PzB vs Wobbly - Clash of Steel

Post descriptions of your brilliant successes and unfortunate demises.

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VSWG
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RE: 150k hits - Thx guys! :-)

Post by VSWG »

Well, you have to admit that it is quite counter-intuitive - logically, you would assume that the unit's air HQ is responsible for replacements, not the base's command HQ.

At least this provides us with a reason to assign bases to command HQs in the area. It's the only reason I know of to spend those PPs, though.




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PzB74
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RE: 150k hits - Thx guys! :-)

Post by PzB74 »

I actually moved more supplies to Ulithi yesterday...this is the base were the Southern Area Army HQ is based and
it had dropped below 20k supplies. Even though it is based thousands of miles away from the PIs, it still seems like all sub Air HQs of
the Southern Area Army HQ will not be able to provide ac/pilot replacements with less than 20k supplies unless their mother HQ got 20k supplies itself.

This may have explained a few things and thought me more about WitP logistics than I've learned over the last few years [;)]
Will count the hexes from Ulithi to Clark tomorrow!

Will consider moving Southern Area Army HQ to Manila.
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"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower
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PzB74
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RE: 150k hits - Thx guys! :-)

Post by PzB74 »

Another quiet turn. Andy must be planning something really bad to give me more than a months
breathing space. That's all I need to revive my shattered Air Force and re-organize my Army.
Some 230 Oscar IIs arrived in reformed Sentais in Japan today. It's a must to have ca 30% Oscars
in any base defended by high quality interceptors as the enemy prefers easy pickings [;)]

Some 20 new frigates (PCs) have joined the Combined Fleet. They got a decent AA armament (120-160)
and will form ASW and anti PT boat squadrons. In an emergency they can be used to distract enemy
surface combat TFs by expending their OP points, fuel and ammo.

Most of our 50 destroyers, 20 cruisers and 10 battleships are now ready for action.
Need another 30-45 days to prepare the KB.

AFTER ACTION REPORTS FOR 08/30/44

Air Combat

We managed to Draw some attention to good ole Truk [;)]

Day Air attack on Truk , at 63,78

Japanese aircraft
no flights

Allied aircraft
F-5C Lightning x 4
PB4Y Liberator x 12
B-24J Liberator x 42

Japanese aircraft losses
G4M2 Betty: 1 destroyed
E13A1 Jake: 1 destroyed

Allied aircraft losses
PB4Y Liberator: 1 damaged
B-24J Liberator: 1 damaged

Japanese ground losses:
32 casualties reported
Guns lost 4

Airbase hits 18
Airbase supply hits 3
Runway hits 63
--------------------------------------------------------------------------------
Day Air attack on TF at 60,82

Japanese aircraft
G4M2 Betty x 6

Japanese aircraft losses
G4M2 Betty: 1 damaged

Allied Ships
AK George Sterling - dud torpedo hit
AK Scotia
-------------------------------------------------------------------

Ground Combat

Ground combat at Banjarmasin

Allied Shock attack

Attacking force 54997 troops, 500 guns, 537 vehicles, Assault Value = 1427

Defending force 9563 troops, 13 guns, 0 vehicles, Assault Value = 115

Allied max assault: 1674 - adjusted assault: 964

Japanese max defense: 80 - adjusted defense: 15

Allied assault odds: 64 to 1

Japanese ground losses:
7742 casualties reported
Guns lost 10

Allied ground losses:
208 casualties reported
Guns lost 6
--------------------------------------------------------------------------------

Sunrise in the Pacific

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PzB74
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1000 days of war...and a serious bug

Post by PzB74 »

Take a look at this Hikotai; it was not in combat yesterday, but is still missing 15
crack pilots..... The same is the case with MOST of my air units, they're missing between
1 and 16 pilots all over the map without being in combat [X(]

First time this happened, and it happened suddenly and randomly? to most air units with a
mission, CAP, training etc.

Sent the turn to Joe Wilkerson. Needless to say, this is serious with a capital S.
Anyone experienced anything similar?

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PzB74
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RE: 1000 days of war...and a serious bug

Post by PzB74 »

Why does all this crazy stuff always happen to Japan? [:(]
Pretty sure it's a conspiracy by now.....
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Sneer
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RE: 1000 days of war...and a serious bug

Post by Sneer »

allies need all help possible in PBEM
they have not enough ships and planes and their quality is dramatically low
everybody knows that[8D]
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Przemcio231
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RE: 1000 days of war...and a serious bug

Post by Przemcio231 »

maybe they got Malaria???
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PzB74
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RE: 1000 days of war...and a serious bug

Post by PzB74 »

It's all up to Joe Wilkerson and Matrix now...hopefully they can fix the problem! [&o]
If not we're at roads end for this game [X(]
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"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
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pauk
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RE: 1000 days of war...and a serious bug

Post by pauk »

i remember the missing Zeke bug and not sure if there was a missing pilots bug also? (when air losses exceded 30 K or something, pilots start to dissapearing?

I believe that Zeta can explain or correct me...? Zeta?
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Ron Saueracker
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RE: 1000 days of war...and a serious bug

Post by Ron Saueracker »

ORIGINAL: PzB

Why does all this crazy stuff always happen to Japan? [:(]
Pretty sure it's a conspiracy by now.....

I think it is universal...I've been noticing this stuff with CHS at start but this may have been done on purpose.
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PzB74
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RE: 1000 days of war...and a serious bug

Post by PzB74 »

I have sent some turns to Joe and he will take a look.
He says it may be something with the pilot array filling up.

Air losses:
19500 Allies
31500 Japan
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"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower
Naskra
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RE: 1000 days of war...and a serious bug

Post by Naskra »

This could be serious if you have run up against some sort of 32k limit.
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Oliver Heindorf
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RE: 1000 days of war...and a serious bug

Post by Oliver Heindorf »

I remember that we had a pilot pool drain out in late 2004 too under some circumstances but I dont remember details.
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PzB74
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RE: 1000 days of war...and a serious bug

Post by PzB74 »

Probably Japan loosing so many pilots in A2A that the pilot array got clogged [;)]

I'm the ultimate bug finder, always manage to dig something new up <G>
Confident that a fix will be found! Imagine a game were you still receive support years after it was released [&o]

According to Joe Wilkerson this can happen to any long term WitP games, so it's possible that this is an issue that
must be solved anyway.

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"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower
Fishbed
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RE: 1000 days of war...and a serious bug

Post by Fishbed »

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PzB74
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RE: 1000 days of war...and a serious bug

Post by PzB74 »

Meanwhile in Berlin; yearly Axis Fanboy panzer mess

A division of these would do wonders against Stuarts and Shermans [:D]

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"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower
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Rob Brennan UK
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RE: 1000 days of war...and a serious bug

Post by Rob Brennan UK »

Hope you get it sorted out PzB , i'd hate to see this iconic AAR die [:(]

Fingers crossed
sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)
The Duke
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RE: 1000 days of war...and a serious bug

Post by The Duke »

Hope you work out the problem; I'm in April '44 in my PBEM as the Japanese, and 1) I need this AAR to keep my chin up [;)]&nbsp;and 2) I don't want to run into the same problem in the near future.
&nbsp;
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PzB74
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RE: 1000 days of war...and a serious bug

Post by PzB74 »

We're getting positive signals from Joe W. - may take a little time, but as earlier stated, I'm sure the Matrix guys will
get us back on track again! [8D] It's amazing to get such excellent support 3-4? years after WitP was released, but then again, WitP
has never been a plain game, has it? [&o]


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- Dwight D. Eisenhower
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Nikademus
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RE: 1000 days of war...and a serious bug

Post by Nikademus »

[8D]



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