ORIGINAL: Aerohead
BTW, I'm not a new guy to Harpoon. I've been playing on and off since I bought the 5.25" version back in 1990 or so.
Yeah, that's the one! [:D]
Sorry, I assumed from from your first post that you were new to Harpoon.
Moderator: Harpoon 3
ORIGINAL: Aerohead
BTW, I'm not a new guy to Harpoon. I've been playing on and off since I bought the 5.25" version back in 1990 or so.
Post by HaroldHutchi »
ORIGINAL: VCDH
ORIGINAL: witpqs
Are you doing this just for this scenario, or will you change the missle in the entire database? I am concerned that the change might be unrealistic. In my view the very best aspect of Harpoon is its approach to realism, hence my concern.
At the moment I'm thinking about it.
The problem here is realism vs. functionality. If we go with realism we are faced with a committment by the player to manoeuver beyond his sunken ships to get a clear shot at the bad guys. For experienced players this really isn't going to be an issue. However, it will present a variety of problems for new players, since they initially start out without the technical knowledge that many advanced players have. In fact, due to the wide variety of playing types, some of them may never get that knowledge as they are just not that 'into' the game.
Finally I've received reports that the same problems are happening to missiles with EO and IR seekers. So I may have to move on it regardless.
Right now I'm leaning towards the datalink idea beacuse, in the end, I would like to see missiles that work the way the player intends them to work. It would take only about an hour or so of work to catalogue the weapons and make the necessary changes in the ANW DB.
If anyone has any opinions on this I'd like to hear them prior to committing to any changes.
Later
D
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