Looking for a Jap opponent

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SGT Swanson
Posts: 291
Joined: Sun Apr 07, 2002 9:44 pm
Location: Matthews, N.C.
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Looking for a Jap opponent

Post by SGT Swanson »

CHS 2d w/ Extended map and Nik mod Game version: 1.804

Scen. 157 (w/o Soviet Fleet)
Scen. 158 (w/ Soviet Fleet)

House Rules:

PDUs: ON
1st Turn Surprise: ON
Historical 1st Turn: ON
Auto Sub Ops: OFF
Reinforcements: Can be discussed (I normaly use "Historical" but will play with "Variable" for a change of pace)

No invasion of Russia to turn off Manchuria Garrison requiremnets
No more than 6 ships in a ASW TF
No Allied 4E bombers below 5000' on Naval attack (their too effective still, even with the Nik mod)
No spliting of LCUs in combat (same hex as enemy)
No partial unit moes to cut off retreat paths (game engine bug)

Spending PPs to move units to palces not historically done is fine.

On a planning level we can allow the Japs to plan the 1st turn as they see fit for a "Bar room brawl" type of game using the above house rules.

I can do 1 turn a day, plus more on the weekends

Looking for someone to play a good game while not taking advantage of game engine deficeincies. I don't consider unusual tactics to be gamey. Taking advantage of known issues with the engine IS considered as gamey.
SGT Swanson
U.S. Army, Infantry
B Co 4/502d Inf. Berlin BDE (87-90)
A Co 5/502d Inf. Berlin BDE (90-93)
B Co 2/502d Inf. 101st Airborne Div. (93-95)

"Because freedom is NEVER free!!"
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SGT Swanson
Posts: 291
Joined: Sun Apr 07, 2002 9:44 pm
Location: Matthews, N.C.
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RE: Looking for a Jap opponent

Post by SGT Swanson »

Bump[:)]
SGT Swanson
U.S. Army, Infantry
B Co 4/502d Inf. Berlin BDE (87-90)
A Co 5/502d Inf. Berlin BDE (90-93)
B Co 2/502d Inf. 101st Airborne Div. (93-95)

"Because freedom is NEVER free!!"
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Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: Looking for a Jap opponent

Post by Helpless »

ORIGINAL: SGT Swanson


Historical 1st Turn: ON

... we can allow the Japs to plan the 1st turn as they see fit for a "Bar room brawl" type of game using the above house rules.


There is no planing of 1st turn when it is set to historical. [;)] [:)]
Pavel Zagzin
WITE/WITW/WITE-2 Development
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SGT Swanson
Posts: 291
Joined: Sun Apr 07, 2002 9:44 pm
Location: Matthews, N.C.
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RE: Looking for a Jap opponent

Post by SGT Swanson »

Yes I know this.  Im giving an option of Historical 1st turn ON or OFF
SGT Swanson
U.S. Army, Infantry
B Co 4/502d Inf. Berlin BDE (87-90)
A Co 5/502d Inf. Berlin BDE (90-93)
B Co 2/502d Inf. 101st Airborne Div. (93-95)

"Because freedom is NEVER free!!"
Image
User avatar
SGT Swanson
Posts: 291
Joined: Sun Apr 07, 2002 9:44 pm
Location: Matthews, N.C.
Contact:

RE: Looking for a Jap opponent

Post by SGT Swanson »

Bump...Still looking for that elusive Jap player.[&:]
SGT Swanson
U.S. Army, Infantry
B Co 4/502d Inf. Berlin BDE (87-90)
A Co 5/502d Inf. Berlin BDE (90-93)
B Co 2/502d Inf. 101st Airborne Div. (93-95)

"Because freedom is NEVER free!!"
Image
User avatar
Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: Looking for a Jap opponent

Post by Helpless »

e-mail sent..
Pavel Zagzin
WITE/WITW/WITE-2 Development
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