font size

Gary Grigsby’s World at War is back with a whole new set of features. World at War: A World Divided still gives complete control over the production, research and military strategy for your side, but in this new updated version you’ll also be able to bring spies into the mix as well as neutral country diplomacy, variable political events and much more. Perhaps the largest item is the ability to play a special Soviet vs. Allies scenario that occurs after the end of World War II.

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Joel Billings
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font size

Post by Joel Billings »

Someone asked whether the fonts in AWD can be made larger for easier reading. Although there is no easy way to do this, it is possible to change the fonts in AWD. To change the fonts, you would need to both change the font files in the dat/art/fonts directory and then adjust the wawgoldart.txt file (in the dat directory) to account for any changed font file. In the wawgoldart.txt file you would have to find the following lines and make adjustments to accept any new font file:


// FONT,<language code 0=english>,<path>,<starting ascii value>,<font id>,<cell width>,<cell height>,<max cells across>,[letter value or 'letter'],[start x],[start sy],[num cell]...

// US english font must be last
FONT,0,fonts/font1.tga,0,1,30,30,17,"!",1,0,95
FONT,0,fonts/font2.tga,0,2,30,30,17,"!",1,0,95
FONT,0,fonts/font3.tga,0,3,30,30,17,"!",1,0,95
FONT,0,fonts/font04-12.tga,0,4,30,30,17,"!",1,0,95
FONT,0,fonts/font04-14.tga,0,5,30,30,17,"!",1,0,95
FONT,0,fonts/font1-20.tga,0,6,30,30,17,"!",1,0,95


Obviously an understanding of font files would be needed to do this work. I'll ask one of our artists if they can suggest some relatively easy changes to get larger fonts.


All understanding comes after the fact.
-- Soren Kierkegaard
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