I present for your edification a screen shot from the standard WiR game of the area around Saratov. Marc Wersing and I are having a disagreement as to whether Saratov is "within 3 hexes of the map edge", and hence qualifies under the thou-shalt-not-bomb-the-HQ rule in the standard house rules.
(The disagreement relates to the possum map -- the hexes are the same except that there is a lake hex where one of the rail hexes is in the standard WiR map).
Doing a quick count, my cursor is at the forest hex, which is the "map edge". The hex to the east of this is actually a half hex -- you can click there but you can't move your cursor there nor can you place a unit there so I don't count that one.
The next hex is the rail junction.
The next hex is the rail hex, with the river bridge.
The next hex is Saratov.
So: Would you count these hexes as:
1: forest / map edge.
2: rail junction.
3: bridge
4: Saratov (hence, not within three hexes, can be bombed)
Or would you count them as:
0: forest -- "this is the map edge".
1: rail junction -- "within 1 hex of the map edge"
2: rail bridge -- "within 2 hexes of the map edge"
3: Saratov -- "within 3 hexes of the map edge", can't be bombed.
I guess it's a question of semantics -- do you say that the forest hex is the "map edge" and hence zero hexes from the edge, or do you say that the forest hex is hex 1 of the three hexes to be counted?
I'd be interested in everyone's opinions.

