Multi-sided attacks

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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magogian
Posts: 34
Joined: Thu Sep 28, 2006 2:39 am

Multi-sided attacks

Post by magogian »

Question: Let's say I have an enemy surrounded on five sides, with the sixth side being open. I attack with units from all five of my sides against his one hex. From the manual, I understand that he takes additional damage because I am conducted, in effect, flank attacks. Does he also take further damage because it is harder for him to retreat - only one hex, while receiving lots of fire? Or, is it purely the flanking effect. (What I'm getting at is that a unit would take severe losses if trying to retreat through a narrow corridor).
JAMiAM
Posts: 6127
Joined: Sun Feb 08, 2004 6:35 am

RE: Multi-sided attacks

Post by JAMiAM »

In cases like this, the defender will generally take greater losses from the disengagement attacks against it, when it moves through the ezoc's as it retreats. In general, this is a good tactic to employ in the earlier attacks during the turn, so that the defender retreats, instead of fighting to the death. Provided that it retreats, later attacks against it will be more successful as the unit will be in a minimize loss tolerance setting, and in retreated, or routed, deployment, with severe hits to its readiness and unit quality. Smaller units in this state are easily overrun (retreat before combat) so they make it much easier to penetrate and exploit through breaks in the enemy lines, as advancing units are not subject to the movement penalties for moving through ezoc's.
magogian
Posts: 34
Joined: Thu Sep 28, 2006 2:39 am

RE: Multi-sided attacks

Post by magogian »

ah okay.  thanks for the info.  It seemed like there was some effect like that - but I wasn't sure.
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