Release 3: In Development.
Moderator: David Winter
- dreamtheatervt
- Posts: 483
- Joined: Sat Apr 22, 2006 2:11 am
- Location: Virginia
RE: Release 3: In Development.
There is an average of 1.5 trades during the season over the last 6 seasons in the NFL. The trades that do happen are never blockbuster trades either, it is usually a team trading a backup to a team that got the injury bug at that position for a 7th round pick. Most trades happen in the off-season, and involve draft picks. Player for player trades only happen in the off-season, and rarely if that. That's just the reality of the salery cap era NFL. You are making a mountain out of a anthill.
Please, use standard font size...you look like a yelling lunatic when you type in large type, and many people won't take you seriously because of it.
Please, use standard font size...you look like a yelling lunatic when you type in large type, and many people won't take you seriously because of it.
- GWsFBAStartOct292006
- Posts: 122
- Joined: Mon Mar 06, 2006 4:35 pm
RE: Release 3: In Development.
[font="courier new"]dreamtheatervt[/font][font="courier new"],[/font]
[font="courier new"][/font]
[font="courier new"] That trading average where you get it from, The NFL's official history website? If so what URL? I would think it would more, not much but more. Even if it is .0000000000000000001 for 30-years, it is still available to The NFL; however, it is not available to M-F customers. Plus, who has determine what is blockbuster trades and what is not? Wrong media members? ESPN members and etc? NE Patriots trade of WR Deion Branch to Seattle may not look like a big trade to some; however, it is because he does the what needs to get done and huge team player, and was traded for a 1st-rounder (extremely valueable).[/font]
[font="courier new"][/font]
[font="courier new"] I guess it work for a extremely small group (hopefully for M-F it does not become their customer base), that do not real want to participate in what FootBall is. Fine, if they do; however, do not carter a FB Game to them, make it an turn on or turn off feature like FBP '98 did. Easy and simple solution, that satisfies everyone.
BLANK THEM, IF THEY DO NOT! it is called emotional reactions, if they do not like it, go try convince someone else to allow their emotional reactions to be controlled by them.[/font]
[font="courier new"][/font]
[font="courier new"] That trading average where you get it from, The NFL's official history website? If so what URL? I would think it would more, not much but more. Even if it is .0000000000000000001 for 30-years, it is still available to The NFL; however, it is not available to M-F customers. Plus, who has determine what is blockbuster trades and what is not? Wrong media members? ESPN members and etc? NE Patriots trade of WR Deion Branch to Seattle may not look like a big trade to some; however, it is because he does the what needs to get done and huge team player, and was traded for a 1st-rounder (extremely valueable).[/font]
[font="courier new"][/font]
[font="courier new"] I guess it work for a extremely small group (hopefully for M-F it does not become their customer base), that do not real want to participate in what FootBall is. Fine, if they do; however, do not carter a FB Game to them, make it an turn on or turn off feature like FBP '98 did. Easy and simple solution, that satisfies everyone.
BLANK THEM, IF THEY DO NOT! it is called emotional reactions, if they do not like it, go try convince someone else to allow their emotional reactions to be controlled by them.[/font]
Respecting/Helping Members Thanks. 'Great White'-Shark-Former HS Coach/College Sports Radio Host. Owner Great Whites FootBall Association-Play/Watch/Name Players. Switch FBP '98 2 Maximum FootBall-Eliminate bugs, FBP '98, Madden NFL '07 & Utilities h
RE: Release 3: In Development.
ORIGINAL: nmleague
This version of the game, including release 3, has no trading of players, and is not something David is considering at this time.
What he said... ^^^
I don't mind the fact that there is no trading players. Lets get the fundamentals with the sim engine and stuff worked out before we add all of this fancy stuff...
- GWsFBAStartOct292006
- Posts: 122
- Joined: Mon Mar 06, 2006 4:35 pm
RE: Release 3: In Development.
[font="Courier New"]boggyjr,
Man you have one wacked view of Football fundamentals. Plus, What all the other Fundamentals, that affect playing Football games? [/font]
Man you have one wacked view of Football fundamentals. Plus, What all the other Fundamentals, that affect playing Football games? [/font]
Respecting/Helping Members Thanks. 'Great White'-Shark-Former HS Coach/College Sports Radio Host. Owner Great Whites FootBall Association-Play/Watch/Name Players. Switch FBP '98 2 Maximum FootBall-Eliminate bugs, FBP '98, Madden NFL '07 & Utilities h
-
- Posts: 7
- Joined: Tue Aug 08, 2006 2:58 pm
RE: Release 3: In Development.
I bought the cfl game in '99(crap game) and was really looking forward to this one when it was announced in 2001-02 and kept waiting and waiting like everyone. I had hoped it would at least be as good as FBPRO98, but after so many years of waiting it finally came out and I am glad I did not buy it right away because of all the bugs. So I thought I'd get the B3 version soon because I like the promise of the game but I now know I will never buy it if you can not even trade players.
The draft sounds rather suspect also. This game seems like it was made in 1996, not 2006. If all you people want to put more money in David's pockets then fine. But atleast make the guy make a game that works and has basic football 101 features. Not worth the wait any more. My league was going to go with this. You lost 32 sales.
galleyfan2005
The draft sounds rather suspect also. This game seems like it was made in 1996, not 2006. If all you people want to put more money in David's pockets then fine. But atleast make the guy make a game that works and has basic football 101 features. Not worth the wait any more. My league was going to go with this. You lost 32 sales.
galleyfan2005
Galleyfan2005
RE: Release 3: In Development.
man! so many customers waiting for the next patch and you guys are just giving them to delay the patch more. quit it please. let them finish the frikin patch.
FORMER MILLIONAIRE---" i had a million dollars but i spend it all"
---"i really don't care"
---"i really don't care"
- GWsFBAStartOct292006
- Posts: 122
- Joined: Mon Mar 06, 2006 4:35 pm
RE: Release 3: In Development.
[font="Courier New"]galleyfan2005,
There was a CFL '99 game??[&:]
Finally!
Hey, I now have all this magical power to delay patches releases. [:D] grrncore, Do you hear yourself, patch, a patch. that is the problem, needing a bunch of patches, for each release.[:@][/font]
There was a CFL '99 game??[&:]
Finally!
Hey, I now have all this magical power to delay patches releases. [:D] grrncore, Do you hear yourself, patch, a patch. that is the problem, needing a bunch of patches, for each release.[:@][/font]
Respecting/Helping Members Thanks. 'Great White'-Shark-Former HS Coach/College Sports Radio Host. Owner Great Whites FootBall Association-Play/Watch/Name Players. Switch FBP '98 2 Maximum FootBall-Eliminate bugs, FBP '98, Madden NFL '07 & Utilities h
RE: Release 3: In Development.
yes i know what i said.
FORMER MILLIONAIRE---" i had a million dollars but i spend it all"
---"i really don't care"
---"i really don't care"
RE: Release 3: In Development.
ORIGINAL: dreamtheatervt
There is an average of 1.5 trades during the season over the last 6 seasons in the NFL. The trades that do happen are never blockbuster trades either, it is usually a team trading a backup to a team that got the injury bug at that position for a 7th round pick. Most trades happen in the off-season, and involve draft picks. Player for player trades only happen in the off-season, and rarely if that. That's just the reality of the salery cap era NFL. You are making a mountain out of a anthill.
Please, use standard font size...you look like a yelling lunatic when you type in large type, and many people won't take you seriously because of it.
GWsFBAStartOct292006, consider that. Also, because you can release and add players from free agency is basically like trading. I don't care if I have to click 5 extra buttons and spend an extra 30 seconds on the process...
And no, I don't have a whacked out view of football fundamentals. I would rather have David and the beta team spend more time on the actual on-the-field gameplay department than working on the GM stuff. If you control all the other teams in the league, whats an extra 30 secconds spent on moving a player?
- GWsFBAStartOct292006
- Posts: 122
- Joined: Mon Mar 06, 2006 4:35 pm
RE: Release 3: In Development.
[font="courier new"]boggyjr[/font][font="courier new"], Read my posts completely,[/font]
[font="courier new"][/font]
[font="courier new"]I already addressed your first-point in RE: I Do Not Know About A FB Game That is in It's Multi... - 10/16/2006 3:13:21 PM or now even I have little simpthy (sp?) towards Mr. Winters (and any other Matrix! YOUR BLANK RIGHT I AM MAD AND FRUSTRATED. You disagree, fine, but I or everyone else on here does not need to read the same points a thousand times, simply because you disagree.[/font]
[font="courier new"][/font]
[font="courier new"]I already addressed your first-point in RE: I Do Not Know About A FB Game That is in It's Multi... - 10/16/2006 3:13:21 PM or now even I have little simpthy (sp?) towards Mr. Winters (and any other Matrix! YOUR BLANK RIGHT I AM MAD AND FRUSTRATED. You disagree, fine, but I or everyone else on here does not need to read the same points a thousand times, simply because you disagree.[/font]
Respecting/Helping Members Thanks. 'Great White'-Shark-Former HS Coach/College Sports Radio Host. Owner Great Whites FootBall Association-Play/Watch/Name Players. Switch FBP '98 2 Maximum FootBall-Eliminate bugs, FBP '98, Madden NFL '07 & Utilities h
RE: Release 3: In Development.
galleyfan stated: So I thought I'd get the B3 version soon because I like the promise of the game but I now know I will never buy it if you can not even trade players.
You can trade players. It takes about a dozen mouse clicks and 30 seconds.
The draft sounds rather suspect also.
There are now team profiles for each team that includes how the team should draft and how the roster should be filled out after the draft.
This game seems like it was made in 1996, not 2006.
It isn't a game created just in 2006, but I don't recall any football game with 3D graphics in 1996.
If all you people want to put more money in David's pockets then fine. But atleast make the guy make a game that works and has basic football 101 features.
My guess is that David didn't become an instant millionaire from Maximum-Football. Being an independent programmer can be a tough road.
Not worth the wait any more. My league was going to go with this. You lost 32 sales.
You have not even seen Release 3. Why would you base your decision on replies from someone who knows little about the game?
My league has been waiting as well, and we will be going ahead with Release 3.
RE: Release 3: In Development.
In my opinion the graphics are better than any FBPRO releases especially FB98( it doest even come close to Max FB) MAXFB GRAPHICS KICKS BUTT.
In my league i trade players.I simply use the Utility set that came with the game.
You know its my money and ill do what ever i wan t with it and i didnt gave it to Mr. Winter for free, I got his game.
I too is waiting for release 3 and i would appriciate if you guys stop arguing and finish the R3, SO ALL OF US CAN START ENJOYING IT.
In my league i trade players.I simply use the Utility set that came with the game.
You know its my money and ill do what ever i wan t with it and i didnt gave it to Mr. Winter for free, I got his game.
I too is waiting for release 3 and i would appriciate if you guys stop arguing and finish the R3, SO ALL OF US CAN START ENJOYING IT.
-
- Posts: 3
- Joined: Sun Oct 08, 2006 3:06 am
RE: Release 3: In Development.
Lets not overdo the adulation for the graphics. Maximum Football's graphics are the game's biggest drawback, in my opinion. Electric football (for those of you old enough to remember such a thing) was in 3D, so to speak, but that didn't make it great to look at. At least the players in Max FB don't buzz. You could render a bunch of 3D X's and O's and move them around the field, or some kind of top-down view with little icons moving about and it would be about as good. And the closer the camera gets, the worse it looks. Couldn't Matrix offer some motion capture assistance with the animations? I love the ability to customize so much, but its not pretty to look at.
Anyway, I didn't buy it for the graphics. I'm an old FBPro-er who has been looking in vain for something as deep to replace it since Sierra Sports threw FBPro99 in the crapper.
Anyway, I didn't buy it for the graphics. I'm an old FBPro-er who has been looking in vain for something as deep to replace it since Sierra Sports threw FBPro99 in the crapper.
If guns cause crime, mine must be defective.
- David Winter
- Posts: 5158
- Joined: Tue Nov 23, 2004 10:51 pm
- Location: Vancouver, BC
- Contact:
RE: Release 3: In Development.
Motion Capture is extremely expensive.
"They're not dolls. They're action figures. Valuable Action figures!"
- GWsFBAStartOct292006
- Posts: 122
- Joined: Mon Mar 06, 2006 4:35 pm
RE: Release 3: In Development.
[font="courier new"]lloydsmods[/font][font="courier new"] and everyone,[/font]
[font="courier new"][/font]
[font="courier new"] I am with you man ; most of them maybe too young to remember and to block out those forum's members that want you to never realize the following (political spin tactics):[/font]
[font="courier new"][/font]
[font="courier new"]1. that in '98 FBP was creating and releasing the '99 version to marginize EAS and Madden.[:)] EAS and Madden was second rate to FBP. [&o] Yes, it failed and was cancelled; but at least FBP's purchasers pushed their game to try to be a real FB Game (including Simmulation) and made EAS and Madden second rate and to this date still second-rate to '98,[:)][/font]
[font="courier new"][/font]
[font="courier new"]2. Matrix and M-F is only to happy to have their purchasers/cash cows of second rate PATCHES (that constantly ignore what needs to be fixed, because of profit* and allow us to battle on all the game's forums-misdirection), not versions,[X(][8|][/font]
[font="courier new"][/font]
[font="courier new"]3. EAS and Madden is only to happy to LOL at the BLANKS that support M-F (and carry-on misdirected forum battles-misdirection) and most of FBP have given-up on you and M-F ever really becoming something,[8|][/font]
[font="courier new"][/font]
[font="courier new"]4. If you show not just me, [/font][font="courier new"]lloydsmods[/font][font="courier new"], but FBP fans and once purchasers (secretly or not secretly dieing for a replacement to FBP '98) and (only needed is) some EAS and Madden purchasers that Matrix and M-F is for real,then we can make EAS and Madden second rate and stick with it (not forum shots at each other-misdirection, not our real enemy helping to push M-F to proper versions direction and management) marginized.**[/font]
[font="courier new"][/font]
[font="courier new"]*-[/font]
[font="courier new"]
RE: Release 3: In Development. - 10/19/2006 11:44:42 PM [/font]
[font="courier new"]
[/font]
[font="courier new"]
[/font]
[font="courier new"]
[/font]
showPicture("10/19/2006 11:44:42 PM",0,0,0,1122577,267)
[font="courier new"]
[/font]
[font="courier new"]David Winter[/font]
titleAndStar(1904,0,1,false,"","")
[font="courier new"]Moderator

[/font][align=center] [/align]
[font="courier new"]Posts: 1904
Joined: 11/23/2004
From: Vancouver, BC
Status: offline
[/font]
[font="courier new"]Motion Capture is extremely expensive. [/font]
[font="courier new"][/font]
[font="courier new"]Think, not react, about these questions:
1. How much did you spend in M-F only true release and version?
2. How much have you so far spent on The M-F patches, since, that are supposed to FIX The M-F only true release and version?
3. How much will you spend in the near future on subpar patches/M-F releases to FIX The M-F only true release and version, after patch 3 does not cut it?
**- causing EAS' football games to change into only one needed game that competes with the better than FBP-M-F.[/font]
[font="courier new"][/font]
[font="courier new"] I am with you man ; most of them maybe too young to remember and to block out those forum's members that want you to never realize the following (political spin tactics):[/font]
[font="courier new"][/font]
[font="courier new"]1. that in '98 FBP was creating and releasing the '99 version to marginize EAS and Madden.[:)] EAS and Madden was second rate to FBP. [&o] Yes, it failed and was cancelled; but at least FBP's purchasers pushed their game to try to be a real FB Game (including Simmulation) and made EAS and Madden second rate and to this date still second-rate to '98,[:)][/font]
[font="courier new"][/font]
[font="courier new"]2. Matrix and M-F is only to happy to have their purchasers/cash cows of second rate PATCHES (that constantly ignore what needs to be fixed, because of profit* and allow us to battle on all the game's forums-misdirection), not versions,[X(][8|][/font]
[font="courier new"][/font]
[font="courier new"]3. EAS and Madden is only to happy to LOL at the BLANKS that support M-F (and carry-on misdirected forum battles-misdirection) and most of FBP have given-up on you and M-F ever really becoming something,[8|][/font]
[font="courier new"][/font]
[font="courier new"]4. If you show not just me, [/font][font="courier new"]lloydsmods[/font][font="courier new"], but FBP fans and once purchasers (secretly or not secretly dieing for a replacement to FBP '98) and (only needed is) some EAS and Madden purchasers that Matrix and M-F is for real,then we can make EAS and Madden second rate and stick with it (not forum shots at each other-misdirection, not our real enemy helping to push M-F to proper versions direction and management) marginized.**[/font]
[font="courier new"][/font]
[font="courier new"]*-[/font]
[font="courier new"]

[font="courier new"]

[font="courier new"]

[font="courier new"]

showPicture("10/19/2006 11:44:42 PM",0,0,0,1122577,267)
[font="courier new"]

[font="courier new"]David Winter[/font]
titleAndStar(1904,0,1,false,"","")
[font="courier new"]Moderator

[/font][align=center] [/align]
[font="courier new"]Posts: 1904
Joined: 11/23/2004
From: Vancouver, BC
Status: offline

[font="courier new"]Motion Capture is extremely expensive. [/font]
[font="courier new"][/font]
[font="courier new"]Think, not react, about these questions:
1. How much did you spend in M-F only true release and version?
2. How much have you so far spent on The M-F patches, since, that are supposed to FIX The M-F only true release and version?
3. How much will you spend in the near future on subpar patches/M-F releases to FIX The M-F only true release and version, after patch 3 does not cut it?
**- causing EAS' football games to change into only one needed game that competes with the better than FBP-M-F.[/font]
Respecting/Helping Members Thanks. 'Great White'-Shark-Former HS Coach/College Sports Radio Host. Owner Great Whites FootBall Association-Play/Watch/Name Players. Switch FBP '98 2 Maximum FootBall-Eliminate bugs, FBP '98, Madden NFL '07 & Utilities h
RE: Release 3: In Development.
To anyone interested:
I am not all that concerned with super graphics. I do enjoy messing with uniforms and therefore like graphics at least sophisticated enough to reveal different uniforms as opposed to colored squares and circles. The current MaxFB graphics do just fine for me in this regard. I do not need to see the grimmacing and sweat on some tackle's face, etc. In fact I find such overly realistic graphics distracting. I don't need close-ups. As a coach only type I prefer a sidelines or press box view. The AI is the most important thing for me. I want more or less realistic outcomes and stats. If the graphics are consistent with those outcomes that is all to the good, e.g., no-gainers should look like no-gainers, etc. For me the current version of MaxFB is ok if not perfect (what is perfect?). If the new playbooks are good I will probably not try to make my own plays for awhile. (I gave it up with FBP.) I have had a good time putting together playbooks with the current set for MaxFB. Also, I have no interest in having MaxFB "kick ass" re Madden or any other game. I just want it to be a good game. It has been my experience that focusing on making a good game with user input, etc. will do the job without worrying about what the competition is up to. For what it's worth I never liked Madden because I could not simulate a college season to my satisfaction. Simulating pro football doesn't interest me much. Someday it would be nice to have a college mode in which players depart after four years (red-shirting might be included with JV teams, etc.) For myself I am perfectly happy creating college conferences and then going to team websites to get the data. I am even happier creating fictional conferences (How about the Carfax College Counts v. the Helsing College Stakers for a rivalry?). The challenge with that has been coming up with rating systems that produce decent competition, etc. Does anybody else do this sort of thing? How do you do it?
Keep up the good work, and remember folks, it's just a game, it's just a game!
I am not all that concerned with super graphics. I do enjoy messing with uniforms and therefore like graphics at least sophisticated enough to reveal different uniforms as opposed to colored squares and circles. The current MaxFB graphics do just fine for me in this regard. I do not need to see the grimmacing and sweat on some tackle's face, etc. In fact I find such overly realistic graphics distracting. I don't need close-ups. As a coach only type I prefer a sidelines or press box view. The AI is the most important thing for me. I want more or less realistic outcomes and stats. If the graphics are consistent with those outcomes that is all to the good, e.g., no-gainers should look like no-gainers, etc. For me the current version of MaxFB is ok if not perfect (what is perfect?). If the new playbooks are good I will probably not try to make my own plays for awhile. (I gave it up with FBP.) I have had a good time putting together playbooks with the current set for MaxFB. Also, I have no interest in having MaxFB "kick ass" re Madden or any other game. I just want it to be a good game. It has been my experience that focusing on making a good game with user input, etc. will do the job without worrying about what the competition is up to. For what it's worth I never liked Madden because I could not simulate a college season to my satisfaction. Simulating pro football doesn't interest me much. Someday it would be nice to have a college mode in which players depart after four years (red-shirting might be included with JV teams, etc.) For myself I am perfectly happy creating college conferences and then going to team websites to get the data. I am even happier creating fictional conferences (How about the Carfax College Counts v. the Helsing College Stakers for a rivalry?). The challenge with that has been coming up with rating systems that produce decent competition, etc. Does anybody else do this sort of thing? How do you do it?
Keep up the good work, and remember folks, it's just a game, it's just a game!
RE: Release 3: In Development.
ORIGINAL: rcleslie
To anyone interested:
I am not all that concerned with super graphics. I do enjoy messing with uniforms and therefore like graphics at least sophisticated enough to reveal different uniforms as opposed to colored squares and circles. The current MaxFB graphics do just fine for me in this regard. I do not need to see the grimmacing and sweat on some tackle's face, etc. In fact I find such overly realistic graphics distracting. I don't need close-ups. As a coach only type I prefer a sidelines or press box view. The AI is the most important thing for me. I want more or less realistic outcomes and stats. If the graphics are consistent with those outcomes that is all to the good, e.g., no-gainers should look like no-gainers, etc. For me the current version of MaxFB is ok if not perfect (what is perfect?). If the new playbooks are good I will probably not try to make my own plays for awhile. (I gave it up with FBP.) I have had a good time putting together playbooks with the current set for MaxFB. Also, I have no interest in having MaxFB "kick ass" re Madden or any other game. I just want it to be a good game. It has been my experience that focusing on making a good game with user input, etc. will do the job without worrying about what the competition is up to. For what it's worth I never liked Madden because I could not simulate a college season to my satisfaction. Simulating pro football doesn't interest me much. Someday it would be nice to have a college mode in which players depart after four years (red-shirting might be included with JV teams, etc.) For myself I am perfectly happy creating college conferences and then going to team websites to get the data. I am even happier creating fictional conferences (How about the Carfax College Counts v. the Helsing College Stakers for a rivalry?). The challenge with that has been coming up with rating systems that produce decent competition, etc. Does anybody else do this sort of thing? How do you do it?
Keep up the good work, and remember folks, it's just a game, it's just a game!
Exactly!
RE: Release 3: In Development.
ORIGINAL: boggyjr
ORIGINAL: nmleague
This version of the game, including release 3, has no trading of players, and is not something David is considering at this time.
What he said... ^^^
I don't mind the fact that there is no trading players. Lets get the fundamentals with the sim engine and stuff worked out before we add all of this fancy stuff...
-trading players isn't a fancy feautre, it's sometihng that should be automatically in the game
CFL rules!!!
RE: Release 3: In Development.
Yeah I don't care about the graphics either if anything that should be low on the to do list [8D]
RE: Release 3: In Development.
Well I dont care much about trading for i could do that using the utilities. I dont care about the graphics for its fine the way it is. What i do mind is waiting for that PATCH....[:(]
For All i want is the bugs to be cleaned out.
For All i want is the bugs to be cleaned out.