House rule for cooperation of minors etc

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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SLAAKMAN
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House rule for cooperation of minors etc

Post by SLAAKMAN »

I thought Id run this by you all. We just finished a 4 map campaign FE with all extra variants. However I find the total non-cooperation rule between various majors and their satellite/allied minors to be somewhat unhistorical along with annoying (perhaps the challenge of it was healthy for the brain though [:D] ). So Ive decided to modify the rule to allow combined attacks (eg. Italian-Yugoslavian/German-Spanish combined attack vs the evil Allies) with a -2 modifier to the attack to reflect the difficulty. Does this sound unreasonable to you or is the idea completely unacceptable? Opinions welcome. (Dives for cover).
Germany's unforgivable crime before the Second World War was her attempt to extricate her economy from the world's trading system and to create her own exchange mechanism which would deny world finance its opportunity to profit.
— Winston Churchill
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Froonp
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RE: House rule for cooperation of minors etc

Post by Froonp »

Only -2 ?
German & Italian fighting together already incurs a -1 penalty, so I think that -2 is not enough.
Except if it is -2 per non cooperating participant, in which case it would be Italian-Yugoslavian/German-Spanish at -1 for Ge / It, -2 for Spanish / Ita & -2 for Yugo / ge, that is -5.

Anyway, I think this is too much of a hassle, and I think that RAW is better (non cooperation).
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