Doomsday???

Gary Grigsby’s World at War is back with a whole new set of features. World at War: A World Divided still gives complete control over the production, research and military strategy for your side, but in this new updated version you’ll also be able to bring spies into the mix as well as neutral country diplomacy, variable political events and much more. Perhaps the largest item is the ability to play a special Soviet vs. Allies scenario that occurs after the end of World War II.

Moderator: MOD_GGWaW_2

Post Reply
User avatar
RedMike
Posts: 289
Joined: Wed Mar 13, 2002 11:33 pm
Location: Alaska

Doomsday???

Post by RedMike »

Sounds like HoI2:Doomsday to me. Doomsday btw is a GREAT game!
Hannibal ad portas
User avatar
Timmeh
Posts: 591
Joined: Tue Dec 20, 2005 5:01 am

RE: Doomsday???

Post by Timmeh »

very little micro management in this game as opposed to HOI i think. both good games in their right but more like comparing red apples to green apples [;)]
User avatar
jbunnelle
Posts: 165
Joined: Mon Feb 25, 2002 10:00 am
Location: United States

RE: Doomsday???

Post by jbunnelle »

I don't know, transporting supply trucks is extreme micromanagement in my eyes.  It can be automated, though, as can most aspects of HOI2DD.  The latter was truly fine-tuned with the Doomsday expansion and one of my current addictions.  I hope this expansion does the same for WAW.
SGT Rice
Posts: 451
Joined: Sun May 22, 2005 3:05 pm

RE: Doomsday???

Post by SGT Rice »

The auto supply option in W@W1 also dispenses with the need to move supplies ... you only need to produce them.
GG A World Divided Playtester
Post Reply

Return to “Gary Grigsby's World at War: A World Divided”