ORIGINAL: CBoehm
Early build for France:
"incl. blitzbonus"
1939 (assuming no early Ge attack - otherwise Mil and Inf)
S/O Mech ...then Mil or a ATgun if one avail.
N/D Mil, Mech-d ...then more Mil or pilot and/or fighter depending on inf-gearing
I agree. With 5 BP per turn, in S/O only the MECH gets done, and in N/D 1 MECH DIV + MIL or GARR.
I would not produce more than 1 total gun (if any). They are long to come, expensive, and France already have a lot of them.
1940
J/F Gar, Inf ...then fighter if more bp avail.
With 7 BP available, I'll do same, except I'll do a pilot now, and a FTR next turn, so that they arrive at the same moment.
M/A Mil ...rest LL to CW
M/J Mil or inf, gar (Mil has the added benefit that these are removed in case of Vichy installation, so they, and RES, dont contribute to the Vichy garrison) ...Normally I would try to LL 5 bp or so to CW and build with the rest ...
J/A (assuming France is close to collapse) LL 5-8 bp to CW ...build Mil for rest.
I disagree with any lend lease to CW. First, there will not be any CP for the job, and as France I have something else to do with my time that move all my CP to make the link. Next, I prefer to defend more strongly, and built until the end. You never know how many blunders the Germans will experience, and if you've got no reinforcements, you're making his errors and bad rolls forgaved.
M/A : MIL + INF + FTR2, or MIL + PIL + FTR2
M/J : Same.
GARR can be swapped with MIL if MIL are not available.
"Excl. Blitz bonus"
S/O 39: HQ ...then MIL and pilots
N/D+: Inf, Mil, Fighters ...guns ...ART mostly usefull if NOT playing with fractional odds.
I agree, except that I would not produce more than 1 total gun. They are long to come, expensive, and France already have a lot of them. I'd prefer to build MIL / GARR / INF, and FTRs (with pilots).
Free France
try to build 1-3 good INF...then Fighters & pilots. If playing with Amphrule then try to either build or breakdown to inf-d and mtn-d for invasion purposes, since this is a real addition to CWs invasion capability in 41-42.
Excellent point about French DIV.
In addition of what you said, I love to build the 5-strength Tactical bombers of 1942 & 1943 (LeO 455 & Amiot 355) for FF. I'd only build 1-2 FTR before going for those LND, and then I'd build more FTRs if I get more BP.
Also an HQ is necessary, to reorg the French force, and give supply. This HQ being DeGaulle is not necessary, but if the BP can be gathered, this HQ represent a good deal because it is a decent ARM unit, and a good HQ, better than most of the others.
Later on (42+) trying to lay down a FF TRN or Amph can be a good idea too. If 3 factor HQI is available this can be a good investment too since it allows the FF to do a airimpulse and reorg AC. De Gaulle is IMO only really worth the cost if NOT playing with allied combat friction.
I disagree with FF TRS / AMPH. The Wallies will have plenty of them, and it is unecessary from my point of view to have a FF one. Having 1 is 1 less than necessary to conduct an Invasion, and buildng 2 is far too expensive. I'd prefer to build either land units, 2-3 as you said plus 1 HQ, that will all have an impulse after impulse use, and the most air units I can. Those 5-strength LND plus any number of FF FTRS will come really handy and very usefull for the Wallies.
Quite often it pays to LL a few bps from CW to France in N/D 39 and J/F 40 ...then LL back to CW the following turns - this has often nedded me a transfer of 10-15 bps to CW before France is conquered/Vichy-installed ...
I don't like lending the French BP to CW, and neither do I like the reverse. Both need to build at full possible production, all the time. The CW needs to lay down its AMPH from turn one (unless a France first happens), to have offensive capability soon in 1941 against Italy, or anywhere else, so lending CW BP is not an option for me.