Excusion bug?

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Erik2
Posts: 785
Joined: Thu Nov 02, 2000 10:00 am
Location: Oslo, Norway

Excusion bug?

Post by Erik2 »

I've set up Exclusions on a few hexes.
Testing reveals that both Force-1 and Force-2 are able to paradrop onto these hexes.
This appear to be a bug.
The units are unable to move after the drop as they should be.

Erik
JAMiAM
Posts: 6127
Joined: Sun Feb 08, 2004 6:35 am

RE: Excusion bug?

Post by JAMiAM »

Thanks for the report, but I believe this was the case in CoW, as well. I'm guessing this is because the movement portion of the airborne drop is relying on air movement code pathfinding, which allows air units to overfly, and land within exclusion zones.
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*Lava*
Posts: 1530
Joined: Mon Feb 09, 2004 7:44 pm
Location: On the Beach

RE: Excusion bug?

Post by *Lava* »

Hi!

I've seen this too.

Another thing I don't like is active air units being able to use airfields in exclusion zones...

Perhaps it will be fixed another day..

Ray (alias Lava)
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