even the most elite units.
Finally, never let supply come before tactical necessity. If you have to go through a swamp with almost no supply in order to bag a large group of enemy units...do it.
In short, supply can be a major headache if you spend too much time worrying about it. I never sit there and examine supply (I use the view which only shows supply sources) or worry about formulas. As long as my supply lines are feeding me tins of spam, my offensive is go!
RE: Supply help... total newb!
There is a lot of great info in here. Thanks. [:)]
Question:
I noticed sometimes when I am viewing supply, a supply number circle will not appear in the same hex as unit icon. Although for sure 100% it's a supplied hex. Why is this? Bug?
Also, is there a hotkey for toggling the supply views? If not, that would be a nice one to have.
Question:
I noticed sometimes when I am viewing supply, a supply number circle will not appear in the same hex as unit icon. Although for sure 100% it's a supplied hex. Why is this? Bug?
Also, is there a hotkey for toggling the supply views? If not, that would be a nice one to have.
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