Matrix Games & SSG Announce Carriers At War

Carriers At War is Strategic Studies Group famed simulation of Fleet Carrier Air and Naval Operations in the Pacific from 1941 - 1945.

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PDD
Posts: 5
Joined: Sun Oct 29, 2006 1:36 am

RE: New CAW system requirements

Post by PDD »

Gregor. What will be the new system requirements for the new version of CAW? Will I have to invest an arm and a leg for a multi-gigabyte processor. I've played CAW, CAW2, and CCAW, from the mid nineties and enjoy the game. I'm hoping I won't have to mortgage the house and kids to play the new version. Thanks. PDD
NimitsTexan
Posts: 61
Joined: Fri Apr 30, 2004 7:51 am
Location: United States

RE: New CAW system requirements

Post by NimitsTexan »

Very dissappointed that TFs will stop while strikes are in the air. All you have to do is have the AI plot a return course to where the carriers should be and then start searching in a random direction if they are not there, and strongly recommend that player not make any major course changes while the planes are in the air. Having the carriers stop was an acceptable design compromise for a game built on 286 DOS computers, not so much for an update designed around Windows XP.
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SuluSea
Posts: 2399
Joined: Fri Nov 17, 2006 2:13 pm

RE: Matrix Games & SSG Announce Carriers At War

Post by SuluSea »

I've read everything released on the game and I have to say it sounds like a great game, I will be buying it upon release.
 
 
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