Missing reinforcements Fredericsburg July

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carnifex
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Missing reinforcements Fredericsburg July

Post by carnifex »

Playing the July scenario the USA attacks CSA in Fredericsburg.

During detailed battle CSA requests reinforcements. Both reinforcement groups contain 4 brigades each, and I receive the message that all 4 brigades arrive on the field - however only 2 brigades are actually available because there is only one reinforcement hex and 2 of the brigades don't actually arrive because there is a previous unit blocking that space (because I can't move the reinforcing brigade right away).

This happens with both reinforcing groups and is repeatable.
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Hard Sarge
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RE: Missing reinforcements Fredericsburg July

Post by Hard Sarge »

no, that is not what is happening, there is a chance that not all of the reinfrocements will show up, if you get more troops to come in, they will form up in different hexes

you can call in a Army, and still only get a few Bdes to show up, depends on the roll and if the other units were moving and what nots


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RE: Missing reinforcements Fredericsburg July

Post by carnifex »

i think you misunderstood - i receive messages that all brigades have arrived

every turn i get 'so and so brigade has arrived as a reinforcement' but half of them dont show

what makes me think its a reinforcement hex problem is that the first brigade announced always arrives

then the second is announced but it doesnt arrive (the first one hasnt moved yet)

then the third one arrives after i move the first one off and then the fourth doesnt show


i then summon the other group, and the exact same thing happens with that one - has four brigades, all are announced but only the 1st and 3rd show up

it also doesnt seem like a random chance because i restarted the july scenario several times and every single time this happens the exact same way
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RE: Missing reinforcements Fredericsburg July

Post by Hard Sarge »

ORIGINAL: carnifex

i think you misunderstood - i receive messages that all brigades have arrived

No Sir, I understand what you are saying, and yes,I get the messages too, it is going though the unit list, the units just do not get there (at least this is how it was explained to me)


every turn i get 'so and so brigade has arrived as a reinforcement' but half of them dont show

what makes me think its a reinforcement hex problem is that the first brigade announced always arrives

most times, if you call for a big unit, you may not get the first unit to show up until about the 3rd message shows it


then the second is announced but it doesnt arrive (the first one hasnt moved yet)

then the third one arrives after i move the first one off and then the fourth doesnt show


i then summon the other group, and the exact same thing happens with that one - has four brigades, all are announced but only the 1st and 3rd show up

it also doesnt seem like a random chance because i restarted the july scenario several times and every single time this happens the exact same way

it is suppost to be based on what the other unit was doing, a unit that has not moved should have a better chance of more troops showing up, and then there is the telegraph thing, to help
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RE: Missing reinforcements Fredericsburg July

Post by carnifex »

first of all please understand that im not trying to be argumentative - it just seems to me inconceivable that i would get a pop-up that says "Reinforcements arrive: CSA 37th Infantry (Arriving by Railroad)" and then not have the 37th show up and that is working as designed

i played lots of CoG where I would only get a portion of the requested force and i was fine with that because no pop-up would lie to me - i would be told what arrived and it always came




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RE: Missing reinforcements Fredericsburg July

Post by Hard Sarge »

Roger and I understand, I was a beta tester on CoG too (late)

when I asked about this, that is what I was told, it was working the way it was meant to

in alot of my games, I may get up to 3 sets of pop ups before the first unit does show up

it does look like a Div has a better chance of getting most of the troops to the battle, a Corps less and a Army even less

I have gotten 4 Bdes out of a Army, to show up

also, looks like how much the unit has moved before the call for help comes, also bears on how many can show up

we can always ask, but it was something I have asked and talked about


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Malagant
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RE: Missing reinforcements Fredericsburg July

Post by Malagant »

I've also faced this problem many times, and while it might be "working as intended" it most certainly is not described in the game as it is working.

If I get a pop up that says "Reinforcements arrive: Berdan's Sharpshooters (Arriving by Railroad)", then I would expect to find that brigade on the map somewhere.

I also came to the same conclusion as Carnifex...i.e. that the previously arrived reinforcing brigade was in the way of the newly arrived brigade...because all my brigades are arriving in the same hex, and they arrive every other turn.

I get the pop-up message telling me a brigade has arrived in Turn 1. That brigade is there, but I can not move it. Turn 2 I get a new pop-up message telling me a different brigade has arrived, but it is not on the map. I'm able to move the brigade that arrived on Turn 1 in Turn 2, so on Turn 3 I got a pop-up message telling me a thrid brigade has arrived, and it is on the map in the hex that the reinforcing brigade had been in on Turn 1.

I think it's noteworthy that I do not get pop-ups for every brigade called from the reinforcing container (e.g. if I call reinforcements from an army with 12 brigades, I seem to get 8-10 pop-ups, but only half of those pop-ups are actually brigades that appear on the battle map.)

If a brigade is not going to be available as a reinforcement, then why am I getting a pop-up telling me that it has arrived? Shouldn't I get a pop-up telling me that it will NOT arrive? Why don't I get pop-ups for all the brigades that were called as reinforcements?
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RE: Missing reinforcements Fredericsburg July

Post by ericbabe »

Hmmm, the popup messages are only called if the routine "CHexWar::BatEnterMap()" succeeds, and that routine only is supposed to succeed if the reinforcing brigade actually enters the map.  Messages should only happen when reinforcements arrive.  I don't think there's a problem associated with a unit blocking the reinforcement hex, since the entrance routine is supposed to look around nearby to find an open hex (it's the same routine that normal units use to enter a battle).  I'll step through the code and see if I can figure out what's wrong.  Thanks.
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RE: Missing reinforcements Fredericsburg July

Post by TheHellPatrol »

In my limited experience the units indeed had shown up but not with enough movement points to put them "in the cycle". In other words, a turn or two later i was scrolled to them and able to move them...it could be they're there but you have to look for them...just my 2 cents.
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RE: Missing reinforcements Fredericsburg July

Post by Hard Sarge »

all I can say, is that this is the answer I was given, when I bought this up during testing

maybe the questions were misunderstood

if it is a bug we will work on it

but as Eric says, the first unit should not be the trouble, as you can get a whole line of reinforcements to show up (only seen them with a hex between them)
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RE: Missing reinforcements Fredericsburg July

Post by Malagant »

I became very conscious of this problem after starting a new game last night.

My forces being attacked were some that I'd not given many upgrades or weapons to, and was thrilled to see Berdan's Sharpshooters show up as reinforcements (at least, the Pop-up told me they'd arrived).

I went on to fight for over 2 days (I couldn't quite hold them back for the whole three days! :( ) but the Sharpshooters were never on the map for me to control.


After that I began watching more closely, and it is very clear that not all of the reinforcement pop-ups actually equal troops on the battlefield.
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Malagant
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RE: Missing reinforcements Fredericsburg July

Post by Malagant »

I have a .sve available if anyone would like it.

It's turn one of a battle where consistently the second reinforcement that pops-up never actually arrives on the battlefield.

I have not completed this battle, as I was frustrated with my invisible imaginary reinforcements ;)

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RE: Missing reinforcements Fredericsburg July

Post by carnifex »

if you need to recreate it start the july scenario as the csa - happens every time first battle (fredericsburg)
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RE: Missing reinforcements Fredericsburg July

Post by Malagant »

I completed this battle. Went the full 3 days. The 'invisible reinforcements' never became visible.

ORIGINAL: Malagant

I have a .sve available if anyone would like it.

It's turn one of a battle where consistently the second reinforcement that pops-up never actually arrives on the battlefield.

I have not completed this battle, as I was frustrated with my invisible imaginary reinforcements ;)

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RE: Missing reinforcements Fredericsburg July

Post by ericbabe »

It is true that units don't get to move on the turn in which they are announced.  They enter the map, but don't move that turn.

Malagant, please zip and send the save files to me (ericbabe@west-civ.com) with the sbuject "missing reinforcements" or some such.


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RE: Missing reinforcements Fredericsburg July

Post by Malagant »

I emailed the .zip at about noon eastern time today. I'd like to confirm that you got the file, if not I'll try another email address.
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