1.41 Multiplayer Test

PureSim Baseball is the ultimate baseball fan's toy, with support for both casual and hardcore baseball fans.

Moderator: puresimmer

User avatar
XCom
Posts: 193
Joined: Tue Jun 06, 2006 2:50 am

RE: 1.41 Multiplayer Test

Post by XCom »

Well, shall we call this test a success or should we go a little further into a season?
URett
Posts: 54
Joined: Mon Aug 22, 2005 10:48 am

RE: 1.41 Multiplayer Test

Post by URett »

I'd say we call it unless someone can think of something else we might test by going further. Thanks for hosting the test.

wlfcards
Posts: 61
Joined: Tue Jul 11, 2006 10:41 pm

RE: 1.41 Multiplayer Test

Post by wlfcards »

I would suggest

(1) simming a week of games to see if it works;
(2) approving a trade
User avatar
XCom
Posts: 193
Joined: Tue Jun 06, 2006 2:50 am

RE: 1.41 Multiplayer Test

Post by XCom »

No problem, we can sim a week of games. If you want to make any lineup changes get them in before 10PM ET tonight and then I will sim a week.

As for trades, I have found in a previous test that only the Commissioner can input trades in a multiplayer league. If an owner tries to enter a trade you will get an error saying only the Commissioner can make trades. So, there is really nothing to test with that.
User avatar
Deltadog
Posts: 389
Joined: Mon Feb 27, 2006 4:05 pm

RE: 1.41 Multiplayer Test

Post by Deltadog »

After you sim the first weeks games, if the limbo player still cannot be signed, I suggest that you send the files to Shaun and see if he can determine why.  Obviously for this league it does not matter, but whatever the problem is it might happen again in another league where it does matter.
Deltadog
User avatar
XCom
Posts: 193
Joined: Tue Jun 06, 2006 2:50 am

RE: 1.41 Multiplayer Test

Post by XCom »

Okay, I simmed one week of games and uploaded the new file to the server.
wlfcards
Posts: 61
Joined: Tue Jul 11, 2006 10:41 pm

RE: 1.41 Multiplayer Test

Post by wlfcards »

Downloaded fine.  William Lucas is now available.
legendsport2k
Posts: 45
Joined: Sat Feb 25, 2006 10:59 pm
Contact:

RE: 1.41 Multiplayer Test

Post by legendsport2k »

Sorry I didn't get involved in this test, but it's very nice to see that it appears that multiplayer is working now.
Check out the Legendsport Leagues - Remaking Baseball History including GGB Redux - the first Puresim historical online league
User avatar
XCom
Posts: 193
Joined: Tue Jun 06, 2006 2:50 am

RE: 1.41 Multiplayer Test

Post by XCom »

Looks like everything worked as planned! I'm very excited to have multiplayer back with all of the recent advances in place. Looking forward to the final release now.

Thanks to URett, Deltadog, and wlfcards for helping out with this test.

Just as an aside...

As many of you know I am currently doing testing in preparation for launching an online multiplayer league shortly. I already have a number of owners from my old BBPro league ready to play, but would be happy to have others join us as well. It will be a fictional league with a financial system (either internal or external) and the overall number of teams depends on the number of owners I can get. [;)] If you are interested in competing against other humans instead of the AI all the time, this is a great way to do it.

Either PM me here or e-mail me at commish@xibl.net if you would be interested.
ORIGINAL: wlfcards

Downloaded fine.  William Lucas is now available.
User avatar
Deltadog
Posts: 389
Joined: Mon Feb 27, 2006 4:05 pm

RE: 1.41 Multiplayer Test

Post by Deltadog »

Downloaded file with out a problem.  Made on roster change and uploaded apparently successful.
 
Unlike Wlfcards observation, when I tried to sign William Lucas, I got the same message as before.  As far as I can tell, other than this one issue, this test was a success.  It does not make sense that one of us can sign Lucas and the other cannot.  Suggest you send the file to Shaun to see what the explanation might be. 
Deltadog
Post Reply

Return to “PureSim Baseball”