Unit Depictions on Screen

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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YohanTM2
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RE: Modding unit bitmaps

Post by YohanTM2 »

"I edit his English"

Perhaps someone else should correct the grammar? :)

On a serious note the paragraphs on the unit write-ups would look better if the paragraph was justified, and also split into paragraphs.
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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

ORIGINAL: Yohan
"I edit his English"

Perhaps someone else should correct the grammar? :)

On a serious note the paragraphs on the unit write-ups would look better if the paragraph was justified, and also split into paragraphs.

You would prefer "I correct his English"? Or "I edit the text to correct his English"?

He who lives in a glass house shouldn't throw stones ... What do you mean by "if the paragraph was justified"? It seems unwarranted?

As it is, paragraphs are left justified within the panel with the first line indented, as in most text. If you are referring to the ragged versus right-side alignment, I have mixed feelings about that. Sometimes there is so much blank space to spread out over the line that the line looks "spaced out" (a technical term from the 1960's I believe). The ragged ends are the easiest solution to implement - so, voila.
Steve

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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

A couple of the air units, from my allotment of 10 to edit for today. There's not much editing to do with these early planes.

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Steve

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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

Last in series.

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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

Here are two of the HQ descriptions with better formatting. The original text is by Graham Dodge (Greyshaft) with editing by Peter Kanjowski (pak19652002). All I did was insert some paragraph breaks.

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Steve

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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

The second half of Blamey - so as not to leave you in suspense.

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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

Here is Clark - I still haven't gotten around to solving the transparency problem btuit is really starting to annoy me.

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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

The second half of Clark. You might notice that the list of units only includes HQ's. That is because I have set the filter to do that. I'll show the filter choices next.

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Steve

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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

Last in series. The filter is pretty much unchanged from CWIF. There are a few new unit types (I notice that some of them are missing - probably has to due with which optional rules are active). And, obviously, I have converted the form to the new color scheme/theme.

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Neilster
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RE: Modding unit bitmaps

Post by Neilster »

Sometimes there is so much blank space to spread out over the line that the line looks "spaced out" (a technical term from the 1960's I believe).

I agree.

And I believe the term from the 60s was "spaced out, man", as in "How are you feeling after eating those mushrooms, brother?" [X(]

Cheers, Neilster


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RE: Modding unit bitmaps

Post by Froonp »

He who lives in a glass house shouldn't throw stones ... What do you mean by "if the paragraph was justified"? It seems unwarranted?
A "justified" paragraph is a paragraph where both the left and the right sides are aligned straights. I am not sure you english speakers use the "justified" word, it is the one uses in French.
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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

ORIGINAL: Froonp
He who lives in a glass house shouldn't throw stones ... What do you mean by "if the paragraph was justified"? It seems unwarranted?
A "justified" paragraph is a paragraph where both the left and the right sides are aligned straights. I am not sure you english speakers use the "justified" word, it is the one uses in French.

There are many ways to align/justify paragraphs: left, right, center, full, and all (according to WordPerfect). Yohan probably meant full or all, which place text against both the left and right margins then spread the extra spaces evenly between the words. Though he could have been commenting about the indentation at the start of each paragraph.

I was using a "play on words", intentionally misunderstanding the word justified as one of its other meanings - to justify: to explain why something exists or is/was done. "Is that attitude justified?" = "Is that attitude warranted?"
Steve

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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

Here are 3 naval unit writeups from my allotment to edit today.

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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

I thought it might be interesting to compare the Yorktown with the Yorktown II.

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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

Last in the series.

There is a problem with the Range as reported in the Unit Data box. I believe Chris was setting it as 0 (6) because the unit was disrupted. There are several changes needed here: I want to change the wording to disorganized; why is a unit in the not available pool (not available to be built until 1943) disorganized?; and even if a unit is disorganized, I still want to show its range as 6.

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Steve

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christo
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RE: Modding unit bitmaps

Post by christo »

I was looking for my daily MWIF "fix" and after looking at all the most recent posts I went back and looked at the posts in this topic from december last year. The improvement in the units is absolutely amazing.

kudos to the man.

Keep up the fantastic work.[:D]
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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

1 from today's allotment of formatted HQs.

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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

Terauchi, part 2

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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

Last in series. Terauchi's legacy.

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RE: Modding unit bitmaps

Post by Shannon V. OKeets »

I decided I liked having the numbers separate in the naval units so I am doing the same for the air units. There's an extra blank line here, but otherwise it is what I intend to do.

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