ORIGINAL: Tankerace
ORIGINAL: sterckxe
ORIGINAL: Tankerace
6.) Activation scheme. At least in my experience, I don't really see it as a problem. The transfer utility thingy might be a bugger, but barring that I don't see how it is any different from a matrix serial number.
Just a small question to highlight the difference between server activation and a serial number :
Let's just suppose Mr. Koger's previous game had server activation - could you give me the url of the TalonSoft activation server ?
Server activation means you haven't bought a game you can install irrespective of whether the publisher is still around or not, you've *rented* a game for as long as the company who produced the game keeps their activation server running. That's fine for a game-of-the-month FPS but if you routinely install wargames from a previous decade ...
Greetz,
Eddy Sterckx
Correct. However, from their website's FAQ section:
Q. What happens if Storm Eagle Studios goes out of Business?
A. In the unlikely event that Storm Eagle Studios goes out of business, most likely it’s the end of the world. In the event we do go belly up, we will most likely release a final code update to remove the copy protection from the game.
So, that eventuality is, in theory, already planned for. It isn't a firm contract admittedly, but it seems to me they have at least thought of what to do should that happen.
Problem here : when TalonSoft went under Mr. Koger had a final patch all wrapped-up and ready to be released ... but wasn't allowed to for legal reasons. See, a company that goes out of business doesn't own their assets (like games, patches, ...) any more, they're not theirs to give away. If they go out of business (which may be unlikely) there's a better than even chance you'll never see that patch.
I'd replace "most likely" with "we will do our best, but it's out of our hands" for a more accurate description of where you'd stand as a consumer. But that would probably scare away some customers.
Greetz,
Eddy Sterckx







