Perfectly coordinated!
Actually it wasn't. Each squadron arrived seperately and the SBD's had to wait around for the TBD's to arrive. It helped that they were attacking a very weakly defended target which doesn't really apply in Guest's example.
Moderators: Joel Billings, wdolson, Don Bowen, mogami
Perfectly coordinated!
That's what I was proposing. It's not wrong that all the Japanese planes fly during the Morning Phase, only that they arrive in a huge clump that overwhelms the defense. Had they arrived as 180 and 170, I'd have no complaint. "Uber-Cap" should suffer the same restrictions. Just because you have 120 Fighters on CAP doesn't mean that they are all in the air at the right moment. Should probably be no more than 40-60% that can meet an attack...with the Americans getting better as the war goes on and they master the FDC/Radar coordination. But even in the Mariana's Turkey Shoot not every fighter was involved in every intercept.
ORIGINAL: Przemcio231
Yeach and as far as i know Japs Did not have the capability to cordinate the CAP effort
Yeach and as far as i know Japs Did not have the capability to cordinate the CAP effort
ORIGINAL: Guest
These same people. But old forum lost all data.
Cheez i read that Tinian Corp Zero Pilots dumped their radios as they were to heavy for them.... but this is rediculus
The following conclusions were reached in the report. The radio sets were well designed and at the beginning of the war, well built. As the war went on, shortages of raw materials began to affect the quality of the radio components. One of the earliest problems encountered was a lack of coordination between the manufacturers of the radios and the aircraft builders. Frequently, no provision was made for mounting points for the radios in the initial cockpit designs of aircraft. As a result they were fitted as an afterthought in whatever space was available. This led to problems of accessibility in some aircraft types. Crewmembers had difficulty adjusting frequencies, volume and other parameters of the radios. The greatest problem encountered was that of correctly installing the radios with proper wiring, shielding and grounding of the equipment. It seems that little attention was devoted to this problem until late in the war. Insufficient shielding of the ignition system of the aircraft caused interference with reception of signals to a great degree, as did static charges generated by the passage of the airframe through the atmosphere. It seems that there were very few officers at fighter group level who were familiar with radio systems or who cared to conduct effective programs to maintain them. The resulting poor performance quickly led fighter pilots to cease using the radios and resort to the old visual methods. In the case of some land-based groups, they removed all radio equipment to enhance the performance of the planes. Ship-based planes needed to retain their radios for navigation and homing purposes.
Very early in the war the lack of radios severely limited tactical control options that could be exercised by flight commanders. Sakai, Saburo wrote of the death of fellow pilot Miyazaki, Yoshio and the near ambush of Lt. Sasai, Junichi under circumstances where formations had drawn apart and he was unable to tell the straying aircraft that they were about to be bounced. These incidents occurred over New Guinea in May 1942. Later, during the air battles around Guadalcanal, Japanese fighter formations had great difficulty coordinating escort actions due to heavy cloud conditions degrading visibility at multiple altitudes. John Lundstrom cites this on page 192 of “The First Team and the Guadalcanal Campaign”.
His first strike consisted of 89 fighters and 108 DB/TB. All were shot down by your 250 Zero CAP. No way would this have happened in Nikmod. Agreed he would probably still have lost all his CV's but enough of his a/c would have got through to perhaps sink one or two of your carriers.
Stock A2A model stinks. I am suprised anyone is still willing to play a game using it.
Exactly! This lame ass excuse about it not being a tactical simulation is the get out of jail free card to every legitimate complaint.It doesn't have to be a tactical level simulation to include tactical elements that would make turn resolution more realistic.
irrelevant