Any chance of larger editor windows?

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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dobeln
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Any chance of larger editor windows?

Post by dobeln »

Just a short question for the people behind the resuscitation of TOAW: Is there a chance of making the editor windows larger, utilizing screen real estate better? As things stand, the event editor (for instance) only displays a few events at a time, and most of the screen goes entirely unused for the task at hand. (Editing events).

With many scenarios having hundreds of events, this can make it harder to get a good overview of event structure.

Still, great job on the new version so far - looking forwards to further development of the game!
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golden delicious
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RE: Any chance of larger editor windows?

Post by golden delicious »

Yeah, good suggestion. Of course, the event editor in particular is really user-unfriendly and could do with a major revamp.
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Arimus
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RE: Any chance of larger editor windows?

Post by Arimus »

Export -> .csv
.csv -> Import
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ralphtricky
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RE: Any chance of larger editor windows?

Post by ralphtricky »

ORIGINAL: Arimus

Export -> .csv
.csv -> Import
F6/F7
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
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My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
Arimus
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RE: Any chance of larger editor windows?

Post by Arimus »

And the text file can be opened with excel, so you can use the entire screen.
Erik2
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RE: Any chance of larger editor windows?

Post by Erik2 »

The PBM window is also incredibly small, also it shows the correct name of every unit spotted moving.
Why not use the regular play-against-Elmer window instead?

Erik
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golden delicious
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RE: Any chance of larger editor windows?

Post by golden delicious »

ORIGINAL: Erik Nygaard

The PBM window is also incredibly small, also it shows the correct name of every unit spotted moving.
Why not use the regular play-against-Elmer window instead?

I suspect it has something to do with the size of the playback in terms of memory.
"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."
hank
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RE: Any chance of larger editor windows?

Post by hank »

Is the "PBM" window the window that the PBEM replay is in?
 
If not, never mind ... BUT!! ... the replay window for watching your pbem opponent's move is small and its in the zoom out view ...
 
Can this be changed any way?  I know I can't make the window bigger at this time but can I change the zoom setting?
 
 
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golden delicious
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RE: Any chance of larger editor windows?

Post by golden delicious »

ORIGINAL: hank

Can this be changed any way?  I know I can't make the window bigger at this time but can I change the zoom setting?

Not currently.

The information you get in the replay is all that is recorded. If you wanted the game to be able to show the large scale view during the replay, it would have to record every change in the appearance of a unit, and the size of the replay and therefore the PBM file would increase.

This may not be so much of an issue in the day of broadband internet. But it is something that has to be borne in mind.
"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."
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ralphtricky
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RE: Any chance of larger editor windows?

Post by ralphtricky »

ORIGINAL: golden delicious

ORIGINAL: hank

Can this be changed any way?  I know I can't make the window bigger at this time but can I change the zoom setting?

Not currently.

The information you get in the replay is all that is recorded. If you wanted the game to be able to show the large scale view during the replay, it would have to record every change in the appearance of a unit, and the size of the replay and therefore the PBM file would increase.

This may not be so much of an issue in the day of broadband internet. But it is something that has to be borne in mind.
I can play around with it and see how it looks.

One constraint I have with all this is the minimum requirements for screen size.

Ralph
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
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