ORIGINAL: Shannon V. OKeets
Second and last in the series. Hey, Patrice, alpine hexes are next!
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I don't get what are "the four hexes of the Kiel canal." is that shown on the map?
Moderator: Shannon V. OKeets
ORIGINAL: Shannon V. OKeets
Second and last in the series. Hey, Patrice, alpine hexes are next!
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They are the 4 hexes that border the canal.I don't get what are "the four hexes of the Kiel canal." is that shown on the map?
ORIGINAL: Froonp
About rail movement across straits, I think you are wrong too.
RAW has it that you can rail move to and from both ends of a Strait hexside, if there is a rail on both hexes.
Quote from RAW :
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11.10 Rail movement
A unit can rail move across a straits hexside if there is a rail line in the hex on either side of the straits. Only 1 unit a side can rail move across each straits hexside in a turn.
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So a unit can rail move from Aarhus to Malmo through Copenhagen, even it there is no rail drawn between Copenhagen and Malmo across the sea.
Which is not true for the strait to the north, as there is no rail in the Western hex.
ORIGINAL: lomyrin
Once the war began there were no more train ferries between Malmo and Copenhagen. Likewise there was a train ferry from the Swedish town of Trelleborg, south of Malmo, to Lubeck but after the war began it was only used for an occasional sealed German troop train moving through Sweden.
I am not shure of the exact timing of these items though.
Lars
There is also the Gibraltar / Tangier passage, Reggio / Messina, Istanbul / Scutari, Hakodate / Ominato that should be railway too. So your rule should include ports (major & minor) too in its checking.My position is that:
(1) the rule as written is incorrect since it would allow rail movement around Stockholm that is clearly not intended.
(2) when rail movement across straits is intended the map has a clear indication of that by the way the rail lines were drawn.
(3) rail movement from Copenhagen to Malmo is not possible since there is no indication by the way the rai llines were drawn.
I could add a special rule just for the Copenhagen-Malmo link. It would be along the lines of: "If two cities are separated by an all sea hex but connected by a straits, and both cities have rail lines, then rail movement is possible across the straits.
ORIGINAL: FroonpThere is also the Gibraltar / Tangier passage, Reggio / Messina, Istanbul / Scutari, Hakodate / Ominato that should be railway too. So your rule should include ports (major & minor) too in its checking.My position is that:
(1) the rule as written is incorrect since it would allow rail movement around Stockholm that is clearly not intended.
(2) when rail movement across straits is intended the map has a clear indication of that by the way the rail lines were drawn.
(3) rail movement from Copenhagen to Malmo is not possible since there is no indication by the way the rai llines were drawn.
I could add a special rule just for the Copenhagen-Malmo link. It would be along the lines of: "If two cities are separated by an all sea hex but connected by a straits, and both cities have rail lines, then rail movement is possible across the straits.
Also, the other straits in Denmark should be railway too. Frederickshavn to South, South of Aarhus to West of Copenhagen
For me, with maybe the exception of Stockholm eastern hexes, all strait hexes whare there are rails at both ends should be rail hexsides too.
I think that the drawing of the railway inside Stockholm must have been done like that to indicate that the others were not possible.
Peter this may be a case of asking a consensus on the WiF List, doesn't it ?
Exactly what I wanted to add.Lars, at first I thought that your information justified my position of no rail link between Copenhagen and Malmo. But on reflection, I see that rail movement was not only possible but common. That the war shut down operations doesn't matter. For example, if the Germans had conquered Sweden, I am sure they could have had the rail linkage restored had they so desired.
ORIGINAL: Shannon V. OKeets
Second and last in the series. Hey, Patrice, alpine hexes are next!
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ORIGINAL: Neilster
Incidently, my vote would be for a neutral background without any powers' flag. The players are going to see them plenty in the game and they are so obvious as to not require any prior advertisment. IMHO they're just going to confuse new players who are going to think (in this case) that they're reading a tutorial specific to Japan.
Cheers, Neilster


Why not having some ship-like silhouette embedded in the double arrow symbol, and another color that red ?ORIGINAL: Froonp
Another remark.
I think that you should have the Strait symbols changed.
This simple double red arrow is not very pretty I think.
Moreover, when they are with a Border, both thes red things are not good looking.
ORIGINAL: Froonp
Why not having some ship-like silhouette embedded in the double arrow symbol, and another color that red ?ORIGINAL: Froonp
Another remark.
I think that you should have the Strait symbols changed.
This simple double red arrow is not very pretty I think.
Moreover, when they are with a Border, both thes red things are not good looking.
I am not keen on using anything other than arrows. Fine detail gets lost at lower zoom levels.ORIGINAL: Plain Ian
Dark blue or the same colour as the river names?ORIGINAL: FroonpWhy not having some ship-like silhouette embedded in the double arrow symbol, and another color that red ?ORIGINAL: Froonp
Another remark.
I think that you should have the Strait symbols changed.
This simple double red arrow is not very pretty I think.
Moreover, when they are with a Border, both thes red things are not good looking.
ORIGINAL: Shannon V. OKeets
And one new page (last in series).
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