Working on Patch IV

From the creators of Crown of Glory come an epic tale of North Vs. South. By combining area movement on the grand scale with optional hex based tactical battles when they occur, Forge of Freedom provides something for every strategy gamer. Control economic development, political development with governers and foreign nations, and use your military to win the bloodiest war in US history.

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Hard Sarge
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RE: Working on Patch IV

Post by Hard Sarge »

Well, the Strat AI seems to be working a bit better, it is combineing it's attacks

most of the ANV is trying to march on Pittsburg

the Union Army that has been stuck in Cleveland has moved down and attacked Wheeling, while the AOP has moved on Fredericksburg

the Div from NO has joined up with the AOW and AOI, which I just drove out of Tenn last turn

I just got the hasty Ent skill, I think that may be the only thing to save me in Fredericksburg (poor troops, poor weapons and am out numbered two to one) I got a decent set up but the AI does not just charge any more, so it is not that good with out the weapons to back it up



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RE: Working on Patch IV

Post by Hard Sarge »

a good battle, the Union put up a nasty fight for the angle, but Stonewall and Irish were able to hold there postions, though out the fire and charges (with out the hasty I gained that turn, I would of broke) some timely sorties by my Cav to hit the troops trying to move in, and then the sortie by Leadbetters div, saved the day, just as the two Bdes were about to give up

the terrain of woods and Heights payed off, as parts of the Union forces were always blocked or hampered by the trees or lakes or Rivers

not a great battle on the Unions side, but it did a decent job, once the first assult was beaten off, the Union decided to hold off


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RE: Working on Patch IV

Post by Hard Sarge »

the battle for Wheeling, looked worse then it was, I knew going in, that the AOK had taken some heavy hits from the ANV the last few months, so was not expecting it to be too stable

I was shocked to see the two Arty Batties show up, but in the end, I Was happy to see them, as now one of them is mine

over all two nice battles, but, I got a Musket and a Minnie and 15 Exp points out of them !!!!

the Gov of Tenn has supported Musters, so I have been able to fill in the Western Divs and even got a little bit of a reserve built up

Odd, I need to get the Texas Walker Div into more action, it is the best armmed Div I have
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RE: Working on Patch IV

Post by General Quarters »

ORIGINAL: Hard Sarge


the Attack on NO was odd, just when it looked like I would not be able to reinforce it in time, the Union broke off and started to march north (which the Union had just started to put alot of pressure into Tenn, so I am guessing it was running out of supplies and wanted some help)


Why would it be running out of supplies? Does it just draw them from the sea?
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RE: Working on Patch IV

Post by Hard Sarge »

Sea Supply is not good

if you do a Sea Landing, it has to be quick
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RE: Working on Patch IV

Post by christof139 »

Sea Supply is not good

if you do a Sea Landing, it has to be quick

didn't the yankess have fishin' poles and nets!??! I know they shot and ate Alligators in Louisiana, and Gen'l. Pickett had his shad-bake, so what the heck is the matter with those yankees coming without their fishin' poles nd nets!??! [&:]

i just don't know anynore.[&:]

Chris [>:][>:][>:][>:]
'What is more amazing, is that amongst all those approaching enemies there is not one named Gisgo.' Hannibal Barcid (or Barca) to Gisgo, a Greek staff officer, Cannae.
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chris0827
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RE: Working on Patch IV

Post by chris0827 »

Sea supply was the most reliable form of supply the north had. There were no Forrests or Morgans at sea. The majority of Grant's supplies during the Petersburg campaign came by sea as did Sherman's supplies in the Carolinas.
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RE: Working on Patch IV

Post by Dasara II »

Nice screen shots, Sarge, thanks again.

Any chance we can see the 'Military' Listing with just Groups select, to get and an idea of your overall troop numbers.

Also, wondering how the new 'camp' system is effecting your reinforcements? Does a more populace city with a camp produce more reinforcements?

P.S. Are my eyes correct in seeing that the 'Rejects' have been promoted to 'Leadbetters' [:'(]
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RE: Working on Patch IV

Post by christof139 »

Yup, it was usually but not always good. I think I impled that in my 'fishin' pole and net' etc. mildly cynical and sarcastic yet humorous metaphor/analogy type of dealie.

There were at times serious problems with supply at sea and from the North by sea. especially along the Gulf Coast, as that was a good distance to transport supplies to, and the Dry Tortugas and other bases couldn't hold enough supplies and then there were the storms and hurricanes that wreaked havoc.

Chris
'What is more amazing, is that amongst all those approaching enemies there is not one named Gisgo.' Hannibal Barcid (or Barca) to Gisgo, a Greek staff officer, Cannae.
That's the CSS North Carolina BB-55
Boris Badanov, looking for Natasha Goodenov
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RE: Working on Patch IV

Post by General Quarters »

ORIGINAL: Hard Sarge

Sea Supply is not good

if you do a Sea Landing, it has to be quick

I didn't realize that. I thought the sea could supply something the size of McClellan's army forever.

Does supply get better after you capture a city?
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RE: Working on Patch IV

Post by Hard Sarge »

ORIGINAL: Dasara II

Nice screen shots, Sarge, thanks again.

Any chance we can see the 'Military' Listing with just Groups select, to get and an idea of your overall troop numbers.

Also, wondering how the new 'camp' system is effecting your reinforcements? Does a more populace city with a camp produce more reinforcements?

P.S. Are my eyes correct in seeing that the 'Rejects' have been promoted to 'Leadbetters' [:'(]

not the best pic but it shows most of the units

No, Leadbetter is in Hills Corps and they are defending Fredericksburg

the Corps of Rejects is with the Army of Lee and are in Pittsburg (or are trying to get there)



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RE: Working on Patch IV

Post by Hard Sarge »

okay from what I understand, I would say, once you get a City, then yes, your supply inproves, but it would only suppy troops in the city, as sea landings, do not take the land around the city


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RE: Working on Patch IV

Post by Hard Sarge »

and here is the AOL in early May

they have rounded into a pretty good fighting force, and I got some money from my runners last turn, so now I have some better weapons

I really need a Union City or two, I think the Union is going to try and break my Seige of Lexington, but Pittsburg or Cleveland, may give me the Factories I need to be able to do anything

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RE: Working on Patch IV

Post by Hard Sarge »

ahhh, what a pretty prize, Pittsburg looks to be just the kind of city I am looking for

(my numbers may look good on the side, but I just cut back heavy of some Diplo payouts, and changed a number of my money cities to labor, so this is the first turn that the changes will be in effect)



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ABridgeTooFar
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RE: Working on Patch IV

Post by ABridgeTooFar »

Pittsburgh is insane.  Look at all the resources that city is producing!  
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RE: Working on Patch IV

Post by Hard Sarge »

LOL

Pittsburg is a dog (not talking from I from Cleveland:) you should see some of the other Union Cities, NY, Philly, Boston

now those are unreal


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Dasara II
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RE: Working on Patch IV

Post by Dasara II »

I can see from looking at Pittsburgh that the new economic model is going to make a big difference after the new patch/upgrade. I can see the North over whelming the South in a war of attrition more often now.

Is there a chance to see how Richmond (if you still control it) looks in this version your using Sarge?

Thanks again for your input and screen shots [&o]
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RE: Working on Patch IV

Post by Hard Sarge »

okay, from the setting I got Rich Ecc on, and also extra Pop

I know I built a Training Ground here, but do not think I had money to build anything else

(which you can see why I want Pittsburg so badly)

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RE: Working on Patch IV

Post by gunnergoz »

I really like the new interface with all that information neatly laid out now.  The patch will be well worth while!  Excellent![:D]
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RE: Working on Patch IV

Post by christof139 »

Nice info. screens!! even I can read them with my 4-year, or is it 5-year old bifocals!!!

Also, my 24,000 CSA Indians took Topeka after a terrible siege, in which most of the Indians were wasted. They even had an 8-inch Siege Howitzer with them, had some attached unit Arty., and engineer Attributes, and had to be reinforced with some of Bragg's troops and some 'cruits from Memphis, but Topeka fell. There were almost 9,000 yankee Jayhawkers in Topeka, probably ked by Jim Lane himself!!! [X(]

Shortly after this, the CSA won the war!!! Difficulty level was Major.

Now I am playing the Union at Lite Colonel difficulty level. More troops and economics and cities to handle, that's for sure. I have lost most battles so far, but am building my economics and rearming and reinforceing by troopies at a prodigious rate. i have impressed myself yet again. [8|]

Avant!!! Serez les ranges!!! Vorwarts!!! Advance to the Rear, F-Troop!!! (that's where all the goodies are, in those nice and comfortable wagons) [8D]

Chris
'What is more amazing, is that amongst all those approaching enemies there is not one named Gisgo.' Hannibal Barcid (or Barca) to Gisgo, a Greek staff officer, Cannae.
That's the CSS North Carolina BB-55
Boris Badanov, looking for Natasha Goodenov
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