Ship Release

Uncommon Valor: Campaign for the South Pacific covers the campaigns for New Guinea, New Britain, New Ireland and the Solomon chain.

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felixckw
Posts: 26
Joined: Mon Jul 03, 2006 10:16 am

Ship Release

Post by felixckw »

I am playing a long campaign game, and most of the carriers at both sides are sunk or damaged in the first few battles. I find my carriers hardly released again after they are repaired in Japan (I have set the ship commitment to 200%), what can I do to make the carriers released again? Or I should let them stay in Truk for repairing instead?
Denniss
Posts: 9323
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

RE: Ship Release

Post by Denniss »

Send all ships back you don't need increasing the chance of a ship release. AFAIK a carrier needs some capital ships to escort as well as several destroyers. 2 CA, 2 CL and 4-8 DD should be available to escort a carrier from Japan to Truk.
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DEB
Posts: 691
Joined: Sat Jan 29, 2005 6:39 pm
Location: Bristol , England

RE: Ship Release

Post by DEB »

Thats such an obvious answer, ( with hindsight ).
Well "spotted/considered".
anarchyintheuk
Posts: 3958
Joined: Wed May 05, 2004 7:08 pm
Location: Dallas

RE: Ship Release

Post by anarchyintheuk »

IJN commitment levels also drop over time.
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XG76
Posts: 27
Joined: Mon Dec 04, 2006 5:55 pm

RE: Ship Release

Post by XG76 »

Playin´UV as IJN. What is an average repair rate for damaged ships in a size 9 port like Truk?
Another question, how to re-equip thinned-out CV air groups? When playing the USN side, I just need to take the carrier TF near Noumea and uuuopps - all air groups are on full strenght again...
 
 
TIA,
Ralf
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