ORIGINAL: Don Bowen
A new style of posting seems to be evolving on the forum and I’d like to be sure that I understand it’s structure.
First, terminology: “ridiculous”, “nonsense”, “flawed”, “foolishness”, “stupid nonsense”, and “stupidity” all seem to mean the same thing: “something doesn’t work like I think it should”
And, of course “fix it”, which appears to mean “make it work exactly like I think it should”.
And it’s important to be as rude and forceful as possible. After all, there’s nothing like being rude to people to make them want to help you.
Proper spelling seems to have gone out of style.
Don, I really appreciate your work. The problem with people coming up with such posts (including me) is, that there are things (still from the beginning) that ARE e.g. ridicoulos. [:(] I think in the first year mostly the bugs were a problem which are nearly gone now (plz don´t shoot me![;)]). And now there are the problems in some aspects of the game with how the game was designed and people are crying about it and probably have done it earlier too. At this stage most players have played the game for 2 years and I think I can say that those players, including me, love this game.
Again, I really love this game and please don´t take such posts as personal attacks as the people around here surely appreciate your work! But still there are aspects that were simply overlooked during the design and can´t be explained as historical nor realistical. I think the "rude" intonation of those posts is because people are having a nerve break down in front of their monitors when they see 50000:2000 casualties when attacking a base that has been cut off for 6 months or when 600 planes are shot down for 20 defenders and not a single plane came through even if the attacker was high experienced (which wasn´t so in reality, I know). And so on... It´s not just that people want it exactly to be like they think it should be, but most of them want it to be like that it´s possible to understand it with common sense that this could be realistic (not historic).