Some wonderful improvement in Version 3.2 8)

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moi
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Joined: Thu Feb 01, 2001 10:00 am
Location: Russia, Novosibirsk
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Some wonderful improvement in Version 3.2 8)

Post by moi »

Hello!

Do you know that AI can execute airborne operations in WIR 3.2?

I dont believe it, but it is really! Now in 1942 campaign (I play Soviet) 3 korps of Germany Landing in Rzhev, Tula and about Moskow behind my defensive positions. Germany can drop 20 tanks on parashute 8).

I can send two files (one - before click combat, second - immediately after end of combat session).
I can't believe that this behavior of AI is possible 8)

Sorry for my terribel English.

Regards,
moi
RickyB
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Joined: Wed Jul 26, 2000 8:00 am
Location: Denver, CO USA

Post by RickyB »

Hello Moi,

This is a known problem, but Arnaud hasn't found the cause yet. It normally happens when the weather changes to mud, I think, but there could be other situations where it does so. It also seems to only do the move into ungarrisoned cities normally. Anyway, it is a problem buried in the AI code, which is tough for Arnaud to dig into. Sorry there is no solution to it yet.
Rick Bancroft
Semper Fi


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moonfog
Posts: 70
Joined: Sat Jul 21, 2001 8:00 am
Location: Switzerland

Post by moonfog »

Originally posted by RickyB

Sorry there is no solution to it yet.
There is a solution...don't play against the AI:D

Ray
Jap Lance
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Post by Jap Lance »

Originally posted by RickyB
It also seems to only do the move into ungarrisoned cities normally.
You wouldn't expect a decent commander to make an airborne assault against a heavily defended area. Only Montgomery do that...:eek:
moi
Posts: 41
Joined: Thu Feb 01, 2001 10:00 am
Location: Russia, Novosibirsk
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Post by moi »

Originally posted by RickyB
Hello Moi,

This is a known problem, but Arnaud hasn't found the cause yet. It normally happens when the weather changes to mud, I think, but there could be other situations where it does so. It also seems to only do the move into ungarrisoned cities normally.


No, AI can transfer unit not only city. In current game he does it 4 times and only 2 - to the city.

Anyway, it is a problem buried in the AI code, which is tough for Arnaud to dig into. Sorry there is no solution to it yet.
What way exist for give code for me? I don't transfer it somebody, I don't reuse it, but I very interesting in detail understanding of rules of my lovely game for last two years.

Regards,
moi
moi
Posts: 41
Joined: Thu Feb 01, 2001 10:00 am
Location: Russia, Novosibirsk
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Post by moi »

Originally posted by moonfog


There is a solution...don't play against the AI:D

Ray
Sorry but I haven't enough time for giving one turn on one day (and anything order). In some days I can't play for a weeks

Regards,
moi
Ed Cogburn
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Location: Greeneville, Tennessee - GO VOLS!
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Post by Ed Cogburn »

Originally posted by moi

What way exist for give code for me? I don't transfer it somebody, I don't reuse it, but I very interesting in detail understanding of rules of my lovely game for last two years.


Unfortunately, that can't happen.
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