Contstant out of sync combat replay bug

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kkoovvoo
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Contstant out of sync combat replay bug

Post by kkoovvoo »

In my PBEM against Bahnsteig i am playing allies. Since 1.804 i am experiencing replay bug every turn (its app. 7 turns in row now) [8|]

We are playing Nik 8.0b Grand campaign (no CHS), started under 1.802. We both upgraded to 1.804. I even reinstalled witp but it didnt solve problem.

I cant find any reason why it happens, but its frustrating that it isnt worth watch replay and the only info is combat report sent by opponent.

Any advice?

thanks
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BlackVoid
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RE: Contstant out of sync combat replay bug

Post by BlackVoid »

It is bug, nothing you can do. Strafing was said to be causing this, but I have seen it happening without strafing. IMHO this totally ruins the experience as Allies...
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Ron Saueracker
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RE: Contstant out of sync combat replay bug

Post by Ron Saueracker »

I've never understood why they just don't send the actual Japanese Replay instead of frigging around with the current method.
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kkoovvoo
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RE: Contstant out of sync combat replay bug

Post by kkoovvoo »

You can still ask opponent to record combat replay on camera and save you the movie [;)]...that will kill the bug for sure
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jwxspoon
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RE: Contstant out of sync combat replay bug

Post by jwxspoon »

I'm in and out of synch in all my games.  Just something you get used to - I've gotten expert at reading the combat report, operations report and allied sigint.
 
jw
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Arkady
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RE: Contstant out of sync combat replay bug

Post by Arkady »

Some people overwrite their pwhex.dat with opponent's one and it helps them...some mods alter pwhex.dat info and even if the size is same, content is different...

What is your CRC of pwhex.dat ?

Can some from MG or 2by3 post what is correct checksum for original non altered pwhex.dat version 1.804 ?

My file's CRC is 7CDCB984
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von Beanie
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RE: Contstant out of sync combat replay bug

Post by von Beanie »

This bug started in a PBEM game I'm playing three turns ago. We haven't upgraded to 1.804 yet (still at 1.801 I think), but the other details are the same.

We have both checked our settings and there's nothing either of us did to cause this. We've played over 200 turns without a problem. It is bizarre that this would suddenly develop out of the blue.

Checking the combat reports doesn't reveal what ground units are involved in a battle like the reports do during the normal replay, so that isn't a viable workaround IMO.
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jwilkerson
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RE: Contstant out of sync combat replay bug

Post by jwilkerson »

ORIGINAL: Arkady

Some people overwrite their pwhex.dat with opponent's one and it helps them...some mods alter pwhex.dat info and even if the size is same, content is different...

What is your CRC of pwhex.dat ?

Can some from MG or 2by3 post what is correct checksum for original non altered pwhex.dat version 1.804 ?

My file's CRC is 7CDCB984

Not sure which check sum you're using .. I use fciv.exe from Microsoft ... here is screen shot .. fciv is available free from microsoft ...



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Andrew Brown
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RE: Contstant out of sync combat replay bug

Post by Andrew Brown »

ORIGINAL: Arkady

Some people overwrite their pwhex.dat with opponent's one and it helps them...some mods alter pwhex.dat info and even if the size is same, content is different...

Both players should always play a game with the same pwhex.dat file, otherwise there could be problems with the game, such as naval TFs getting "stranded" or TFs unable to load troops, and so on...

Andrew
Information about my WitP map, and CHS, can be found on my WitP website

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Arkady
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RE: Contstant out of sync combat replay bug

Post by Arkady »

I use Total Commander...

with fciv I've same checksum like you..so I suppose that it is OK :)
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