ORIGINAL: wargameplayer
Anyway --That’s why I said—hey just look around at some other WWII games because they pretty much all have some kind of peace or exit rule for every major power. It’s not a really super controversial concept as it is to the moderators here...
I don't know that it is all that controversial, I just think that people have different preferences, particularly on AV versus slugfest to the death. And 2by3 has made their decisions long ago, which is fine.
2by3 will never actually incorporate such rules, the most that would happen is that something be supported for modders to implement.
BTW - it could be that slugfest to the death can never be modelled all that well in WAW. Think what it takes for approximate realism in a 10 year war. Population limits, economic issues, local politics, intra-Alliance politics could be very hard/impossible to model accurately enough to even feel real. In slugfest mode one player can conquer the entire world in the game, but that in itself is clearly unreasonable. Look how hard it is to get a national commitment just to stay in Iraq (USA). Or Vietnam (France, USA). Or Afganistan (USSR, USA). Or Algeria (France).
There are occupation costs that are simply not modelled in WAW.