Sub/seaplane transport

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Ron Saueracker
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RE: Sub/seaplane transport

Post by Ron Saueracker »

FYI, I have not been able to load supply on subs since beta. Personally the amount of supply capable of being lifted by subs should not even equate to a single supply factor. Think about it...
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rtrapasso
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RE: Sub/seaplane transport

Post by rtrapasso »

ORIGINAL: Ron Saueracker

FYI, I have not been able to load supply on subs since beta. Personally the amount of supply capable of being lifted by subs should not even equate to a single supply factor. Think about it...


Not sure what you are driving at here... [&:]

Both Allied and IJN used subs to support cut off units during the war - the Allies promoting (and apparently expanding) Phillipino resistance units after Japanese occupation. While not the MAJOR source of supply for the theater, it was important.

What bothers me is that it is apparently available to some players (but not others) due to this glitch. i guess you are one of the "others" to whom it is not available. [;)]
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DuckofTindalos
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RE: Sub/seaplane transport

Post by DuckofTindalos »

Personally, I think it's a matter of game scale. Similar to the way I feel about sub commandoes; it's below the scope (so to speak) of WitP...
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rtrapasso
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RE: Sub/seaplane transport

Post by rtrapasso »

ORIGINAL: Terminus

Personally, I think it's a matter of game scale. Similar to the way I feel about sub commandoes; it's below the scope (so to speak) of WitP...


An interesting comment considering you just spent time considering how much armor to put on a ship that probably won't get into the game... [:'(]

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DuckofTindalos
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RE: Sub/seaplane transport

Post by DuckofTindalos »

That has nothing to do with anything, and I deny making any such comment at any time and any venue. Besides, it's in MY WitP now...[:'(]
We are all dreams of the Giant Space Butterfly.
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rtrapasso
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RE: Sub/seaplane transport

Post by rtrapasso »

ORIGINAL: Terminus

That has nothing to do with anything, and I deny making any such comment at any time and any venue. Besides, it's in MY WitP now...[:'(]

[:D] [:D]

Glad you "clarified" that... [:'(]
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DuckofTindalos
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RE: Sub/seaplane transport

Post by DuckofTindalos »

Well, I am in the business of "clarifying"...[;)]
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qgaliana
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RE: Sub/seaplane transport

Post by qgaliana »

ORIGINAL: Ron Saueracker

FYI, I have not been able to load supply on subs since beta. Personally the amount of supply capable of being lifted by subs should not even equate to a single supply factor. Think about it...

I suspect these subs hold more than you'd think if they are dedicated to a supply run. They spend a fairly long time at sea and if its a short hop they can probably unload a fair bit from the boat's stores, on top of any dedicated cargo space at destination (maybe I can look this up somewhere). What makes me nervous is it just suddenly stopped working.
Ian R
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RE: Sub/seaplane transport

Post by Ian R »

So, has it started working again yet, presuming a few reboots since then and maybe a software tidy-up?
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qgaliana
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RE: Sub/seaplane transport

Post by qgaliana »

ORIGINAL: Ian R

So, has it started working again yet, presuming a few reboots since then and maybe a software tidy-up?

No not precisely. I've had one sub transport load supplies in the last 5 months or so of combat. I could launch an exhaustive experiment to check for circumstances that clear this. Or I could (and do) just play.
Ian R
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RE: Sub/seaplane transport

Post by Ian R »

ORIGINAL: qgaliana

ORIGINAL: Ian R

So, has it started working again yet, presuming a few reboots since then and maybe a software tidy-up?

No not precisely. I've had one sub transport load supplies in the last 5 months or so of combat. I could launch an exhaustive experiment to check for circumstances that clear this. Or I could (and do) just play.


Well at least you know that it is capable of working. Short of launching the exhaustive experiment, was there anything noticeable about that sub or that transport?
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qgaliana
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RE: Sub/seaplane transport

Post by qgaliana »

Nothing noticeable. I just had played on for a while and it was the first time in a few game months I had tried to load supplies on a sub.

It might have been a new sub that never transported, or a new TF number, or a recycled TF number - no idea. There's a whole series of possibilities I could run through.

Game time is down lately so haven't pursued it. I'm hoping for some enlightenment from one of the devs based on the saves - maybe they can narrow it down for me - hint hint guys?[&o]
Ian R
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RE: Sub/seaplane transport

Post by Ian R »

I suppose you could set up every available TF slot as a transport Tf with an AK in it and load and unload them, and see what happens. A lot of work for possibly no result though.
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