TCP/IP play

Gary Grigsby’s World at War is back with a whole new set of features. World at War: A World Divided still gives complete control over the production, research and military strategy for your side, but in this new updated version you’ll also be able to bring spies into the mix as well as neutral country diplomacy, variable political events and much more. Perhaps the largest item is the ability to play a special Soviet vs. Allies scenario that occurs after the end of World War II.

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WanderingHead
Posts: 2134
Joined: Wed Sep 22, 2004 8:12 am
Location: GMT-8

TCP/IP play

Post by WanderingHead »

I have still never actually tried realtime TCP/IP play.

I know that it has turn timers for each power. Exactly what happens when you run out of time?
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Lebatron
Posts: 1662
Joined: Mon May 30, 2005 4:27 pm
Location: Upper Michigan

RE: TCP/IP play

Post by Lebatron »

If your on your movement phase it goes into the production phase. If your on the latter then it goes to next player.
Jesse LeBreton, AKA Lebatron
Development team- GG's WAW A World Divided
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