How is the AI?

Frank Hunter's Campaigns on the Danube is an operational study of the campaigns along the Danube in 1805 and 1809. Campaigns on the Danube's system focuses on trying to present the player with the same sort of decisions placed on their historical counterparts; how to feed an army and move that army according to a plan, all the while trying to fight a campaign. There is also an option to allow players to play out the battles with miniatures and input the results.
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randell765
Posts: 213
Joined: Fri Mar 18, 2005 12:56 am

How is the AI?

Post by randell765 »

I may be buying this game today, i was wondero\ing how the AI is in this game, any answers would be appreciated.



thank you,
jason
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DEB
Posts: 691
Joined: Sat Jan 29, 2005 6:39 pm
Location: Bristol , England

RE: How is the AI?

Post by DEB »

It's Ok although it does some odd things sometimes.
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Rainbow7
Posts: 397
Joined: Tue Nov 04, 2003 12:40 am
Location: Ottawa

RE: How is the AI?

Post by Rainbow7 »

The AI is okay, though I never thought it was too strong.  But where the whole game shines is in the handling of fog of war.  At it's highest setting, you're not even sure where your own units are on any given date.  You have to send orders that might conflict with current deployments, and you have to send out supplies hoping they'll reach the right spot in time.
Troubles overcome are good to tell. -Yiddish saying
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