Mother Russia

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Mother Russia

Post by Shannon V. OKeets »

Rob has completed the coastal and river/lake bitmaps for Russia east of the Urals. That is from row 27, column 73 to row 74, column 123 (2400+ hexes). Only the Caspian Sea has coastal hexes. The Aral Sea is considered a lake in MWIF terms.

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RE: Mother Russia

Post by Shannon V. OKeets »

Here is the upper left corner of what he just completed. You can see the European map edge on the left - it is the western border for Siberia.

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RE: Mother Russia

Post by Shannon V. OKeets »

And here is the map immediately below the last post.

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RE: Mother Russia

Post by Shannon V. OKeets »

The northern portion of the Caspian Sea, with higher zoom, so you can see the details better. The Aral Sea to the right just needs some map data corrections (RLS entries it looks like). Rob's bitmap image of the Aral Sea is quite nice.

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RE: Mother Russia

Post by Shannon V. OKeets »

German players can study how to capture the Baku oil. USSR players can plan their assault on Teheran.

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RE: Mother Russia

Post by Shannon V. OKeets »

From Perm & Ufa to Omsk. There was quite a bit of discussion about adding cities here to keep the Russians always in supply, even without HQs. Adding Tyumen was a compromise as I recall.

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RE: Mother Russia

Post by Shannon V. OKeets »

Continuing east from Omsk. If the USSR is defending these hexes, then all I can say is "Hang on Snoopy, Snoopy hang on."

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RE: Mother Russia

Post by Shannon V. OKeets »

South of the last post. Almost all the lakes need more entries in the RLS file. The RLS file list hexes that have bitmap pieces of rivers and lakes but officially, they contain no river or lake hexsides.

Do you like the names Patrice has added for the mountains?

Oh, and by the way, we are now into China - the red border between the USSR and China runs roughly diagonally from the upper right to the lower left.

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RE: Mother Russia

Post by Shannon V. OKeets »

Completing the circle, this is west of the last post and you can see the edge of the Caspian Sea on the left.

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RE: Mother Russia

Post by Shannon V. OKeets »

Here is an overview of what has just been added, plus the vertical section from Moscow to the Caspian Sea. Big place Russia.

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Greyshaft
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RE: Mother Russia

Post by Greyshaft »

Beautiful work Patrice... 
/Greyshaft
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Zorachus99
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RE: Mother Russia

Post by Zorachus99 »

A goliath of a map. Wow. I predict #1 computer strategy game of the year. You will blow reviewers socks off.

All grognards rejoice! [&o][&o][&o]
Most men can survive adversity, the true test of a man's character is power. -Abraham Lincoln
csharpmao
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RE: Mother Russia

Post by csharpmao »

Helo,
 
Is this post a "map review", as other existent posts ?
I just see some some places where land hexes seems to crop lakes, or lakes who have no border lines (the fine blue line is missing and the border is straight).
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I hope this will help you,
 
CSharpmao
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RE: Mother Russia

Post by Shannon V. OKeets »

ORIGINAL: csharpmao

Helo,

Is this post a "map review", as other existent posts ?
I just see some some places where land hexes seems to crop lakes, or lakes who have no border lines (the fine blue line is missing and the border is straight).

I hope this will help you,

CSharpmao

Yes, attention to detail is important. And all comments are welcome and read seriously.

However, in this case, I was trying to communicate in my post(s) that we haven't modified the RLS file yet. RLS stands loosely for River/Lake Segments, and it identifies just those hexes that you marked. The tips of the lakes, and some of their sides, contain graphics that do not affect game play but need to be added or else the lakes look weird/incomplete. Patrice will edit the file - it is just a list of hexes (row and column numbers) - and then when I run the preprocessing program against the large bitmap that Rob sent me for all the rivers and lakes, it will produce bitmaps for the individual hexes you marked..

Sometimes there are rivers like this too. Usually it occurs when the end of a river dribbles over into another hex. There were a couple of them in the European map segment.
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RE: Mother Russia

Post by Froonp »

ORIGINAL: csharpmao
Is this post a "map review", as other existent posts ?
I just see some some places where land hexes seems to crop lakes, or lakes who have no border lines (the fine blue line is missing and the border is straight).
CSharpmao
Thanks.
I'll review the map tonight and add all the missing RLS data.
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RE: Mother Russia

Post by YohanTM2 »

Looking killer guys, kudos to Rob and Patrice
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RE: Mother Russia

Post by delatbabel »

ORIGINAL: Zorachus99

A goliath of a map. Wow. I predict #1 computer strategy game of the year. You will blow reviewers socks off.

All grognards rejoice! [&o][&o][&o]

And which year are you predicting? [:)]
--
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ptey
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RE: Mother Russia

Post by ptey »

Im confident Steve will get this finished in 2007. Atleast i really really hope:)
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RE: Mother Russia

Post by Shannon V. OKeets »

Patrice has added the missing map data, so the lakes are now complete. The Aral Sea has a couple of small islands in the middle of it, but I think we'll just air brush them out.

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Steve

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RE: Mother Russia

Post by Shannon V. OKeets »

Karaganda! That sounds like a fairly decent battlecry. If nothing else, it will confuse the enemy.

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