Need some assistance...

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

User avatar
tsimmonds
Posts: 5490
Joined: Fri Feb 06, 2004 2:01 pm
Location: astride Mason and Dixon's Line

RE: Need some assistance...

Post by tsimmonds »

ORIGINAL: m10bob

ORIGINAL: irrelevant

Apologies to Ron for the hi-jackage; back to you, big guy!


Back to the HIJACK!!!!
I'll bet you guys got those clips at "Boardroom games",in Broad Ripple!....[;)]
Exactly right! Yeah, ol' Jerry was always happy to see us coming....that's where I got my unpunched copy of WitP.....
Now that is both hard core and ideal!
You got that right. Those were some fun days.
Fear the kitten!
erstad
Posts: 1950
Joined: Mon Aug 02, 2004 11:40 pm
Location: Midwest USA

RE: Need some assistance...

Post by erstad »

ORIGINAL: irrelevant

Halsey playing CNA, circa 1985.

You actually *played* CNA? I didn't even know that was possible! (Never had it myself; I stuck to the "simple" games like WitP, Witw/wite/wie, HTTR...)

User avatar
Ron Saueracker
Posts: 10967
Joined: Mon Jan 28, 2002 10:00 am
Location: Ottawa, Canada OR Zakynthos Island, Greece

RE: Need some assistance...

Post by Ron Saueracker »

You guys sort of look normal, for the day anyway![8D][:D]
Image

Image

Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
User avatar
m10bob
Posts: 8583
Joined: Sun Nov 03, 2002 9:09 pm
Location: Dismal Seepage Indiana

RE: Need some assistance...

Post by m10bob »

ORIGINAL: Ron Saueracker

You guys sort of look normal, for the day anyway![8D][:D]


"Death before disco"........[:D]
Image

Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

RE: Need some assistance...

Post by Halsey »

Disco still sux!!![:D]
Time hasn't improved that music at all.[:D]

We also played Atlantic Wall, twice!
That game was more manageable.[;)]

CNA twice, one win for each of us.
Still have most of the magnetic clips, somewhere.[&:]

Wellington's Victory, hmm 3 times.
Lost all of them. One was against Dick Sauer.
Never won at Borodino, till Talonsoft put it out as a computer game.[:'(]
Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

RE: Need some assistance...

Post by Halsey »

Played BattleTech for some years too.
Bought all our mechs at Jerry's.
Over 500 of the miniatures.
We played regimental actions.[;)]
Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

RE: Need some assistance...

Post by Halsey »

ORIGINAL: irrelevant

Halsey playing CNA, circa 1983-84?

Image

Assault on Tobruk.[:D]
Defensive line formed up nicely against the Eighth Army.[;)]
Big B
Posts: 4633
Joined: Wed Jun 01, 2005 5:41 pm
Location: Cali
Contact:

RE: Need some assistance...

Post by Big B »

ORIGINAL: Halsey

Played BattleTech for some years too.
Bought all our mechs at Jerry's.
Over 500 of the miniatures.
We played regimental actions.[;)]
Oh, those were the days! I never thought to take pictures though, dang it!

I wish I had taken pictures of some of the ASL battles my brother, kbad, and I used to play circa 1980...about 15 map-boards, and battles at the brigade/regimental level.

B
User avatar
Herrbear
Posts: 883
Joined: Sun Jul 25, 2004 9:17 pm
Location: Glendora, CA

RE: Need some assistance...

Post by Herrbear »

ORIGINAL: Ron Saueracker

Ray "Skyros" has Victory at Sea by Dunnigan, we just have to find the table that I'm looking for...proving elusive so far.

Are you still looking for the table? Is it the Carrier Avgas Stock per Airplane? In my book it is on pages 86-87 in Chapter 2 "The Ships". It lists the number of sorties per aircraft. This is based on the amount of Avgas on board at a rate of 300 gallons per mission.
Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

RE: Need some assistance...

Post by Halsey »

ORIGINAL: Big B
ORIGINAL: Halsey

Played BattleTech for some years too.
Bought all our mechs at Jerry's.
Over 500 of the miniatures.
We played regimental actions.[;)]
Oh, those were the days! I never thought to take pictures though, dang it!

I wish I had taken pictures of some of the ASL battles my brother, kbad, and I used to play circa 1980...about 15 map-boards, and battles at the brigade/regimental level.

B

We used geohex terrain.
Still have it.[;)]

BattleTech was the only SciFi wargaming that seemed realistic.[:D]
User avatar
Terminus
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: Need some assistance...

Post by Terminus »

Aaah, Battletech... To quote myself,

"Those were the daaaaaays..."
We are all dreams of the Giant Space Butterfly.
User avatar
Ron Saueracker
Posts: 10967
Joined: Mon Jan 28, 2002 10:00 am
Location: Ottawa, Canada OR Zakynthos Island, Greece

RE: Need some assistance...

Post by Ron Saueracker »

ORIGINAL: Herrbear
ORIGINAL: Ron Saueracker

Ray "Skyros" has Victory at Sea by Dunnigan, we just have to find the table that I'm looking for...proving elusive so far.

Are you still looking for the table? Is it the Carrier Avgas Stock per Airplane? In my book it is on pages 86-87 in Chapter 2 "The Ships". It lists the number of sorties per aircraft. This is based on the amount of Avgas on board at a rate of 300 gallons per mission.

Might be after all...can you post it? Ray mentioned this earlier and it did not ring a bell. IIRC it was supposed to do with CV aircraft handling efficiency (number of elevators, cats etc)
Image

Image

Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
User avatar
tsimmonds
Posts: 5490
Joined: Fri Feb 06, 2004 2:01 pm
Location: astride Mason and Dixon's Line

RE: Need some assistance...

Post by tsimmonds »

ORIGINAL: Halsey



Assault on Tobruk.[:D]
Defensive line formed up nicely against the Eighth Army.[;)]
That sucked[X(][:'(][;)]

I lost that first CNA twice. Lost to the Italians first, so we skipped ahead to the point where Rommel arrived, and then I lost to the Germans. The very definition of hapless....
Fear the kitten!
User avatar
AnGeliCo
Posts: 6
Joined: Tue Sep 12, 2006 2:14 pm

RE: Need some assistance...

Post by AnGeliCo »

ORIGINAL: Ron Saueracker

Now to remember what the factors mean. Been a long time. Basically I'm trying to get a handle on hourly aircraft launch/landing capacities of each CV.

As i remember it, the factors are:
Max Capacity:
- Number of air factors carrier can carry
Launch Factor: (eg 11/3)
- 11 is half move launch factor,
- 3 is full move launch factor,
- you could also launch up 12 - 22 factors if the air group stayed in the same hex as the launching TF
Ready Factor:
- Total air factors that could move from Landed > Readying > Ready boxes in a turn
Plane handling:
- a/c types that could be operated on the vessel (game restriction)

Notes
An air factor represented three aircraft
Turns represented one hour


=== But Hey! - I'm biased ===

http://ww2.pstripes.osd.mil/02/nov02/mauldin/

"Ya don't git combat pay 'cause ya don't fight."
User avatar
rtrapasso
Posts: 22655
Joined: Tue Sep 03, 2002 4:31 am

RE: Need some assistance...

Post by rtrapasso »

Hey AnGeliCo - nice Avatar!!! [8D] [:D]
User avatar
Mike Solli
Posts: 16336
Joined: Wed Oct 18, 2000 8:00 am
Location: the flight deck of the Zuikaku

RE: Need some assistance...

Post by Mike Solli »

ORIGINAL: rtrapasso

Hey AnGeliCo - nice Avatar!!! [8D] [:D]

Now where did he get a picture of you, Robert?
Image
Created by the amazing Dixie
mdiehl
Posts: 3969
Joined: Sat Oct 21, 2000 8:00 am

RE: Need some assistance...

Post by mdiehl »

Now to remember what the factors mean. Been a long time. Basically I'm trying to get a handle on hourly aircraft launch/landing capacities of each CV

Flat Top Plane Handling Rules in a nutshell

Those are the turn by turn (hourly) normal/minimum number of aircraft factors that can be launched or recovered. The maximum launch, which is not printed on the card, is double the normal launch.

Minimum launch - these aircraft can move a full move during the launch turn. You can launch more aircraft but the ones that exceed the minimum launch capacity must move at normal launch movement rates.

Normal launch - these aircraft may only move half of their movement in the launch turn. You can launch yet more aircraft, but the ones that exceed the normal launch capacity must move at maximum launch movement rates.

Maximum launch- these aircraft may not leave the launch hex in the turn they are launched.

FT does not care about the order of events. So obviously you can use min and normal launch to launch and max launch to recover, should you need to do so.

Ready factor - the number of airplane factors that may do one of the following in one game turn: move from the just landed to the readying box, move from the readying box to the ready box. Movement from the just landed to the readying box arms the airplane factor with (in FT) the ordnance of your choice as eligible by airplane type.

For land installations there is also a "dispersed" box. So you can go from just landed to dispersed to just landed to readying to ready.

Finally, in Flat Top, one airplane factor represents 2-4 aircraft, depending on airplane type and nationality.
Show me a fellow who rejects statistical analysis a priori and I'll show you a fellow who has no knowledge of statistics.

Didn't we have this conversation already?
mdiehl
Posts: 3969
Joined: Sat Oct 21, 2000 8:00 am

RE: Need some assistance...

Post by mdiehl »

That said, the plane handling factors in FT appear to overrate the Japanese CVs. Were one to play FT now, one would require each Japanese CV to have two hangars, with their hangar and readiness capacity split between the two hangars. You could approximate same by reducing the Flat Top Japanese CV Ready Factors by about 30%. Leave the auxiliaries' (AVs) and cruiser floatplane tenders Ready Factors about the same.
Show me a fellow who rejects statistical analysis a priori and I'll show you a fellow who has no knowledge of statistics.

Didn't we have this conversation already?
Post Reply

Return to “War In The Pacific - Struggle Against Japan 1941 - 1945”