New Guns Of August Screenshots

Adanac's Strategic level World War I grand campaign game designed by Frank Hunter

Moderator: SeanD

User avatar
mlees
Posts: 2263
Joined: Sat Sep 20, 2003 6:14 am
Location: San Diego

RE: New Guns Of August Screenshots

Post by mlees »

What is the number in parenthesis that follows a cities name? A Victory Point value?
User avatar
sol_invictus
Posts: 1959
Joined: Tue Oct 02, 2001 8:00 am
Location: Kentucky

RE: New Guns Of August Screenshots

Post by sol_invictus »

Speaking of "the variety of ways to approach the strategic context of the war", this raises "THE BIG" question. Will Germany start the game at war with Belgium? If not, is it possible for Germany to opt for an Eastern strategy and stay on the defense in the West? What would be the implications for British intervention if Germany does not invade Belgium? What if France invades Belgium? Would Britain intervene on Belgium's behalf aginst France? I call this scenario, The Kaiser's Wet Dream. If Germany is basicly forced into the Schlieffen Plan, is France also forced into Plan XVII and how would this be implemented? Of course, after the initial maneuvers, everyone is free to proceed as they wish, but these initial questions are of paramount importance.
"The fruit of too much liberty is slavery", Cicero
User avatar
*Lava*
Posts: 1530
Joined: Mon Feb 09, 2004 7:44 pm
Location: On the Beach

RE: New Guns Of August Screenshots

Post by *Lava* »

Well..

When I worked with it there was some wiggle room. Am willing to bet that has been expanded.

Ray (alias Lava)
YohanTM2
Posts: 986
Joined: Mon Oct 07, 2002 5:43 am
Location: Toronto

RE: New Guns Of August Screenshots

Post by YohanTM2 »

Thanks Erik,

Looking forward to the game moving forward and would also like to see a Nato toggle for the units.
User avatar
Skeleton
Posts: 560
Joined: Mon Mar 13, 2006 11:43 pm

RE: New Guns Of August Screenshots

Post by Skeleton »

I would also like to cast my vote for NATO counters. Brilliant looking otherwise, and thank you for the screenshots. Is there any type of vague/tentative timeframe for a release date? Again, thank you Erik for your responses.
*Formerly known as Marcus the Leper, time has taken a toll and now I am simply a skeleton...*
User avatar
Bossy573
Posts: 363
Joined: Fri Mar 25, 2005 4:18 pm
Location: Buffalo, NY

RE: New Guns Of August Screenshots

Post by Bossy573 »

[:)]

Don't mind the counters at all and I like the overall look very much. Wodin has a point but that seems to be a question of atmosphere which perhaps a little artistic flash and some music might handle.

Baby, I can't wait to get this game on my hard drive! HURRY UP!!!!!!!!!!
Hanal
Posts: 2295
Joined: Sat Nov 01, 2003 6:08 am

RE: New Guns Of August Screenshots

Post by Hanal »

The two gear icon, which I presume represents industry, is a bit busy...I would recommend using only one.
User avatar
sol_invictus
Posts: 1959
Joined: Tue Oct 02, 2001 8:00 am
Location: Kentucky

RE: New Guns Of August Screenshots

Post by sol_invictus »

The gears do look a bit jarring. I guess it denotes when forces are being recruited. I am really looking forward to release.
"The fruit of too much liberty is slavery", Cicero
User avatar
pauk
Posts: 4156
Joined: Sun Oct 21, 2001 8:00 am
Location: Zagreb,Croatia

RE: New Guns Of August Screenshots

Post by pauk »

[:D]







seriously, i will try this game. Looks good.

Image
Attachments
forum.jpg
forum.jpg (106.94 KiB) Viewed 332 times
Image
User avatar
Caranorn
Posts: 397
Joined: Fri Aug 31, 2001 8:00 am
Location: Luxembourg
Contact:

RE: New Guns Of August Screenshots

Post by Caranorn »

ORIGINAL: wodin

I agree about raliways. Im reading a book " Secrets of Rue de Roch Street" at the moment which is about British intelligence and the watching of railway stations in Luxemburg. However they watched them all over Germany to see about units transfering from the East to the West front. Railways were the main way of transporting troops quickly so its odd that there not shown.

I assume you mean a collection station, as most intelligence here was collected by locals and transferred to the english, belgian and french secret services.

Back to the topic, I would not mind having visble railroads either, but that does of course depend on how the game is designed, if supply is drawn from cities and those cities need to have a line of communication to other cities then there is less need for actual railroads.

Now to my questions, is that overview map showing the entire mapboard, or is there more terrain to the south? I would have liked to see the Palestinian and Arab (Iraq, for Kut) areas as well.

Please ask the artist to replace the Lego pieces with some other artwork (preferably original). And yes, those two gear wheels are 100% Lego Technic.
Marc aka Caran... ministerialis
User avatar
wodin
Posts: 10709
Joined: Sun Apr 20, 2003 3:13 am
Location: England
Contact:

RE: New Guns Of August Screenshots

Post by wodin »

Sorry.

The book is called "Secrets of Rue St Roch".

Its about the recruitment of a Luxemburg Local and how she was trained and the work she did watching the main Luxemburg Railway Station.
User avatar
sol_invictus
Posts: 1959
Joined: Tue Oct 02, 2001 8:00 am
Location: Kentucky

RE: New Guns Of August Screenshots

Post by sol_invictus »

Originally, turns consisted of three months each, but from the screenshots it appears that they now consist of two months. Are turns now two months? I much prefer two month turns as opposed to three. One month turns would be ideal, imo, but I really hope the change to two month turns is actual.
"The fruit of too much liberty is slavery", Cicero
User avatar
pasternakski
Posts: 5567
Joined: Sat Jun 29, 2002 7:42 pm

RE: New Guns Of August Screenshots

Post by pasternakski »

Please correct the spelling of "dreadnaught," unless there is something in the game that has to do with being afraid of naughtiness...

I remember a screenshot of UV before it was published in which the spelling "Guadacanal" appeared. It was corrected, but we still had to live with the "Bismark Sea." Let's be careful out there...

This game looks very interesting, and I hope that those of us who have waited patiently - and quietly - for lo these many years will find it enjoyable.

As an aside, I would not favor NATO unit symbols, as they are anachronistic and would detract from the historical "look" of the game - which, as some have suggested, could maybe use a little work.

The unit "counters" could stand better emphasis on the various values presented, I think, with numbers perhaps presented in a colored circle or oval...

Yes to on-map depiction of rail lines!
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
User avatar
sol_invictus
Posts: 1959
Joined: Tue Oct 02, 2001 8:00 am
Location: Kentucky

RE: New Guns Of August Screenshots

Post by sol_invictus »

The more I look at the screenshots, the more I like the map graphics. I really like the look of Mountains and I am greatly impressed that Rivers are hexside, but are depicted in a realistic way with many turns and bends. While I would prefer a NATO/Figure option for the units, the Figures do look nice and if this is the only way they are going to look, I am not horribly bothered with that.
"The fruit of too much liberty is slavery", Cicero
Capitaine
Posts: 1028
Joined: Tue Jan 15, 2002 10:00 am

RE: New Guns Of August Screenshots

Post by Capitaine »

ORIGINAL: pasternakski

As an aside, I would not favor NATO unit symbols, as they are anachronistic and would detract from the historical "look" of the game - which, as some have suggested, could maybe use a little work.
How anachronistic? "NATO" unit symbols were not invented by NATO. The "X" symbol for infantry and the "/" for cavalry existed well before NATO was ever formed. NATO simply developed a standard and the term "NATO symbols" stuck. Many of the "NATO" symbols were being used since before the Napoleonic Wars; but they weren't standardized in any way.
User avatar
*Lava*
Posts: 1530
Joined: Mon Feb 09, 2004 7:44 pm
Location: On the Beach

RE: New Guns Of August Screenshots

Post by *Lava* »

ORIGINAL: Arinvald

Originally, turns consisted of three months each, but from the screenshots it appears that they now consist of two months.

I think the amount of operational turns there are per strategic turn is based on the time of year. So for winter you get only 2 operational turns per strategic turn, while for summer you get 3 or 4.

Ray (alias Lava)
User avatar
sol_invictus
Posts: 1959
Joined: Tue Oct 02, 2001 8:00 am
Location: Kentucky

RE: New Guns Of August Screenshots

Post by sol_invictus »

Yeah, I think I remember now some talk about this over a year ago. Thanks for jogging the ole brain. I hope to see someone who is a beta tester or some other official spokesperson dropping by and answering a few of the questions in the thread.

I remember that Frank seemed fairly committed to the idea that England would have entered the War against Germany eventually, invasion of Belgium or not. I wonder how that whole question has played out. I hope that a "German Eastern Gambit" is a viable option. Sure, it could blow up in the German's face if England enters the war early even without a German invasion of Belgium, but it should be an option, with risks. I would think that a belligerent England with a completely free hand would have a few interesting strategic options.

Of course there is also American intervention to ponder as well. Are they also automatic eventually, even without the unrestricted U-Boat campaign, and all Germany can hope for is to delay entry? Those seem to be the two critical strategic variables for the Germans. I can maybe see British intervention without a German invasion of Belgium, but I cannot see American intervention without the unrestricted U-Boat campaign. There's also that little matter about that Zimmerman fellow, wonder how that will be handled? So many questions.[&:]
"The fruit of too much liberty is slavery", Cicero
User avatar
pasternakski
Posts: 5567
Joined: Sat Jun 29, 2002 7:42 pm

RE: New Guns Of August Screenshots

Post by pasternakski »

ORIGINAL: Capitaine
How anachronistic? "NATO" unit symbols were not invented by NATO. The "X" symbol for infantry and the "/" for cavalry existed well before NATO was ever formed. NATO simply developed a standard and the term "NATO symbols" stuck. Many of the "NATO" symbols were being used since before the Napoleonic Wars; but they weren't standardized in any way.
As we are all wargamers, I think we pretty much know the history of military unit type symbology here, with crossed muskets, triangular cavalry pennants and the like. What I was addressing is exactly what you mention, the "standardized" NATO symbol system.

And I still don't want to see it grafted onto WWI era units, any more than I would want to see symbols from the Napoleonic era used ("anachronistic" is both forward and rearward looking, you see). What is in the game now is okay with me, but, as I said, I would like to see it refined to some degree, perhaps with reference to what the actual combatants used on their maps and charts in the early 20th century (I have looked into this some, but I am not the designer, so I have said what I wanted to say on this subject, and now I'm going to shut up about it).
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
User avatar
wodin
Posts: 10709
Joined: Sun Apr 20, 2003 3:13 am
Location: England
Contact:

RE: New Guns Of August Screenshots

Post by wodin »

ORIGINAL: pasternakski
And I still don't want to see it grafted onto WWI era units,

I agree. I want the look to be as authentic as possible.
User avatar
pvthudson01
Posts: 457
Joined: Tue Oct 07, 2003 8:33 pm
Location: Chicago
Contact:

RE: New Guns Of August Screenshots

Post by pvthudson01 »

Yeah I like the counters the way they are now
Matrix Member since 2003!
Post Reply

Return to “Guns of August 1914 - 1918”