PzB vs Wobbly - Clash of Steel

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PzB74
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RE: Noemfoor finally falls!

Post by PzB74 »

AFTER ACTION REPORTS FOR 08/12/44

Air Combat

The usual load of air strikes, routine....

1 dud hit...not very capable guys, even though their exp is high!

Day Air attack on TF at 65,76

Japanese aircraft
G4M2 Betty x 7

No Japanese losses

Allied Ships
AK Alcyone
AK Empire Confidence

Aircraft Attacking:
3 x G4M2 Betty launching torpedoes at 200 feet
4 x G4M2 Betty launching torpedoes at 200 feet
------------------------------------------------------------------------------------

Bird Phoenix Arise!

Two ships that qualifies for the 'how much punishment can a ship take and survive price' [&o]
Within bombing range of Allied bases an AR ship managed to nurse the cruisers Takao and Kiso back to life in a size 3 harbour
without anything but leaky CAP as protection. Took a loong time to get flooding down and out. The slow trek towards Manila can
now start. A heavy CAP and escort TFs will accompany them.

Here is the punishment the Kiso took:

CL Kiso, Shell hits 6, Torpedo hits 1, on fire
CL Kiso, Torpedo hits 2, on fire, heavy damage

That's 3!! torpedoes for an old Jap light cruiser....

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RE: Noemfoor finally falls!

Post by PzB74 »

A huge number of ships in Darwin, 352. 52 ground units also reported. Assume that Andy may go for a two
pronged attack next?

AFTER ACTION REPORTS FOR 08/13/44

Air Combat

A couple of successes today!

Day Air attack on TF at 67,75

Japanese aircraft
G4M2 Betty x 3

Japanese aircraft losses
G4M2 Betty: 1 destroyed, 1 damaged

Allied Ships
AK Empire Patrol, Torpedo hits 1, on fire

Aircraft Attacking:
2 x G4M2 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 69,79

Japanese aircraft
G4M2 Betty x 7

Japanese aircraft losses
G4M2 Betty: 2 damaged

Allied Ships
AR Medusa, Torpedo hits 1, on fire, heavy damage
SC SC-707, Torpedo hits 1, on fire, heavy damage

Aircraft Attacking:
3 x G4M2 Betty launching torpedoes at 200 feet
4 x G4M2 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------

Attaching an Operational Report as well:

OPERATIONAL REPORT FOR 08/13/44

Ki-46-III Dinah sighting report: 9 Allied ships at 31,63 , Speed 7 , Moving Northwest
Ki-46-III Dinah sighting report: 10 Allied ships at 67,75 , Speed 12 , Moving East
Ki-46-III Dinah sighting report: 10 Allied ships at 41,69 , Speed 14 , Moving Northeast
Ki-46-III Dinah has spotted PT-466 at 41,69
Ki-46-III Dinah sighting report: 10 Allied ships at 41,69 , Speed 31 , Moving Northeast
Ki-46-III Dinah has spotted Scotia at 45,76
C6N Myrt has spotted Albert Grant at 41,69
C6N Myrt sighting report: 8 Allied ships at 41,69 , Speed 33 , Moving Northeast
C6N Myrt sighting report: 7 Allied ships at 41,69 , Speed 28 , Moving Southeast
C6N Myrt sighting report: 9 Allied ships at 41,69 , Speed 32 , Moving Southeast
2LT Draper R. of 23rd FG is credited with kill number 3
C6N Myrt has spotted Franks at 41,69
C6N Myrt sighting report: 6 Allied ships at 48,78 , Speed 33 , Moving East
C6N Myrt has spotted PT-489 at 48,78
G4M2 Betty sighting report: 10 Allied ships at 60,83 , Speed 6 , Moving Southwest
G4M2 Betty sighting report: 1 Allied ship at 69,79 , Speed 15 , Moving Southwest
E13A1 Jake sighting report: 1 Allied ship at 67,76 , Speed 2 , Moving East
B7A Grace reports shadow in water at 40, 52
Catalina I reports periscope at 41,65
B-29 Superfortress reports diving submarine at 41,65
Ki-46-III Dinah takes recon photos of Kunming
Ki-46-III Dinah takes recon photos of Chungking
Ki-46-III Dinah takes recon photos of Chengtu
Mosquito PR.IX takes recon photos of Kendari
Ki-46-III Dinah takes recon photos of Sarmi
F-5C Lightning takes recon photos of Satawal
F-5C Lightning takes recon photos of Hansa
F-5C Lightning takes recon photos of Hansa
F-5C Lightning takes recon photos of Hansa
F-5C Lightning takes recon photos of Hansa
F-5C Lightning takes recon photos of Hansa
F-5C Lightning takes recon photos of 44th Naval Guard Unit
F-5C Lightning takes recon photos of 44th Naval Guard Unit
F-5A Lightning takes recon photos of 18th/A Division
Ki-46-III Dinah has spotted PT-454 at 60,83
Ki-46-III Dinah has spotted LCT-323 at 60,84
Ki-46-III Dinah has spotted Empire Eagle at 67,76
Ki-46-III Dinah has spotted Hobby at 31,63
C6N Myrt sighting report: 9 Allied ships at 41,69 , Speed 8 , Moving Northeast
C6N Myrt has spotted Luce at 41,69
C6N Myrt has spotted Jubal A. Early at 45,76
G4M2 Betty has spotted LCT-353 at 60,84
B7A Grace attacking Bream at 40,52
D4Y Judy reports shadow in water at 40, 52
E13A1 Jake reports diving submarine at 37, 56
Ki-46-III Dinah takes recon photos of Kunming
Ki-46-III Dinah takes recon photos of Chungking
Ki-46-III Dinah takes recon photos of Chengtu
Ki-46-III Dinah takes recon photos of Samarinda
Mosquito PR.IX takes recon photos of Kendari
C6N Myrt takes recon photos of Wasile
F-5C Lightning takes recon photos of Truk
F-5C Lightning takes recon photos of Truk
F-5C Lightning takes recon photos of Truk
Ki-46-III Dinah takes recon photos of Kiska Island
F-5C Lightning takes recon photos of 10th Hvy Gun Regiment
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"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
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PzB74
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RE: Noemfoor finally falls!

Post by PzB74 »

Substantial air reinforcements arrived today:

2 Tony, 1 Oscar, 1 Irving, 1 Frank and 2 Zeke units.
Of these I was able to immeidately upgrade a Zeke Daitai to Jacks and the Oscars to Franks [8D]

Trying to rebuild my shattered Oscar force. In 16 days 8 withdrewn units will come back.
Got some 120 units in the pool by now.

AFTER ACTION REPORTS FOR 08/14/44

Air Combat

Andy's special ships are sailing a bit too close to my bases....

Day Air attack on TF at 70,73

Japanese aircraft
G4M2 Betty x 3

Japanese aircraft losses
G4M2 Betty: 1 damaged

Allied Ships
AK Empire Seal

Aircraft Attacking:
3 x G4M2 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 66,82

Japanese aircraft
G4M2 Betty x 6

Japanese aircraft losses
G4M2 Betty: 6 damaged

Allied Ships
DD Fullam
AD Admiral Nulton, Torpedo hits 1, on fire

Aircraft Attacking:
2 x G4M2 Betty launching torpedoes at 200 feet
4 x G4M2 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 66,82

Japanese aircraft
G4M2 Betty x 3

Japanese aircraft losses
G4M2 Betty: 1 damaged

Allied Ships - got this distinct feeling of having sunk MSW Guysborough several times before [8|]
MSW Guysborough, Torpedo hits 1, on fire, heavy damage

Aircraft Attacking:
3 x G4M2 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------
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PzB74
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RE: Noemfoor finally falls!

Post by PzB74 »

Looks like Andy is going to move troops into Benjarmisan. If he does it will be possible to bombard
his troops from Soerabaja. Will start with some warm up bombardments from the air. 9 forts and 360 AP
should be able to put up a fight.

AFTER ACTION REPORTS FOR 08/15/44

Air Combat

Day Air attack on TF at 64,83

Japanese aircraft
G4M2 Betty x 9

Japanese aircraft losses
G4M2 Betty: 8 damaged

Allied Ships
DD Evans
DD Fullam

Aircraft Attacking:
3 x G4M2 Betty launching torpedoes at 200 feet
2 x G4M2 Betty launching torpedoes at 200 feet
4 x G4M2 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------


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PzB74
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RE: Noemfoor finally falls!

Post by PzB74 »

I spotted an enemy surface combat TF at Samarinda, and since CAP was relatively
low I planned a sweep/naval air strike for the next day.

AFTER ACTION REPORTS FOR 08/16/44

Sub/ASW Attacks

Sub attack at 33,51

Japanese Ships - the damaged transport will attempt to reach Camrahn Bay!
AK Tetsuzan Maru, Torpedo hits 1, on fire, heavy damage
PC Ch 15
PG Saga
MSW Tasei Maru

Allied Ships
SS Queenfish
--------------------------------------------------------------------------------

Air Combat

Day Air attack on TF at 63,84

Japanese aircraft
G4M2 Betty x 6

Japanese aircraft losses
G4M2 Betty: 1 destroyed, 3 damaged

Allied Ships
MSW Guysborough, heavy damage
MSW Competent

Aircraft Attacking:
3 x G4M2 Betty launching torpedoes at 200 feet
2 x G4M2 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------


AFTER ACTION REPORTS FOR 08/17/44

Air Combat

The ordered sweep went in from Tarakan and found 22 enemy fighters over Samarinda.
As expected, a very one sided affair:

Day Air attack on Samarinda , at 31,63

Japanese aircraft
A6M5 Zeke x 45

Allied aircraft
P-40N Warhawk x 9
P-47D Thunderbolt x 13

Japanese aircraft losses
A6M5 Zeke: 24 destroyed

Allied aircraft losses
P-40N Warhawk: 2 destroyed, 1 damaged
--------------------------------------------------------------------------------
An enemy carrier TF and transports are approaching Macassar and continous air attacks
are launched. I will reinforce the place from the air before the landing. With 9 forts it is
worth a little effort.

Day Air attack on Macassar , at 30,69

Allied aircraft
P-38J Lightning x 24
B-29 Superfortress x 82

No Allied losses

Japanese ground losses:
14 casualties reported

Airbase hits 3
Airbase supply hits 3
Runway hits 122

Aircraft Attacking:
--------------------------------------------------------------------------------
The air strike from Brunei goes in - very fighter heavy as usual. Too bad
not all of the bombers could launch at once in order to optimize results.

If you count in the 22 losses from the sweep, the 22 enemy fighters shot down 66
of our Zekes. That's just laughable. 8 Warhwaks and 2 P-47s were shot down in the process.

At least our bombers got through, but their agile targets were difficult to hit.

Day Air attack on TF, near Samarinda at 31,63

Japanese aircraft
A6M5 Zeke x 101
B7A Grace x 8
G4M2 Betty x 21
Ki-49 Helen x 10

Allied aircraft
P-40N Warhawk x 7
P-47D Thunderbolt x 13

Japanese aircraft losses
A6M5 Zeke: 44 destroyed
B7A Grace: 1 destroyed, 6 damaged
G4M2 Betty: 3 destroyed, 15 damaged
Ki-49 Helen: 1 destroyed, 8 damaged

Allied aircraft losses
P-40N Warhawk: 6 destroyed
P-47D Thunderbolt: 2 destroyed, 3 damaged

Allied Ships
DD Cassin Young
DD Nicholson
DD Mahan
DD Sampson, Torpedo hits 1, on fire
DD Buchanan
DD Gillespie

Aircraft Attacking:
2 x Ki-49 Helen bombing at 5000 feet
2 x G4M2 Betty launching torpedoes at 200 feet
3 x B7A Grace launching torpedoes at 200 feet
3 x G4M2 Betty launching torpedoes at 200 feet
4 x Ki-49 Helen bombing at 5000 feet
3 x Ki-49 Helen bombing at 5000 feet
4 x G4M2 Betty launching torpedoes at 200 feet
4 x B7A Grace launching torpedoes at 200 feet
3 x G4M2 Betty launching torpedoes at 200 feet
4 x G4M2 Betty launching torpedoes at 200 feet
2 x G4M2 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------
In the PM phase a follow up strike was launched: this time 42 enemy fighters
were on CAP....and one bomber got through to be shot down by flak.

110 attack ac shot down by the Samarinda CAP today. 10 defenders shot down
and 1 destroyer damaged. As I told Andy: I doubt I would finish this game if I hadn't
spent so much time and effort on it.

It's simply impossible even to think about attacking an Allied base, cause losses even
to a few enemy fighters are so cripling. Utter show stopper!! [:(]

Day Air attack on TF, near Samarinda at 31,63

Japanese aircraft
A6M5 Zeke x 44
B7A Grace x 2
G4M2 Betty x 18
Ki-49 Helen x 7

Allied aircraft
P-40N Warhawk x 31
P-47D Thunderbolt x 11

Japanese aircraft losses
A6M5 Zeke: 30 destroyed
B7A Grace: 2 destroyed
G4M2 Betty: 9 destroyed
Ki-49 Helen: 3 destroyed
Ki-46-III Dinah: 1 destroyed

Allied aircraft losses
P-40N Warhawk: 10 damaged

Allied Ships
DD Cassin Young
--------------------------------------------------------------------------------

Air Losses from the strike on Samarinda

I have ordered some kamikaze units to launch against the enemy ships near Macassar.
This includes Zekes and Grace bombers. I don't have any scruples against putting them on max
altitude after todays slaughter above Samarinda...

My guess is that Kendari will be bombed into rubble by B29s, so it's doubtful whether the kamis will
be able to sortie. Their exp is so low that expected hit % is very low.

I am trying to train a portion of my fighters and bombers to very high exp levels since our medium exp
units are slaughtered 10-1 by the enemy. I will not attempt to hit enemy units protected by a CAP again
until I have to.





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PzB74
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Macassar is invaded!

Post by PzB74 »

The expected invasion takes place: There is not much we can do to oppose it.
All we can challenge is unescorted enemy bombers and units without a CAP....

AFTER ACTION REPORTS FOR 08/18/44

Invasions

TF 1060 encounters mine field at Balikpapan (31,64)

Allied Ships
DD Gillespie
DD Buchanan
DD Nicholson
--------------------------------------------------------------------------------
Coastal Guns at Macassar, 30,69, firing at TF 1061
TF 1061 troops unloading over beach at Macassar, 30,69

410 Coastal gun shots fired in defense.
Allied Ships
LST LST-341
LST LST-339
CL Adelaide, Shell hits 2
CA Baltimore, Shell hits 1
LST LST-223, Shell hits 1
DE Wyman
DD Melvin
CL Tromp
LST LST-175
LST LST-85
LST LST-75, Shell hits 2
LSD Lindenwald
DD Caperton
DE Steele
DE Wileman

Allied ground losses:
4124 casualties reported
Guns lost 8
Vehicles lost 1
--------------------------------------------------------------------------------
Coastal Guns at Macassar, 30,69, firing at TF 1061
TF 1061 troops unloading over beach at Macassar, 30,69

112 Coastal gun shots fired in defense.
Allied Ships
CL Adelaide, Shell hits 2
DD Caperton, Shell hits 1
CL Tromp
DD Melvin, Shell hits 1


Allied ground losses:
998 casualties reported
Vehicles lost 1
--------------------------------------------------------------------------------

Air Combat

Day Air attack on 49th Division, at 30,69

Allied aircraft
FM-2 Wildcat x 15
F6F Hellcat x 31
F4U-1D Corsair x 71
TBM Avenger x 17

Allied aircraft losses
F4U-1D Corsair: 1 damaged

Japanese ground losses:
28 casualties reported
Guns lost 3
--------------------------------------------------------------------------------
I continue to shift naval attack units around the map in order to hit enemy ships
without a CAP;

Day Air attack on TF at 81,68

Japanese aircraft
G4M1 Betty x 10

No Japanese losses

Allied Ships
AK Empire Patrol, Torpedo hits 2, on fire, heavy damage *sinks*

Aircraft Attacking:
2 x G4M1 Betty launching torpedoes at 200 feet
4 x G4M1 Betty launching torpedoes at 200 feet
4 x G4M1 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF, near Waigeu Island at 41,73

Japanese aircraft
G4M1 Betty x 12

Japanese aircraft losses
G4M1 Betty: 10 damaged

Allied Ships
DE Darby
AK San Bernadino
AK Allen C. Balch, Torpedo hits 3, on fire, heavy damage *sinks*
DE Carlson, Torpedo hits 1, on fire, heavy damage

Aircraft Attacking:
1 x G4M1 Betty launching torpedoes at 200 feet
3 x G4M1 Betty launching torpedoes at 200 feet
4 x G4M1 Betty launching torpedoes at 200 feet
4 x G4M1 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF, near Kwajalein at 79,79

Japanese aircraft
G4M2 Betty x 3

Allied aircraft
FM-2 Wildcat x 4
F4U-1D Corsair x 7

Japanese aircraft losses
G4M2 Betty: 3 destroyed
--------------------------------------------------------------------------------

Ground Combat

Now this won't even be a fight....36k troops unloaded in one swoop!

Ground combat at Macassar

Japanese Bombardment attack

Attacking force 2311 troops, 49 guns, 6 vehicles, Assault Value = 145

Defending force 29264 troops, 262 guns, 36 vehicles, Assault Value = 551
-----------------------------------------------------------------------------------------

Macassar Invaded

As I told Andy, normally 500 ac would have intercepted the invasion of Macassar, but since game mechanics
doesn't allow it I will all but leave it alone as I can't afford to loose that many ac for no results.



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Ron Saueracker
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RE: Macassar is invaded!

Post by Ron Saueracker »

As I told Andy, normally 500 ac would have intercepted the invasion of Macassar, but since game mechanics
doesn't allow it I will all but leave it alone as I can't afford to loose that many ac for no results.

Which mechanic do you mean?
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RE: Macassar is invaded!

Post by PzB74 »

Since A2A combat is so bloody, a more flexible command system for air combat is needed.
As it is the most valuable targets: carriers - are the preferred target for air strikes. So if I want
to attack the transports at Macassar I have to hope that clouds shroud in the enemy carriers.

If not my 2-3 waves of 80-150 attack ac will run into the Uber CAP and get shot down completely.

One way or the other, game mechanics must be changed.
- Less deadly A2A
- The ability to give attack priorities
- The ability to order attack groups to break of attacks if the enemy is too strong
(E.g Ignore losses, limit losses, recon attacks..)
- The ability to set certain hexes as off limits for bombers in order to avoid strong enemy CAP

It would be kewl if these orders were disobeyed due to FOW, strong willed leaders and misunderstandings.
If so, I would be pleased to stand down my training camps for Jap ac, not use high altitude kamikaze ac.

Would also like to see that the US got more ac and pilots to illustrate the immense pilot and ac pools that
were available in the war. Japan should not be able to out produce the Allies. Still, this is a means to an end
because so many thousand Japanese ac are shot down every month.

Imagine how kewl it would be to see the following message:
'4 Frances bombers evades enemy CAP in low clouds and attacks CV Essex' [8D]

The opportunities are SO great, and I just pray [&o]that Matrix finds a way to incorporate a more flexible
and FOW induced air combat system. After 1.5 years of sending hundreds of ac into suicide attacks with 90% losses,
I'm sick to the bone from reforming and 'training' air groups only to see everything happening over again ad-naseum.

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Ron Saueracker
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RE: Macassar is invaded!

Post by Ron Saueracker »

ORIGINAL: PzB

Since A2A combat is so bloody, a more flexible command system for air combat is needed.
As it is the most valuable targets: carriers - are the preferred target for air strikes. So if I want
to attack the transports at Macassar I have to hope that clouds shroud in the enemy carriers.

If not my 2-3 waves of 80-150 attack ac will run into the Uber CAP and get shot down completely.

One way or the other, game mechanics must be changed.
- Less deadly A2A
- The ability to give attack priorities
- The ability to order attack groups to break of attacks if the enemy is too strong
(E.g Ignore losses, limit losses, recon attacks..)
- The ability to set certain hexes as off limits for bombers in order to avoid strong enemy CAP

It would be kewl if these orders were disobeyed due to FOW, strong willed leaders and misunderstandings.
If so, I would be pleased to stand down my training camps for Jap ac, not use high altitude kamikaze ac.

Would also like to see that the US got more ac and pilots to illustrate the immense pilot and ac pools that
were available in the war. Japan should not be able to out produce the Allies. Still, this is a means to an end
because so many thousand Japanese ac are shot down every month.

Imagine how kewl it would be to see the following message:
'4 Frances bombers evades enemy CAP in low clouds and attacks CV Essex' [8D]

The opportunities are SO great, and I just pray [&o]that Matrix finds a way to incorporate a more flexible
and FOW induced air combat system. After 1.5 years of sending hundreds of ac into suicide attacks with 90% losses,
I'm sick to the bone from reforming and 'training' air groups only to see everything happening over again ad-naseum.


Aha, that flawed game mechanic! There are just so many to choose from I was curious.[;)]
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RE: Macassar is invaded!

Post by ChezDaJez »

ORIGINAL: PzB

Since A2A combat is so bloody, a more flexible command system for air combat is needed.
As it is the most valuable targets: carriers - are the preferred target for air strikes. So if I want
to attack the transports at Macassar I have to hope that clouds shroud in the enemy carriers.

If not my 2-3 waves of 80-150 attack ac will run into the Uber CAP and get shot down completely.

One way or the other, game mechanics must be changed.
- Less deadly A2A
- The ability to give attack priorities
- The ability to order attack groups to break of attacks if the enemy is too strong
(E.g Ignore losses, limit losses, recon attacks..)
- The ability to set certain hexes as off limits for bombers in order to avoid strong enemy CAP

It would be kewl if these orders were disobeyed due to FOW, strong willed leaders and misunderstandings.
If so, I would be pleased to stand down my training camps for Jap ac, not use high altitude kamikaze ac.

Would also like to see that the US got more ac and pilots to illustrate the immense pilot and ac pools that
were available in the war. Japan should not be able to out produce the Allies. Still, this is a means to an end
because so many thousand Japanese ac are shot down every month.

Imagine how kewl it would be to see the following message:
'4 Frances bombers evades enemy CAP in low clouds and attacks CV Essex' [8D]

The opportunities are SO great, and I just pray [&o]that Matrix finds a way to incorporate a more flexible
and FOW induced air combat system. After 1.5 years of sending hundreds of ac into suicide attacks with 90% losses,
I'm sick to the bone from reforming and 'training' air groups only to see everything happening over again ad-naseum.

Excellent ideas, PzB. Those would go a long way towards correcting the A-A deficiencies. Even the one giving the US more planes and pilots (shudders...).

Chez
Ret Navy AWCS (1972-1998)
VP-5, Jacksonville, Fl 1973-78
ASW Ops Center, Rota, Spain 1978-81
VP-40, Mt View, Ca 1981-87
Patrol Wing 10, Mt View, CA 1987-90
ASW Ops Center, Adak, Ak 1990-92
NRD Seattle 1992-96
VP-46, Whidbey Isl, Wa 1996-98
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PzB74
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RE: Macassar is invaded!

Post by PzB74 »

I think Matrix has to implement some changes Chez. They have done a marvelous job at fixing this and updating
the game, but this has mostly been based on feedback from 42-43 games. What I would like to know is how difficult
it would be to actually implement them and how likely it is that action will be taken....

Andy landed 6000 troops in the small size 1 port/airfield just north of Benjarmasan on Borneo with
fast transport. There is a construction battalion and 5 forts there. I will fly in a thousand troops
and attempt a heavy air bombardment to sap the enemy troops before they shock attack. They are most likely
very fatigued after their rough ride on destroyers and cruisers.

This is where my plan of building forts in all bases comes in handy. It's easy to reinforce them quickly
and provide the reinforcements with good defensive capabilities.

AFTER ACTION REPORTS FOR 08/19/44

Invasions

Lots and lots of troops unload over Macassar. This base is already far gone
and I don't want to loose too many troops here.

Coastal Guns at Macassar, 30,69, firing at TF 1061
TF 1061 troops unloading over beach at Macassar, 30,69

60 Coastal gun shots fired in defense.
Allied Ships
DD Hudson
CA Baltimore
CL Tromp
DD Caperton

Japanese ground losses:
12 casualties reported
Guns lost 1

Allied ground losses:
515 casualties reported
Vehicles lost 1
--------------------------------------------------------------------------------
TF 1011 troops unloading over beach at Sampit, 26,62

Allied ground losses:
819 casualties reported
--------------------------------------------------------------------------------
TF 1053 encounters mine field at Macassar (30,69)
TF 1053 troops unloading over beach at Macassar, 30,69

Allied Ships
MSW Gladstone
MSW Geelong
MSW Cootamundra
MSW Ararat
APD Walsh
APD Bates
APD Daniel T. Griffin
APD Overton
APD Goldsborough
DD Renshaw
DD Newcomb
DD Bennion
DD Aulick
AK William B. Ogden, Mine hits 1, on fire, heavy damage - sub lied mines!

Allied ground losses:
33 casualties reported

Coastal Guns at Macassar, 30,69, firing at TF 1053
14 Coastal gun shots fired in defense.
Allied Ships
CA Detroit
DD Aulick

Allied ground losses:
453 casualties reported
--------------------------------------------------------------------------------
Coastal Guns at Macassar, 30,69, firing at TF 1061
TF 1061 troops unloading over beach at Macassar, 30,69

30 Coastal gun shots fired in defense.
Allied Ships
DD Caperton
LST LST-342, Shell hits 1
CL Adelaide
DD Mertz

Allied ground losses:
194 casualties reported
Vehicles lost 1
--------------------------------------------------------------------------------

Air Combat

A most interesting night air combat: My Emily's were intercepted by Long Range night
CAP [X(] Then they went on to drop torps on the carrier Ticonderoga...a hit here would have
made my week [;)]

Night Air attack on TF at 29,69

Japanese aircraft
H8K Emily x 5

Allied aircraft
P-61A Black Widow x 1

Japanese aircraft losses
H8K Emily: 1 destroyed, 3 damaged

Allied Ships
CV Ticonderoga

Aircraft Attacking:
4 x H8K Emily launching torpedoes at 200 feet
------------------------------------------------------------------------------
Day Air attack on Macassar , at 30,69

Allied aircraft
P-38J Lightning x 26
PB4Y Liberator x 11
B-29 Superfortress x 93

No Allied losses

Japanese ground losses:
32 casualties reported

Port hits 7
Port supply hits 22
--------------------------------------------------------------------------------
Day Air attack on TF at 40,76 - out of luck...

Japanese aircraft
G4M1 Betty x 12

Allied aircraft
P-38J Lightning x 3

Japanese aircraft losses
G4M1 Betty: 9 damaged

Allied Ships
AK Anthony Ravalli
DE Greenwood
DE Engstrom
DE Harmon
--------------------------------------------------------------------------------
Day Air attack on TF, near Macassar at 30,69 - urk, 100% losses as usual!

Japanese aircraft
B7A Grace x 16

Allied aircraft
FM-2 Wildcat x 57
F6F Hellcat x 11
F4U-1 Corsair x 8
Spitfire VIII x 13

Japanese aircraft losses
B7A Grace: 16 destroyed

Allied aircraft losses
F4U-1 Corsair: 2 damaged
-----------------------------------------------------------------------------------

Ground Combat

Ok, we managed to stave of defeat at Macassar for one day:

Ground combat at Macassar

Allied Shock attack

Attacking force 25550 troops, 264 guns, 32 vehicles, Assault Value = 585

Defending force 6345 troops, 73 guns, 6 vehicles, Assault Value = 169

Allied engineers reduce fortifications to 8

Allied max assault: 1006 - adjusted assault: 583

Japanese max defense: 106 - adjusted defense: 105

Allied assault odds: 5 to 1 (fort level 8)

Allied Assault reduces fortifications to 4

Japanese ground losses:
257 casualties reported
Guns lost 8

Allied ground losses:
543 casualties reported
Guns lost 15
--------------------------------------------------------------------------------

Macassar

10!! Sea Bee units...this place will be operational again in an eye blink!

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"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower
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PzB74
Posts: 5069
Joined: Tue Oct 03, 2000 8:00 am
Location: No(r)way

RE: Macassar is invaded!

Post by PzB74 »

I have upgraded the first crack Lily unit with Randy fighter bombers.
80 exp pilots with a fast, agile and armoured fighter armed with 20 and 37mm guns must
be the perfect 4E killer? [:)]

Randy

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"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower
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ny59giants
Posts: 9888
Joined: Mon Jan 10, 2005 12:02 pm

RE: Macassar is invaded!

Post by ny59giants »

Is it possible to have your kamikazes attack at night??
I am re-reading Samuel Elliot Morison's account of the US Navy in the Pacific and currently am on the last book with the Allied forces off of Okinawa. Most of the effective kamikazes seem to come at dusk and avoid the day CAP and try to get there before the night CAP.
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ChezDaJez
Posts: 3293
Joined: Fri Nov 12, 2004 7:08 am
Location: Chehalis, WA

RE: Macassar is invaded!

Post by ChezDaJez »

AK William B. Ogden, Mine hits 1, on fire, heavy damage - sub lied mines!

Well, what do ya know! This ship is named after my great-g-g-g uncle, William Butler Ogden. He was the first mayor of Chicago and is my biological father's only claim to fame on his side! His brother was Abraham Odgen who was my great-g-g-g grandfather.

And you had to go and damage/sink it!

Chez
Ret Navy AWCS (1972-1998)
VP-5, Jacksonville, Fl 1973-78
ASW Ops Center, Rota, Spain 1978-81
VP-40, Mt View, Ca 1981-87
Patrol Wing 10, Mt View, CA 1987-90
ASW Ops Center, Adak, Ak 1990-92
NRD Seattle 1992-96
VP-46, Whidbey Isl, Wa 1996-98
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String
Posts: 2661
Joined: Tue Oct 07, 2003 7:56 pm
Location: Estonia

RE: Macassar is invaded!

Post by String »

Whats the max altitude for randy? And could you perhaps post stats for both randy and P38J in comparison?
Surface combat TF fanboy
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pauk
Posts: 4156
Joined: Sun Oct 21, 2001 8:00 am
Location: Zagreb,Croatia

RE: Macassar is invaded!

Post by pauk »

ORIGINAL: PzB

I think Matrix has to implement some changes Chez. They have done a marvelous job at fixing this and updatingthe game, but this has mostly been based on feedback from 42-43 games. What I would like to know is how difficult it would be to actually implement them and how likely it is that action will be taken....

I agree 100 %. It is not about stoping Allies in 1944 it's all about delaying them - i'm not asking for sinking Essexs in late period war but torp or kamikaze would be nice and possibly delay Allies for couple of weeks. I understand your frustration after countless failed strikes which just producing more Allied aces and i don't think i would start another WiTP game if somethings doesn't changes in A2A combat model (the only other choice is going for AV, but i never interested in that).

Ok, the question is is there something you can do it right now. I think that your only opportunity is to do what you've done in Marians - strong and experienced CAP since fighters on escort will be eaten no matter how experienced they are. I know that means no offensive missions but it seems that this is the only way...

Recent Andy's moves showing we were right - he is moving on Borneo-Java axe. If he tries to invade Java (somehow i feels that he could skip this option and go for northern Borneo, Thailand or Malaya; Palembang is very likely target too) you could use base NW of Soerbaja (Maedion?) which can not be reached from sea. Massing 300-400 hundreds crack Georges and Franks on CAP could scare him*
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TimoN
Posts: 162
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Location: Halikko, Finland

RE: Macassar is invaded!

Post by TimoN »

In stock version of the game, Randy is very close to the stats of Ki-45KAIa Nick. My experience is about the Nicks:
+ very good durability, saves pilots against the unescorted heavy bombers, I have noticed that losses are half of the Tonies and Tojos
+ decent speed and manueverability offers changes to intercept bombers
- not enough guns to bring the heavies down, Tonies kill double more heavies
- damaged planes repair slowly due to two engine construction
- gets slaughtered against escort fighters

The 37mm gun in Randy is a poor weapon. I would rather replace it with a 20mm gun. The accuracy is only 3 for the 37mm gun.

P38J is better in every stat vs. Randy.

Lightning vs. Randy
Speed: 414 - 360
Manuever: 34 - 31
Durability: 39 - 36
Gun value: 16 - 12
Altitude: 44k - 33k
veji1
Posts: 1019
Joined: Sat Jul 09, 2005 5:28 pm

RE: Macassar is invaded!

Post by veji1 »

well the Randy and Nick are usefull on rear bases beyond P38 range, against unescorted bombers... They are not even good in this situation, but they are usefull.... Forget about them on the frontline, it just gets the pilots killed...
Adieu Ô Dieu odieux... signé Adam
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LittleJoe
Posts: 610
Joined: Wed Aug 04, 2004 1:22 pm

RE: Macassar is invaded!

Post by LittleJoe »

The Nick is useless, apart from being used at night (guess thats why its a night fighter)

Havent tried it in night cap situation as my opponent has tried bombing anywhere at night (and he doesnt need too) But in a night bombing role, they destroyed a recon plane at Mandalay on thier first mission of the war, but the 3 months snice they havent hit a thing, even when attacking crowded airfields in large (60+) numbers.

They lowered robs bomber crews morale though apprently, perhaps due to the interrupted sleep they suffer from the attacks [:D]
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invernomuto
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Location: Turin, Italy

RE: Macassar is invaded!

Post by invernomuto »

If you count in the 22 losses from the sweep, the 22 enemy fighters shot down 66
of our Zekes. That's just laughable. 8 Warhwaks and 2 P-47s were shot down in the process.

At least our bombers got through, but their agile targets were difficult to hit.

Day Air attack on TF, near Samarinda at 31,63

Japanese aircraft
A6M5 Zeke x 101
B7A Grace x 8
G4M2 Betty x 21
Ki-49 Helen x 10

Allied aircraft
P-40N Warhawk x 7
P-47D Thunderbolt x 13

Japanese aircraft losses
A6M5 Zeke: 44 destroyed
B7A Grace: 1 destroyed, 6 damaged
G4M2 Betty: 3 destroyed, 15 damaged
Ki-49 Helen: 1 destroyed, 8 damaged

Allied aircraft losses
P-40N Warhawk: 6 destroyed
P-47D Thunderbolt: 2 destroyed, 3 damaged

Allied fighters were outnumbered 5:1, I agree with you PzB, these results are simply laughable (unless your zekes had exp 30 pilots)... Show stopper for me, something must be done to increase the fun for jap players when allies get their new toys and bonus...

Bye

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