Need some help please

Frank Hunter's Campaigns on the Danube is an operational study of the campaigns along the Danube in 1805 and 1809. Campaigns on the Danube's system focuses on trying to present the player with the same sort of decisions placed on their historical counterparts; how to feed an army and move that army according to a plan, all the while trying to fight a campaign. There is also an option to allow players to play out the battles with miniatures and input the results.
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randell765
Posts: 213
Joined: Fri Mar 18, 2005 12:56 am

Need some help please

Post by randell765 »

We'll,

I got this game but need help please. It's fun but there are things I don't understand.

1)How come when I move an army sometimes it splits up in movement. Example, if an army has 4 corps, 3 will move and 1 will stay, why does that happen?

2) Is there a way to exit the game from the menu? Or while playing?

3) Is there any way to make the screen scroll more smoothly?

4) Why do units randomly leave my army after an attack and head towards other cities?

5)How do you take over another city? I have attacked and had all my troops in a city but it retains the enemys color, how do I turn the city to my colors?

Thank you for anyones help
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DEB
Posts: 691
Joined: Sat Jan 29, 2005 6:39 pm
Location: Bristol , England

RE: Need some help please

Post by DEB »

I'll try to answer your questions.

1) Different Corps will move at different speeds. A number of factors are involved. See rules 6.2.5, 6.2.6, 6.4, 7.2.5 & 8.1

2) From the menu, not sure. From the game use the Esc. key on your computer keyboard.

3) Using the arrow keys on the keyboard is the best. I find it easier to move long distances using the bottom right overview window; point & click.

4) They are withdrawing/retreating due to being Shatterered/Routed. Check rule 9.1 for how to minimise how far they move.

5) It should change to your control. If you check through the stack of units in the hex/town, you may find that there is still an enemy unit in it.
If you capture a town by moving through it rather than stopping it's possible is may not change sides, as an enemy unit moved through it after you - see 4.1.
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