Matrix do something with this nonsense...

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Przemcio231
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Matrix do something with this nonsense...

Post by Przemcio231 »

Please do Something with this rediculus stock A2A model its F****** funny to see 5 US CV's Sunk by the KB with no in return if you boy's are to lazy to do it tell me how and i will do it for free. The other thing's are random Teleports i unladed a full Division at Lunga then when Japs counterattacked i checked the AV and something was not right and im finding Half of the Division on Luganville[X(][X(][X(][X(] what the hell the Transprt TF came from Suva and then Retired there and never been to Luganville[:@][:@][:@] And maybe you should work on some Ground Movment Path rutinue as i ordered a unit to move to a base X , it was connected with a starting point with a Rail Line and no enemy units were present between it and target base and now im finding my unit happily marching through a hex without the rail line[:D]

Well as im playing stock as Japan and Allies i see a clear pattern of each game the Allies should do nothing till 1943 when they get Hellcat's and Corsair's as its has no sense to do anything as fighting the KB is Doomed... Maybe Matrix should pay Nik and use his a2a mode as a stock it would be much better then it is now.

Ok some one could say that im whining or something but its not the point im just angry that if Jap hold's his KB toghter it can do anything with it... earlier when my opponent attacked Australian ports the strikes of my LBA were also butchered!!!!! come on if the designer of the game want that it will be like a simulation they should do something with the Japanese ForceField CAP as well as the US uber CAP later in the war. I play this game for plesure and fun so i try to take action every time i can. When my opponent Invaded India i landed on Lunga when he counterattacked i thrown my Fleet in to defend the base i knew i will lose but come on 5 CV's sunk for no Jap one in June 1942.... i think the Designers should read about battle of the Coral Sea and Midway as such things will never happen in their game... but weait the game is called War In the Pacific so i think that things should be able to happen[:D]
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Terminus
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RE: Matrix do something with this nonsense...

Post by Terminus »

WHIIIIIIIIIIIIIIIIIIIIIINNNNNNEEEEEE!!!

<it's like a circular saw>
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Przemcio231
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RE: Matrix do something with this nonsense...

Post by Przemcio231 »

hey whats your problem???
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mc3744
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RE: Matrix do something with this nonsense...

Post by mc3744 »

I had the teleport bug too.
My opponent landed in Luganville with 2 divisions, only to find one teleported to Tulagi! [X(]
We are using 1.81
Nec recisa recedit
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RE: Matrix do something with this nonsense...

Post by Przemcio231 »

yech i also use it... i experienced it before when my oppnent landed on Gilberts and one Division from DEI teleported right into the Island he was landing[:D]
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Mike Scholl
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RE: Matrix do something with this nonsense...

Post by Mike Scholl »

ORIGINAL: Przemcio231

Please do Something with this rediculus stock A2A model its F****** funny to see 5 US CV's Sunk by the KB with no in return if you boy's are to lazy to do it tell me how and i will do it for free. The other thing's are random Teleports i unladed a full Division at Lunga then when Japs counterattacked i checked the AV and something was not right and im finding Half of the Division on Luganville[X(][X(][X(][X(] what the hell the Transprt TF came from Suva and then Retired there and never been to Luganville[:@][:@][:@] And maybe you should work on some Ground Movment Path rutinue as i ordered a unit to move to a base X , it was connected with a starting point with a Rail Line and no enemy units were present between it and target base and now im finding my unit happily marching through a hex without the rail line[:D]

Well as im playing stock as Japan and Allies i see a clear pattern of each game the Allies should do nothing till 1943 when they get Hellcat's and Corsair's as its has no sense to do anything as fighting the KB is Doomed... Maybe Matrix should pay Nik and use his a2a mode as a stock it would be much better then it is now.

Ok some one could say that im whining or something but its not the point im just angry that if Jap hold's his KB toghter it can do anything with it... earlier when my opponent attacked Australian ports the strikes of my LBA were also butchered!!!!! come on if the designer of the game want that it will be like a simulation they should do something with the Japanese ForceField CAP as well as the US uber CAP later in the war. I play this game for plesure and fun so i try to take action every time i can. When my opponent Invaded India i landed on Lunga when he counterattacked i thrown my Fleet in to defend the base i knew i will lose but come on 5 CV's sunk for no Jap one in June 1942.... i think the Designers should read about battle of the Coral Sea and Midway as such things will never happen in their game... but weait the game is called War In the Pacific so i think that things should be able to happen[:D]



FIRST OF ALL..., DROP "STOCK" LIKE A "HOT ROCK"!. Try one of the "mods" which were created by folks with the same opinion as you to try to correct some of 2by3's more egregious screw-ups. Take advantage of those who have "suffered" ahead of you.
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RE: Matrix do something with this nonsense...

Post by Przemcio231 »

Well but not any one want's to play Stock... I Played Nik Mode as Allies and i really liked it the only thing that bugged me in it was the AA strenght by putting to many AA units Japs could make their base immune to attack[:D] and i could not do the same as Allies do not have that many AA units[:D] This is the only thing i did not like in the Nik Mod[:D] as even with one or 2 AA units attacking Airfields with Carier Aircraft was lets say Dumb... as you would be loseing tone's of those...[:D]

The other Importand Issue is the Fuel Advability to Japan... as happens now my opponent thrown over 1200 AV's to Lunga as i could not done nothing to interfere as i wrote before my CV's were killed with no losses to Japan... so there Is a Question why the Japanese did not send their BB's to pund the hell out of Henderson Field and did not send a Division or two to recapture the Place the question is simple the did not have the necessary Fuel for that kind of Operation... i even read and article about that and why didn't they had enough troops to do it... simple they had to Garrison every Captured base not like here After the Conquest of the Phillipines and the DEI Japs can happily move all their Ground Troops ( at least from the Phillipines and some from DEI ) combine it with the UBER DeathStar and Allies can't land anywhere till they will get Hellcats and create a Death Star on their own...becouse thay will be whiped out of any base. As for Fuel Problem's in the game as Japan (June 1943) i do not have any problem i sail everywhere and as long as i like and it dose not look like i will be runing out of Fuel in next year or so. In Reality Japs had nearly inexuhstable sources of Fuel but they had it in the DEI not in the Pacific the other game flaw is storing Fuel here you can stack as many Fuel to a base as you want off course there will be some losses due to spoilage but they are not that high.
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Onime No Kyo
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RE: Matrix do something with this nonsense...

Post by Onime No Kyo »

Whoa, Prez....[X(]
&nbsp;
Take a deep breath and try punctuation. [;)]
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RE: Matrix do something with this nonsense...

Post by Yava »

Shhhh the Bunny is angry![:'(]
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Przemcio231
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RE: Matrix do something with this nonsense...

Post by Przemcio231 »

Bunny??[:D]
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RE: Matrix do something with this nonsense...

Post by Nikademus »

I Played Nik Mode as Allies and i really liked it the only thing that bugged me in it was the AA strenght by putting to many AA units Japs could make their base immune to attack and i could not do the same as Allies do not have that many AA units This is the only thing i did not like in the Nik Mod as even with one or 2 AA units attacking Airfields with Carier Aircraft was lets say Dumb... as you were loseing tone's of those...

Immune to attack? odd....more so if your playing Allies with their armored bombers. Thats not happening in my games vs. Allied. Got two AA units defending Speedy's favorite target and so far have only accounted for 2 B-17's but the damage dolled out is keeping him honest (and higher up reducing bomb hits) Care is needed with carrier aircraft due to the 2000 feet hardcoded altitude for DB's....if the target is heavily defended, use TB's only @ high alt.
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RE: Matrix do something with this nonsense...

Post by Onime No Kyo »

I feel the bunny's pain. If surpises me, though, that someone who's played the game for so long and is that good at it would get so frustrated. [:)]
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RE: Matrix do something with this nonsense...

Post by Przemcio231 »

Nik you misunderstod i meant many more AA units stack 8 or 9 and you will se the difference[:D]
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RE: Matrix do something with this nonsense...

Post by Onime No Kyo »

ORIGINAL: Przemcio231

Bunny??[:D]


(\.../)
(O.o)
(> <) .....yeah, Bunny.

If Bunny doesnt knock it off I think Nik is gonna hit it with his LOG. [:D]
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RE: Matrix do something with this nonsense...

Post by Nikademus »

well you did say: "This is the only thing i did not like in the Nik Mod as even with one or 2 AA units attacking Airfields with Carier Aircraft was lets say Dumb."

Yes the change is powerful and as such is a candidant for abuse. I did suggest a limit of 2-3 dedicated AA units per base in the FAQ, however in lieu of such an agreement, given that Japan has a very limited # of AA units, if he's stacking 8-9 in one base then there's alot other areas left ill defended. For example, in the new 43scn, i parcelled out Japan's AA units to high priority targets and found that there was only enough to give decent protection to only about a half dozen locations.


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RE: Matrix do something with this nonsense...

Post by Guest »

Przemcio always complains when he been beaten. [>:]
Battle were absolutly normal but I had superiority and better designed TF (maybe also I had better comanders).
Will you look at this link:
tm.asp?m=1248479
Very similar battle. [:D]
Teleprtation? I think that he gives play to imagination.
Sorry for my english again.
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RE: Matrix do something with this nonsense...

Post by Yava »

Don't be sorry for your English[:)] good that you use it... practice is the way[:)]
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RE: Matrix do something with this nonsense...

Post by Guest »

--------------------------------------------------------------------------------
South Solomons battle. 4 June 1942 r.
--------------------------------------------------------------------------------
Morning phase:
--------------------------------------------------------------------------------
Day Air attack on TF at 68,99

Japanese aircraft
A6M2 Zero x 88

Allied aircraft
F4F-4 Wildcat x 8
SBD-3 Dauntless x 32

Japanese aircraft losses
A6M2 Zero: 1 destroyed, 3 damaged

Allied aircraft losses
F4F-4 Wildcat: 8 destroyed
SBD-3 Dauntless: 26 destroyed

Japanese Ships
CV Soryu

--------------------------------------------------------------------------------
Day Air attack on TF at 68,99

Japanese aircraft
A6M2 Zero x 87

Allied aircraft
F4F-4 Wildcat x 21
SBD-3 Dauntless x 65

Japanese aircraft losses
A6M2 Zero: 7 destroyed, 2 damaged

Allied aircraft losses
F4F-4 Wildcat: 18 destroyed
SBD-3 Dauntless: 32 destroyed, 1 damaged

Japanese Ships
BB Kirishima, Bomb hits 1
BB Hiei, Bomb hits 2
CV Akagi

--------------------------------------------------------------------------------
Day Air attack on TF at 68,99

Japanese aircraft
A6M2 Zero x 80

Allied aircraft
F4F-4 Wildcat x 6
SBD-3 Dauntless x 64

Japanese aircraft losses
A6M2 Zero: 3 destroyed, 3 damaged

Allied aircraft losses
F4F-4 Wildcat: 4 destroyed
SBD-3 Dauntless: 19 destroyed, 26 damaged

Japanese Ships
CV Akagi, Bomb hits 2, on fire
CVE Unyo, Bomb hits 1, on fire
CV Junyo
CV Hiyo, Bomb hits 1, on fire

--------------------------------------------------------------------------------
Day Air attack on TF at 67,103

Japanese aircraft
A6M2 Zero x 54
D3A2 Val x 130
B5N2 Kate x 140

Allied aircraft
F4F-4 Wildcat x 83

Japanese aircraft losses
A6M2 Zero: 25 destroyed, 1 damaged
D3A2 Val: 20 destroyed, 27 damaged
B5N2 Kate: 23 destroyed, 43 damaged

Allied aircraft losses
F4F-4 Wildcat: 34 destroyed, 10 damaged

Allied Ships
CV Hornet, Bomb hits 8, Torpedo hits 3, on fire, heavy damage
CV Lexington, Bomb hits 5, Torpedo hits 3, on fire, heavy damage
CV Saratoga, Bomb hits 8, Torpedo hits 5, on fire, heavy damage
CL Achilles, Torpedo hits 1, on fire
CA Astoria

--------------------------------------------------------------------------------
Day Air attack on TF at 67,103

Japanese aircraft
A6M2 Zero x 4
D3A2 Val x 21
B5N2 Kate x 23

Allied aircraft
F4F-4 Wildcat x 29

Japanese aircraft losses
A6M2 Zero: 2 destroyed
D3A2 Val: 1 destroyed, 2 damaged
B5N2 Kate: 12 destroyed

Allied aircraft losses
F4F-4 Wildcat: 4 destroyed

Allied Ships
CV Lexington, Bomb hits 1, on fire, heavy damage
CV Saratoga, Torpedo hits 2, on fire, heavy damage
CV Hornet, Bomb hits 1, on fire, heavy damage
CA Astoria, Bomb hits 2
CL Achilles, on fire

--------------------------------------------------------------------------------
Day Air attack on TF at 67,103

Japanese aircraft
A6M2 Zero x 6
D3A2 Val x 26
B5N2 Kate x 28

Allied aircraft
F4F-4 Wildcat x 45

Japanese aircraft losses
A6M2 Zero: 1 destroyed
D3A2 Val: 11 destroyed, 4 damaged
B5N2 Kate: 12 destroyed, 4 damaged

Allied aircraft losses
F4F-4 Wildcat: 3 destroyed, 2 damaged

Allied Ships
CA Salt Lake City
CA Chicago, Torpedo hits 1, on fire
CV Yorktown, Bomb hits 2
CV Enterprise
CA Northampton, Torpedo hits 1, on fire

--------------------------------------------------------------------------------
Afternoon phase
--------------------------------------------------------------------------------
Day Air attack on TF at 69,100

Japanese aircraft
A6M2 Zero x 81

Allied aircraft
F4F-4 Wildcat x 8
SBD-3 Dauntless x 3

No Japanese losses

Allied aircraft losses
F4F-4 Wildcat: 8 destroyed
SBD-3 Dauntless: 3 destroyed

--------------------------------------------------------------------------------
Day Air attack on TF, near Lunga at 67,101

Japanese aircraft
A6M2 Zero x 9

Allied aircraft
TBD Devastator x 15

Japanese aircraft losses
A6M2 Zero: 1 damaged


Japanese Ships
AK Nitiyu Maru
CL Katori
PG Toyotsu Maru, Bomb hits 1, on fire
AK Hakonesan Maru, Bomb hits 1

--------------------------------------------------------------------------------
Day Air attack on TF at 68,104

Japanese aircraft
A6M2 Zero x 41
D3A2 Val x 99
B5N2 Kate x 70

Allied aircraft
F4F-4 Wildcat x 16

Japanese aircraft losses
A6M2 Zero: 9 destroyed
D3A2 Val: 4 destroyed, 17 damaged
B5N2 Kate: 3 destroyed, 14 damaged

Allied aircraft losses
F4F-4 Wildcat: 8 destroyed

Allied Ships
CV Yorktown, Bomb hits 7, Torpedo hits 5, on fire, heavy damage
CA Northampton, Bomb hits 1, on fire
CV Enterprise, Bomb hits 9, Torpedo hits 6, on fire, heavy damage
CA Chicago, Bomb hits 2, on fire
CLAA Atlanta, Bomb hits 1, Torpedo hits 1, on fire
CA Salt Lake City, Torpedo hits 1, on fire

--------------------------------------------------------------------------------
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RE: Matrix do something with this nonsense...

Post by castor troy »

ORIGINAL: Guest

--------------------------------------------------------------------------------
South Solomons battle. 4 June 1942 r.
--------------------------------------------------------------------------------
Morning phase:
--------------------------------------------------------------------------------
Day Air attack on TF at 68,99

Japanese aircraft
A6M2 Zero x 88

Allied aircraft
F4F-4 Wildcat x 8
SBD-3 Dauntless x 32

Japanese aircraft losses
A6M2 Zero: 1 destroyed, 3 damaged

Allied aircraft losses
F4F-4 Wildcat: 8 destroyed
SBD-3 Dauntless: 26 destroyed

Japanese Ships
CV Soryu

--------------------------------------------------------------------------------
Day Air attack on TF at 68,99

Japanese aircraft
A6M2 Zero x 87

Allied aircraft
F4F-4 Wildcat x 21
SBD-3 Dauntless x 65

Japanese aircraft losses
A6M2 Zero: 7 destroyed, 2 damaged

Allied aircraft losses
F4F-4 Wildcat: 18 destroyed
SBD-3 Dauntless: 32 destroyed, 1 damaged

Japanese Ships
BB Kirishima, Bomb hits 1
BB Hiei, Bomb hits 2
CV Akagi

--------------------------------------------------------------------------------
Day Air attack on TF at 68,99

Japanese aircraft
A6M2 Zero x 80

Allied aircraft
F4F-4 Wildcat x 6
SBD-3 Dauntless x 64

Japanese aircraft losses
A6M2 Zero: 3 destroyed, 3 damaged

Allied aircraft losses
F4F-4 Wildcat: 4 destroyed
SBD-3 Dauntless: 19 destroyed, 26 damaged

Japanese Ships
CV Akagi, Bomb hits 2, on fire
CVE Unyo, Bomb hits 1, on fire
CV Junyo
CV Hiyo, Bomb hits 1, on fire

--------------------------------------------------------------------------------
Day Air attack on TF at 67,103

Japanese aircraft
A6M2 Zero x 54
D3A2 Val x 130
B5N2 Kate x 140

Allied aircraft
F4F-4 Wildcat x 83

Japanese aircraft losses
A6M2 Zero: 25 destroyed, 1 damaged
D3A2 Val: 20 destroyed, 27 damaged
B5N2 Kate: 23 destroyed, 43 damaged

Allied aircraft losses
F4F-4 Wildcat: 34 destroyed, 10 damaged

Allied Ships
CV Hornet, Bomb hits 8, Torpedo hits 3, on fire, heavy damage
CV Lexington, Bomb hits 5, Torpedo hits 3, on fire, heavy damage
CV Saratoga, Bomb hits 8, Torpedo hits 5, on fire, heavy damage
CL Achilles, Torpedo hits 1, on fire
CA Astoria

--------------------------------------------------------------------------------
Day Air attack on TF at 67,103

Japanese aircraft
A6M2 Zero x 4
D3A2 Val x 21
B5N2 Kate x 23

Allied aircraft
F4F-4 Wildcat x 29

Japanese aircraft losses
A6M2 Zero: 2 destroyed
D3A2 Val: 1 destroyed, 2 damaged
B5N2 Kate: 12 destroyed

Allied aircraft losses
F4F-4 Wildcat: 4 destroyed

Allied Ships
CV Lexington, Bomb hits 1, on fire, heavy damage
CV Saratoga, Torpedo hits 2, on fire, heavy damage
CV Hornet, Bomb hits 1, on fire, heavy damage
CA Astoria, Bomb hits 2
CL Achilles, on fire

--------------------------------------------------------------------------------
Day Air attack on TF at 67,103

Japanese aircraft
A6M2 Zero x 6
D3A2 Val x 26
B5N2 Kate x 28

Allied aircraft
F4F-4 Wildcat x 45

Japanese aircraft losses
A6M2 Zero: 1 destroyed
D3A2 Val: 11 destroyed, 4 damaged
B5N2 Kate: 12 destroyed, 4 damaged

Allied aircraft losses
F4F-4 Wildcat: 3 destroyed, 2 damaged

Allied Ships
CA Salt Lake City
CA Chicago, Torpedo hits 1, on fire
CV Yorktown, Bomb hits 2
CV Enterprise
CA Northampton, Torpedo hits 1, on fire

--------------------------------------------------------------------------------
Afternoon phase
--------------------------------------------------------------------------------
Day Air attack on TF at 69,100

Japanese aircraft
A6M2 Zero x 81

Allied aircraft
F4F-4 Wildcat x 8
SBD-3 Dauntless x 3

No Japanese losses

Allied aircraft losses
F4F-4 Wildcat: 8 destroyed
SBD-3 Dauntless: 3 destroyed

--------------------------------------------------------------------------------
Day Air attack on TF, near Lunga at 67,101

Japanese aircraft
A6M2 Zero x 9

Allied aircraft
TBD Devastator x 15

Japanese aircraft losses
A6M2 Zero: 1 damaged


Japanese Ships
AK Nitiyu Maru
CL Katori
PG Toyotsu Maru, Bomb hits 1, on fire
AK Hakonesan Maru, Bomb hits 1

--------------------------------------------------------------------------------
Day Air attack on TF at 68,104

Japanese aircraft
A6M2 Zero x 41
D3A2 Val x 99
B5N2 Kate x 70

Allied aircraft
F4F-4 Wildcat x 16

Japanese aircraft losses
A6M2 Zero: 9 destroyed
D3A2 Val: 4 destroyed, 17 damaged
B5N2 Kate: 3 destroyed, 14 damaged

Allied aircraft losses
F4F-4 Wildcat: 8 destroyed

Allied Ships
CV Yorktown, Bomb hits 7, Torpedo hits 5, on fire, heavy damage
CA Northampton, Bomb hits 1, on fire
CV Enterprise, Bomb hits 9, Torpedo hits 6, on fire, heavy damage
CA Chicago, Bomb hits 2, on fire
CLAA Atlanta, Bomb hits 1, Torpedo hits 1, on fire
CA Salt Lake City, Torpedo hits 1, on fire

--------------------------------------------------------------------------------


This result seems still better for me than the CAP shield later on when 500 experienced Japs are shot down by 150 Hellcats with not a single bomber get through. The good thing here is that bombers came through the Japanese CAP. Besides that, everyone knows that it´s a bad idea to engage the complete KB with the 5 US flattops that are available in mid 42.
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RE: Matrix do something with this nonsense...

Post by siRkid »

You did better than me. In my last encounter with the KB I lost 2 CVs and 4 CVEs and only scored 1 bomb hit on a Jap CV.&nbsp;[:(]
Former War in the Pacific Test Team Manager and Beta Tester for War in the East.

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