Siege Artillery

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NA97
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Siege Artillery

Post by NA97 »

While besieging a particularly well-defended city, all of my regular brigades were wiped out, leaving only the siege artillery. Apparently, they could not be damaged by the defenders. On the next turn, I continued the siege on 'encircle' and, on subsequent turns, quickly reduced the city and captured it. Is this the way it is supposed to work? I don't know what the defenders had -- maybe my siege guns were out of their range?
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christof139
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RE: Siege Artillery

Post by christof139 »

While besieging a particularly well-defended city, all of my regular brigades were wiped out, leaving only the siege artillery. Apparently, they could not be damaged by the defenders. On the next turn, I continued the siege on 'encircle' and, on subsequent turns, quickly reduced the city and captured it. Is this the way it is supposed to work? I don't know what the defenders had -- maybe my siege guns were out of their range?

With the sieges I have had, if you or the enemy's army is wiped out while besieging a fort, then you have to move troops into the province or your siege will dissappear the next turn if you don't move in more troops. I don't know if Your Siege Guns would survive being in a province alone with enenmy troops in it, as I have never yet but completely wiped out in a siege with only my siege gun remaining, nor have I ever yet moved a siege gun through enemy territory all by itself.

I know the Devs. have made adjustments to siege mechanics for the new patch, and I am sure one of them will answer your question better than I.

Chris
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Twotribes
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RE: Siege Artillery

Post by Twotribes »

Siege Guns currently are immune to dieing. I had a Corps do a seaborne landing, it was wiped out due to retreat rules a couple turns later. However the containers and generals remained intact because in the force were 2 siege guns that couldnt die.
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christof139
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RE: Siege Artillery

Post by christof139 »

Siege Guns currently are immune to dieing. I had a Corps do a seaborne landing, it was wiped out due to retreat rules a couple turns later. However the containers and generals remained intact because in the force were 2 siege guns that couldnt die.

Ohhhh, OK. Thanx. Chris, the Civil War Geheim Statts Polzei [8|][>:][>:][>:]
'What is more amazing, is that amongst all those approaching enemies there is not one named Gisgo.' Hannibal Barcid (or Barca) to Gisgo, a Greek staff officer, Cannae.
That's the CSS North Carolina BB-55
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ericbabe
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RE: Siege Artillery

Post by ericbabe »

Yep.  We have fixed the immortal siege gun [X(] bug in the patch.
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Gil R.
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RE: Siege Artillery

Post by Gil R. »

Also, I nice touch is that when an amphibious assault is repelled any siege guns that came along for it are left behind -- which makes such invasions more of a gamble, since there's definitely something to be lost.
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christof139
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RE: Siege Artillery

Post by christof139 »

Also, I nice touch is that when an amphibious assault is repelled any siege guns that came along for it are left behind -- which makes such invasions more of a gamble, since there's definitely something to be lost.

That's GRRREEEATTT!!! I can't wait to capture some Infernal Yankee Siege Guns. Devils, dastardly curs, poltroons, urchins, cretins, lollygaggers, pollywogs, with all their Infernal Contraptions and such.

Then, when playing the North, I can capture those Siege Guns from the scuvry and raucous Rebel Hordes, those riotous and rebellious Johnnies, making all that noise and raising such a ruckus.

Chris Antigonus One-eye, the Destroyer of Cities, the Besieger.



'What is more amazing, is that amongst all those approaching enemies there is not one named Gisgo.' Hannibal Barcid (or Barca) to Gisgo, a Greek staff officer, Cannae.
That's the CSS North Carolina BB-55
Boris Badanov, looking for Natasha Goodenov
spruce
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RE: Siege Artillery

Post by spruce »

ORIGINAL: Gil R.

Also, I nice touch is that when an amphibious assault is repelled any siege guns that came along for it are left behind -- which makes such invasions more of a gamble, since there's definitely something to be lost.

that's really good - a side question - did you guys consider making the bigger siege guns more expensive ?
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