RHS 5 & 6.758 comprehensive update uploaded/frozen/final?

Please post here for questions and discussion about scenario design and the game editor for WITP.

Moderators: wdolson, Don Bowen, mogami

Dili
Posts: 4742
Joined: Fri Sep 10, 2004 4:33 pm

RE: RHS 5.556 and 6.556 and EOS uploading

Post by Dili »

Updated 5554 with 5556 still says 5554 in scen list. LST problem replicated.
User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: RHS 5.556 and 6.556 and EOS uploading

Post by CobraAus »

Updated 5554 with 5556 still says 5554 in scen list. LST problem replicated.
I just checked the relevant files Dili and all scenarios are set to vx.556 - double check your download if you are still showing vx.554 in scenario list

cobra aus
Coral Sea Battle = My Birthday
Dili
Posts: 4742
Joined: Fri Sep 10, 2004 4:33 pm

RE: RHS 5.556 and 6.556 and EOS uploading

Post by Dili »

RHS v5.556 micro all except EOS.zip  this was the file, i dumped all them in SCEN overwriting existing files and in scenario selection still shows 5554. I also noticed that the others that came with that .zip file dont show up.  Since this is a microupdate i think that is because i didnt installed other scenarios than 050 (CVO).  
User avatar
Ol_Dog
Posts: 312
Joined: Sat Feb 22, 2003 11:50 pm
Location: Southern Illinois

RE: RHS 5.556 and 6.556 and EOS uploading

Post by Ol_Dog »

The update has wpa, wpc, wpg, wpl and wps for 50-54 dated 1/12 and 1/13/07. On scen selection screen it shows 5.554 for 50-54 and also in scenario detail header
Common Sense is an uncommon virtue.
If you think you have everything under control, you don't fully understand the situation.
User avatar
Bliztk
Posts: 777
Joined: Wed Apr 24, 2002 10:37 am
Location: Electronic City

RE: RHS 5.556 and 6.556 and EOS uploading

Post by Bliztk »

We are going to have a x.557 comprehensive soon. Next step should be x.60 hopefully.
Image
el cid again
Posts: 16983
Joined: Mon Oct 10, 2005 4:40 pm

RE: RHS 5.557 and 6.557 comprehensive uploading

Post by el cid again »

I had a request for a comprehensive update to insure data washing was in sync. So I have decided to share with all a version that corrects a number of eratta plus

a) Identifies Soviet Armored trains properly
b) Defines 80th Independent Infantry Brigade specifically (based on US Army data)
c) Adds 50th and 51st IMA Cavalry "regiments" (bn)
d) Adds 6th and 7th IMA Brigades (based on US Army data)
e) Modifies Soviet air unit names somewhat
f) Adds Soviet 201st Parachute Brigade
User avatar
keeferon01
Posts: 334
Joined: Fri Jun 17, 2005 10:50 pm
Location: North Carolina

RE: RHS 5.557 and 6.557 comprehensive uploading

Post by keeferon01 »

Im getting a problem with 6.557 So64 Bangkok and Saigon look like there out of bounds getting the red fuel thing.
el cid again
Posts: 16983
Joined: Mon Oct 10, 2005 4:40 pm

RE: RHS 5.558 and 6.558 comprehensive uploading

Post by el cid again »

We ARE getting data washing in CVO right now - re ships - and some of the eratta are being reported to me - so I am fixing it in everything else. We WILL get the other scenarios washed as well - it will be a matter of days. We are (really) completing this stage of RHS - and will more or less abandon Level 5 and Level 6 - unless problems need addressing - in favor of Level 7 work.

In addition to eratta re ships reported to me I have found some on my own - mainly working on EOS - mainly related to land units. Both types of eratta are folded in to x.558

I have added some Allied air units and modified some Allied plane types to be multiple in nature. Thus we are issuing a flight of Boeing 314 Clippers to the USAAF - early - when it matters - and turning the Empire Flying Boat slot into a dual slot. I have converted the Lockheed 212 into a more generic slot representing many smaller than C-47 dual engine transports - retaining the 212 data - and put no less than 6 names in the type designation! :

C-32 / C-33 / C-35 / C-36 / C-37 and C-40. [If I had room I would also include C-39]
EDIT: This is now C-32/36/39 and 30 plus symbol BT-32. I removed planes not serving in numbers.

I moved up the appearence of some US C-47 units to be this smaller type - they now upgrade to C-47s. These were in fact a motly collection of impressed civil and siezed/intercepted military aircraft - the fact the art is wrong is to some extent right! [We retain the Dutch art] I also converted a slot of the ROC 14th Squadron (a transport flight) into a baby squadron of 6 of these at Hong Kong (5 were destroyed and the 6th impressed by Japan IRL - but what if they flew OUT of Hong Kong?) There are now 11 aircraft of 3 types in Hong Kong!

I also added the 7th British Armored Brigade, the Soviet 13th Guards Naval Infantry Brigade - and renamed the Soviet 201st Airborne as 202nd - moving it up to appear at game start.

I have done some technical stuff "below the hood" that will be invisible to most - even with editors. And I have some inquiries out to learn why some fields have peculiar values. [Soviet army HQ are all rated as "amphibious" for example. Is this an error - made by copying - or deliberate? And either way - is it correct - or wrong - in terms of code effects? Stuff like that.]

Re EOS I am working on "programming" the AI to run the first stage of the war properly. I have changed the command areas in a way that permits fewer places to be "too far" from HQ - and it is working very well. In a AI vs AI test - a year in - EVERY carrier and battleship lost is Allied! [Fear not - the humans won't find it hard to beat. The AI is not bright - makes you run obsolete planes when you could upgrade - stuff like that. A modder who takes the FIRST possible upgrade then gets NO later upgrades for a unit - you get to pick one and only one per unit. But a PLAYER can upgrade every unit several times - if it is possible to do at all. This is the main thing in EOS - better management of the same number of aircraft and air units - and now associated HQ and support base units.]
User avatar
TulliusDetritus
Posts: 5581
Joined: Thu Apr 01, 2004 1:49 am
Location: The Zone™

RE: RHS 5.558 and 6.558 comprehensive uploading

Post by TulliusDetritus »

CVO 6.557

Problem with CA Pensacola.

In her TF screen (the one near Canton Island) you can read "none" instead of CA [etc.]. The endurance is = 0

And if you click on it ["none"] = CTD
"Hitler is a horrible sexual degenerate, a dangerous fool" - Mussolini, circa 1934
User avatar
Bliztk
Posts: 777
Joined: Wed Apr 24, 2002 10:37 am
Location: Electronic City

RE: RHS 5.558 and 6.558 comprehensive uploading

Post by Bliztk »

It has an invalid class due to editor corruption, if you open the editor and put class = 190 into ship nº 3210, it will work.

Salt Lake City Ship 3211 has the same problem
Image
el cid again
Posts: 16983
Joined: Mon Oct 10, 2005 4:40 pm

RE: RHS 5.558 and 6.558 comprehensive uploading

Post by el cid again »

Got it. See x.559

Also I found the USAF Boeing 314 Flight was armed - it should not be.

I created a USN/Pan Am Boeing 314 Flight as well.

I found I needed to add planes to the Empire/Boeing 314 pool - and more so to the former Lockheed 212
now C- everything pool - so units operate properly.

I determined few CW-21s remained operational in ROCAF - so I took the one separate fighter flight and issued it to that unit - and added 3 more planes to the pool. They are either Chinese made spares - if any survive - or the 3 planes that tried to transfer from DEI.

Looking for other erratta reports - then will issue x.559.
el cid again
Posts: 16983
Joined: Mon Oct 10, 2005 4:40 pm

RE: RHS x.558, x.559 status & x.60 plan

Post by el cid again »

Cobra seems to not have picked up x.558 comprehensive - and I have eratta to issue a micro x.559

so perhaps he can combine them and create a x.559 comprehensive on the site?

People getting files direct from me need to overlay x.559 on x.558. But if 558 does not appear on the site -
it is because 559 is comprehensive.

This is mainly eratta - Pensacola class CAs lost their ID - the new Allied transports needed bigger pools (the former Empire Flying Boat and Lockheed 212 now made into composite slots) - and I added a USN/PanAm Boeing 314 Flight
at San Francisco. Also a single flight of CW-21s in ROCAF replaces a different fighter.
User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: RHS x.558, x.559 status & x.60 plan

Post by CobraAus »

cobra is having serious download speed problems due to extreme heat (it was bloody 32c at midnight- unheard of this is going to go on for next 5 days) and power outages caused by major bush fires
ok vx.559 now coming in will combine v558 and v559 into 1 pakage

cobra
Coral Sea Battle = My Birthday
el cid again
Posts: 16983
Joined: Mon Oct 10, 2005 4:40 pm

RE: RHS x.60 series - in review

Post by el cid again »

The first files (ship class and ships) are returned. While these were for CVO level 6, most errors apply to all scenarios - and I generally apply all fixes at the same time. Leaders will be returned tomorrow. I will review and post x.60 tomorrow - probably with all three updates. The summary report says the big error is turret facing on Allied battleships. This may be an editor issue - to insure everything was "right" on major ships - I used the "update" button in the new Matrix editor - and it worked - except it failed to set - and invalidated where right - the turret field - 100% of the time apparently! So look for this to be corrected in x.60. Also for 386th Bomber Squadron to convert from A-36s to B-32s. EDIT: And now we have a corrected leader file for all scenarios - or All at Level 6 anyway) - needing review. But I must go to work.

I will also address any erratta I find or are reported on the forum.

There will be a x.61 and so one - as other files are reviewed - until none are left.

Some time during this process I will start releasing EOS - at the same level - as it is staying updated - as is Level 7.
I just need to make certain things WORK!

This process will take less than a week. My best bet is we will complete all RHS Level 5 and 6 scenario updates on or before Tuesday. Most likely before. One reason I am opening discussions about things like Allied planes is it won't be so easy to do later. And these are proving fruitful - we have added a number of capabilities already - and found some errors. [RHS is running with 2 or 3 times as many planes as slots - due to peculiar ways we can run them with different loadouts.]

I am thinking about - and occasionally doing things in - Level 7. I think we may get it this month. The real issue is the pwhex file. And I would accept volunteers! We have 20 or 30 thousand fields to change!
Dili
Posts: 4742
Joined: Fri Sep 10, 2004 4:33 pm

RE: RHS x.60 series - in review

Post by Dili »

5.559 CVO; Turn 1  LST trouble replicated.
el cid again
Posts: 16983
Joined: Mon Oct 10, 2005 4:40 pm

RE: RHS x.60 series - in review

Post by el cid again »

I was able to see the reports in a test.

Try Level 6 - do you see it there in CVO?

What is the status of these units AFTER the turn?

The LSTs are not even in the game - so how can they be in the reports? [They show up as reinforcements later]

This is a tough one. We need to put a box around it. Is it just in one scenario? Is it just in one level? Once we know that sort of thing I may be able to fix using a different file.

Nothing wrong in the editor stuff we can see - as you said.

Sid
Dili
Posts: 4742
Joined: Fri Sep 10, 2004 4:33 pm

RE: RHS x.60 series - in review

Post by Dili »

Okay, i will check that.  

Edit: Units seem to be okay with all planes damaged like it should.

V6.559 replicates the error too.
el cid again
Posts: 16983
Joined: Mon Oct 10, 2005 4:40 pm

RE: RHS x.60 series - in review

Post by el cid again »

Explain the errors you see in detail.

Also test RAO to see if it has them? RAO is identical except for one file - easy to fix CVO if it works.

User avatar
Jo van der Pluym
Posts: 985
Joined: Sat Oct 28, 2000 8:00 am
Location: Heerlen, Netherlands

RE: RHS x.60 series - in review

Post by Jo van der Pluym »

I have find a small error.

The Soviet 13 Naval Brigade has Indian Nationality
Greetings from the Netherlands

Jo van der Pluym
CrazyDutch

It's better to be a Fool on this Crazy World
el cid again
Posts: 16983
Joined: Mon Oct 10, 2005 4:40 pm

RE: RHS x.60 series - in review

Post by el cid again »

I have been able to verify there were 4 ship sunk date errors (all scenarios)
and 11 ship class errors (should be a later class) in 2 scenarios (only 9 in the other scenarios).
Most reported ship errors were already fixed.

I have a CVO leader file and I will get a BBO leader file tomorrow. the next release should be pretty good for leaders in all scenarios - I can rename because only one file is used.

Post Reply

Return to “Scenario Design”