Two quick questions

The Seven Years’ War was fought across the globe and called by some the first “World War” as virtually every major power participated. In the center of events was Prussia, almost constantly at war and lead by the now legendary Frederick the Great.

Relive the exciting and trying days of Frederick the Great in Horse and Musket: Volume I, the improved and expanded combination of the previous Prussian War Machine and Prussia’s Glory titles. Horse and Musket: Volume I is a reboot of the successful Horse and Musket series, including not only two solid historical titles in one package, but also many new game features, a powerful new editor, and a complete graphics overhaul to an already acclaimed gaming system.

Moderators: Sertorius, Tim Coakley

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IAN 1963
Posts: 24
Joined: Wed Apr 20, 2005 9:37 pm

Two quick questions

Post by IAN 1963 »

1. Am I right in thinking that it is the original Horse and Musket series you have taken over and no the “Horse & Musket II” games “Prussia’s Glory” etc?
2. Can you use unit portraits that are compatible with “Blackpowder Wars” i.e. 20% higher than they are wide so that all the work that has gone into creating those 3000 or so ones for that game are not wasted and any created for the new game can be used for modding purposes for “Blackpowder wars”.

Looking forward to the new game
Ian
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David Heath
Posts: 2529
Joined: Wed Mar 29, 2000 5:00 pm

RE: Two quick questions

Post by David Heath »

ORIGINAL: IAN 1963

1. Am I right in thinking that it is the original Horse and Musket series you have taken over and no the “Horse & Musket II” games “Prussia’s Glory” etc?
2. Can you use unit portraits that are compatible with “Blackpowder Wars” i.e. 20% higher than they are wide so that all the work that has gone into creating those 3000 or so ones for that game are not wasted and any created for the new game can be used for modding purposes for “Blackpowder wars”.

Looking forward to the new game
Ian

We have a license to the Horse and Musket game engine. Shrapnel will still be selling their currently released titles in the series. Michael Cooney will be working with us doing some coding for a little while as we get things moving along. Tim Coakley and Dave Erickson will also be working on the project and I am sure Dave will drop by soon and say hi.

As for your second question I need Tim to answer that I really don't know.

David
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