Will CoI have a Ceasefire command????

Close Combat - Cross of Iron is based on Atomic Games award Winning Close Combat Series. Close Combat is a real time game were you take command of German or Soviet squads on the Eastern Front during World War II. This version is being developed by CSO Simtek and will include many new features and improvements.
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our_kid123uk
Posts: 10
Joined: Mon Nov 06, 2006 4:41 pm

Will CoI have a Ceasefire command????

Post by our_kid123uk »

Hello i still new to CC series but im playing CC V at the moment. Sometime i group or select multiple units and order to fire into an area and not at a target. How do i then get them to stop? as far as i have figured out i have to individually select them and order them to Ambush (which takes to long!!!!!) or to multiple select them and order to ambush which is worse as they ambush in the same direction and you have to then individually select unitis and change there ambush direction!!

Can you tell me if in CoI there will be a command to stop fire?????


Many Thanks :)
Beeblebrox
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Joined: Fri Oct 27, 2006 5:37 pm
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RE: Will CoI have a Ceasefire command????

Post by Beeblebrox »

Nope.  Just order your Teams to Defend or Ambush...
our_kid123uk
Posts: 10
Joined: Mon Nov 06, 2006 4:41 pm

RE: Will CoI have a Ceasefire command????

Post by our_kid123uk »

Sorry for the post - your right.... It works great now!!!!!
Frank McNally
Posts: 39
Joined: Fri Aug 29, 2003 5:04 am

RE: Will CoI have a Ceasefire command????

Post by Frank McNally »

Hehe I assumed this meant a return to the excellent cc2 feature of allowing battles to end by both sides cease firing, rather than one being forced to flee. 
 
 
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Stwa
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RE: Will CoI have a Ceasefire command????

Post by Stwa »

ORIGINAL: Beeblebrox

Nope.  Just order your Teams to Defend or Ambush...

Except sometimes, when I order a unit to Defend, they start SHOOTING.
Beeblebrox
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RE: Will CoI have a Ceasefire command????

Post by Beeblebrox »

Except sometimes, when I order a unit to Defend, they start SHOOTING.
Yup [:)].  To reduce that possibility, use 'Ambush', and you can tweak it a little more by placing the facing arc the opposite way, but don't put too much faith in that...[;)]  The AI behaviour model is geared towards how *regular* infantry teams will respond to their situation.
 
CoI has the 'Truce' feature just the same as CCIII.  The AI will decide when/if it will accept it.  The AI will also offer you the choice of truce as well if thier position is weakened sufficiently.  Again, just the same as in CC3.
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