SSG's new Carriers at War Game

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PDD
Posts: 5
Joined: Sun Oct 29, 2006 1:36 am

SSG's new Carriers at War Game

Post by PDD »

I just read Col. Trotter's review of SSG's new Carriers at War at the Wargamer... to be released through Matrix Games. Unfortunately Trooter's review does not provide any idea of the system requirements for the new version. Am I going to have to buy a new multi-gigabyte processor to play this latest iteration? Can SSG share a bit more of what we can expect and how much of a system change is going to be required to enjoy this classic game in true Matrix form?
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ravinhood
Posts: 3829
Joined: Thu Oct 23, 2003 4:26 am

RE: SSG's new Carriers at War Game

Post by ravinhood »

My wild guess is an 800mhz sys with a 32mb maybe 64mb video card at most. 256 to 500mb ram min.
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


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