Question About Russia Entering War

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

Moderators: Joel Billings, JanSorensen

Post Reply
User avatar
ago1000
Posts: 901
Joined: Fri Aug 06, 2004 7:12 am
Location: Canada

Question About Russia Entering War

Post by ago1000 »

Russia will enter the war in Jan. 1943 if no action prior to that date sets them at war with Germany or Japan according to the statement found in one of the scenario files.

DECLARE_WAR,PLAYER_SOV,PLAYER_GER,1943,1

I was wondering, is it possible to randomly change that date. For example, the Germans may decide to attack the Western Allies and not provoke an attack on Russia. The Russians might then delay their entrance into the war, say, Fall 1943 or Winter 1943 if they are not provoked. It would make their entrance unpredictable and allow the German player with some alternate strategies.

Just wondering.
[:'(]
User avatar
PyleDriver
Posts: 5906
Joined: Tue Apr 18, 2006 10:38 pm
Location: Occupied Mexico aka Rio Grand Valley, S.Texas

RE: Question About Russia Entering War

Post by PyleDriver »

I think he's got a good idea, the same with the U.S., its to easy as the Axis players to plan around the Wint of 43... Examples: (1) Starting the spring of 41 the amount of Axis troops (Armor is worth 3, Air, Inf , and Art 2, Malitia 1) in eastern Europe would cross reference a percentage table and have odds set for Soviet entry, which would increase every quarter. When it is triggered, the Soviet player would then be alerted, one turn in advance, allowed to move his troops, and the following turn thier at war. The Soviet should have to pay say 20 supply points for declaring war...(2) The U.S should be set the same way but with areas. Gabralter, Suez, Persia, each inland Chinese provence, if a naval invasion of Britian attempted, Moscow, Lenningrad, Africian nations invaded, ect. ect. ect., they all should all increase thier odds of entry. Another note, an attack apon the Dutch and British areas in SE asia, should not automaticly trigger U.S. entry, (however cost Japan 20 supply for declaring war on Britian), but they should increase the odds. I do think a British, Australian or Indian invasion should be a U.S trigger...In conclusion, allowing the Axis player to plan around the Winter of 43, is not realistic, or very fun.

[8D]
Jon
Jon Pyle
AWD Beta tester
WBTS Alpha tester
WitE Alpha tester
WitW Alpha tester
WitE2 Alpha tester
PanzerKampfwagen
Posts: 75
Joined: Sat Jul 01, 2006 7:00 pm

RE: Question About Russia Entering War

Post by PanzerKampfwagen »

I think you're on to something with your Russian random-entry idea, but I must also bring to your attention the fact that Russians were known for there tendency to make winter offensives. So if they were going to attack Germany anywhere around 1943, there's a good chance they would have picked the wintertime to do it anyway. Therefore, a Russian random entry might not be as historically accurate as it might appear.

However, I think that the random-entry idea might not be such a bad idea with the United States. After all, they might have entered the war anytime. Also, random entry on the part of neutrals is an idea to be considered. For instance, there could be a 20% chance that Spain would join the Axis sometime in mid-1941. Or there could be a 10% chance that the Turks might join either the Axis or Allies during 1942.

Since the game files can be altered to reflect new entry points, you could just write a quick program that randomly generates a number, then uses that number to choose a pre-made file ( out of a dozen, say ) to copy over the original game file. This file would have all the new entry points in it. If you are playing PBEM, you could just send this file to your opponent as well. Of course, ( unless you used some sort of complicated encrypting ) you and your opponent could always cheat each other anytime you liked, [8|] so you would have to make sure you only played this way with somebody you trusted not to cheat.

( By the way, I think that people who purposefully cheat are shooting themselves in the foot since the idea of a strategy game is to have fun by legitimately beating your opponent by the rules. If you break the rules, then where's the fun? Also, please kindly remember to anyone whom you catch cheating. )

Altogether, I think that ago1000 has a good point that should be considered.


Post Reply

Return to “Gary Grigsby's World at War”