H2H force differentials.

Close Combat - Cross of Iron is based on Atomic Games award Winning Close Combat Series. Close Combat is a real time game were you take command of German or Soviet squads on the Eastern Front during World War II. This version is being developed by CSO Simtek and will include many new features and improvements.
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z1812
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Joined: Wed Sep 01, 2004 12:45 pm

H2H force differentials.

Post by z1812 »

Hi All,

I remember when creating and playing CC3 scenarios years ago there was a difference in force points intended to balance H2H play. I think I remember the rule of thumb to be roughly 10% more to favour Russians in 1940 and decreasing 2% each year thereafter until evenly matched in 45.

Remember this is a rough calculation and may be altered depending upon the terrain and type of attack.

Anyone have any recollection or thoughts.

Regards John
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