What are Puresims mecahnics based on?

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akcranker
Posts: 477
Joined: Mon Dec 12, 2005 12:21 pm

RE: What are Puresims mecahnics based on?

Post by akcranker »

I just wanted to say this is what i love about this forum.  Great discussions with great information and no flaming of other users.  God I love this forum and this game!!!
scott32671
Posts: 30
Joined: Tue Jul 18, 2006 2:36 am

RE: What are Puresims mecahnics based on?

Post by scott32671 »

I totally agree with akcranker. i check these forums religiously daily, just to catch onto something i KNOW i am missing with this wonderful game, and all(or at least 98%) of the feedback is helpful and respectful, especially from the "vets" I just want to throw out a huge thank you to ALL the forum regulars and a request to keep it up. And i can't wait to see another season depiction...i enjoyed the past ones from KG and Pad!![:D]
I am a Cubs Fan, and therefore i bear the lamentation of denial and dissapointment while also loving the game unconditionally. where's the beer?
Tigers Roar
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Joined: Sun Jul 09, 2006 4:46 am

RE: What are Puresims mecahnics based on?

Post by Tigers Roar »

ORIGINAL: PadresFan104

Nice post Tigers. It's up to Shaun to assure us, but I'm certain that the results aren't scripted. Same goes for the Ruth example you gave.

You mention ratings for real historical players, and that's a good topic for this thread. Folks should remember that PureSim was built with fictional association in mind. Adding support for the Lahman database came later. Lahman is cool for some purposes, but falls short in others. The big area where importing from the database will NEVER reach the quality of a researched season (ala Strat, DMB, Action, etc) is defense (range, hands, etc.). It just cant be done with the data available. So we don't have to pay extra for playing for all of these players, but you have to be willing to accept the tradeoff.

As for what the rest of the ratings are based on when importing historical players, I really don't know. Personally, I'm not that concerned as I prefer an alternate universe where results will be different than real life anyway. Even moreso, I tend to play with fictional players as it forces me to pay attention and not rely on what I know from history.

As for that neat little game you are referring to, I thought DMB at first, but then I changed to SBS when I thought about the words "neat" and "little". I agree for season sims, both of these games are cool, and they do give more under the hood info, but they only play single seasons so I'm not as interested.

As far as that list you're keeping, please share it when you get a chance, as I'm not sure how many patches we'll get before Shaun starts thinking about next year. [:)]

Yes I am referring to SBS. Wasn't sure if I should give another game props in name. You are correct about the limitations, but for what it does it does it very well and the logic is based on a lot of Saber research and I can really appreciate the effort to faithfully recreate historical player performance.

But then again we are coming at this from opposite directions, you enjoy an alternative universe with fictional players. My interest has always been recreating reality just to see what might have been.

I really appreciate your web site by the way with the extras and add on's. The game benefits greatly from what is provided. I check the site often. How did you get involved doing that?

By the way, a replay of the 1984 World Serious this year would be great! Hopefully with the same results [;)]
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PadresFan104
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RE: What are Puresims mecahnics based on?

Post by PadresFan104 »

LOL, yes it would, but I don't think we have the pitching to get us there!!!

As for the website, I've always wanted to do something to give back to the user community since I've been mooching off of others efforts for years with various other games.  When I got my new MacBook Pro, I got myself some space and learned to use iWeb, which is an amazingly easy yet fairly flexible web design tool.  It's been fun. As good as the current design looked to me a couple of months ago, I'm feeling like there is a way to clean it up now that it has grown so much.  We'll see....

Thanks for the feedback!
PadresFan's Text Sim Mod Website: http://www.padresfanmods.net
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