Modified Rings

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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Catch21
Posts: 526
Joined: Thu Apr 13, 2006 8:57 pm
Location: Dublin Ireland/Toulouse France

RE: Modified Rings

Post by Catch21 »

ORIGINAL: JMass
I want [you to] just remember that all my files are freely usable in other mods but in this case I'm glad to see my name [reported].
These are great and I'm using with Veers' railroads. Thank you. 2 suggestions:

1) Open is maybe a little too open, though others might think differently.
2) Airfields- any way to make these stand out the way ports do? I did my own airfield graphic in the article at http://www.strategyzoneonline.com/toaw/ ... smods.html , though it's a little dated now and I'll either pull it or update it. If it's any help feel free to use as a starting point.
Tactics are based on Weapons... Strategy on Movement... and Movement on Supply. (J. F. C. Fuller 1878-1966)
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JMass
Posts: 2363
Joined: Sat Jun 03, 2006 4:45 pm
Location: Italy

RE: Modified Rings

Post by JMass »

ORIGINAL: General Staff

These are great and I'm using with Veers' railroads.

Thanks! I'm working on a modified terrain set, for now I have just upload some alternative terrains, give a look on my airfields:
tm.asp?m=1162234&mpage=2#

[/quote]
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
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