Clarification about PO cheat

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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KarlXII
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Clarification about PO cheat

Post by KarlXII »

I read an article with Ralph and there he says regarding the computer.

The PO ‘Cheats’ in only 2 ways.

A) It understands the strength of all the unseen units around it. It uses this ONLY to understand whether to advance or retreat.

B) It has a slight advantage in combat and supply. If you want to play 100% even, you actually need to set the PO to a human advantage of + 2.

Point B could be remedied by adjusting it as it says. But what does A mean ? Does the computer know every disposition of my troops including the strengths and thereby I am the only one playing with fog-of-war ? Or is it just the adjacent hexes it knows of ? Or is it that it doesn´t know of my dispositions but it knows of my strength to determine wether to push an offensive or retreat ? I hope it is the latter. That is more acceptable.

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Been playing strategy games since 1987 and the Commodore 64 days
dobeln
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RE: Clarification about PO cheat

Post by dobeln »

My guess is he means it knows all unit positions and strenghts for the purpose of the flanking avoidance code, but that's just a guess. Got a link to the interview btw? 
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KarlXII
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RE: Clarification about PO cheat

Post by KarlXII »

Here it is (found under TOAOW III reviews):
http://www.armchairgeneral.com/articles ... 649&page=1
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ralphtricky
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RE: Clarification about PO cheat

Post by ralphtricky »

ORIGINAL: karlxii
A) It understands the strength of all the unseen units around it. It uses this ONLY to understand whether to advance or retreat.

Point B could be remedied by adjusting it as it says. But what does A mean ? Does the computer know every disposition of my troops including the strengths and thereby I am the only one playing with fog-of-war ? Or is it just the adjacent hexes it knows of ? Or is it that it doesn´t know of my dispositions but it knows of my strength to determine wether to push an offensive or retreat ? I hope it is the latter. That is more acceptable.
It used this only to determine whether to advance or retreat. I've looked over the code again, and I'm not really sure that it does that. I am pretty sure that it only looks at the visible units like we do.
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
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My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
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Javakamp
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RE: Clarification about PO cheat

Post by Javakamp »

So what is "PO"?
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golden delicious
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RE: Clarification about PO cheat

Post by golden delicious »

ORIGINAL: Javakamp

So what is "PO"?

Programmed Opponent.
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JAMiAM
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RE: Clarification about PO cheat

Post by JAMiAM »

ORIGINAL: Javakamp

So what is "PO"?
Programmed Opponent

Edit: LoL Ben! Your turn to beat me by mere seconds...[:D]
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