John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.
Hallo
Here are screens from the new great 600 MB -Mod for WF v.1.05 or DG with many new features.
The way of the german first tank division (day by day Campaign from Fall Weiß / Fall Gelb / Fall Rot to Barbarossa)
Bulson 14th May 1940
Stonne 15th May 1940
Rethel 16th May 1940
Screens from the Multiplayer-Scn Gazala
In this game 10 turns are one day:
1 = night turn (starshells)
2 = dawn turn
3 - 8 day turns
9 = dusk -turn
10 night turn (only in sommer scenarios)
Visi. is 5 = 5km (dry an clear)
1942 - The 2nd Gebirgsjäger Division fight in the north of Caucasus. On the right side you can see a full funtionally tunnel (A street goes to this mountain and its full funtionally.) Infantry had an bonus to fight in this hex and can not destroyed by artillery.(RS) In the middle is an small russian city.
A Ju87G and the new animations.
I used this mountain grafik also in the ardennes, in italy, sicily and spain.
Naturally it is present, I stands at present only in negotiations with matrix Games, because of a publication. I would like reluctantly free of charge to deliver my hard work in addition, there the new features and before all the map material am innovative for an overall display of the WWII. H.Balck
Screens from the Multiplayer scn. Normandy:
The east side north of Caen:(5th view)
The west side: Utah / Omaha - Carentan etc:(5th view)
All Multiplayer-Scn are with night-turns ! (in Normandy turn 1, 10, 11, 20, 21, 30, 31, etc are night turns.This is very good fpr defensive or offensive operations in the morning.
Naturally it is present, I stands at present only in negotiations with matrix Games, because of a publication. I would like reluctantly free of charge to deliver my hard work in addition, there the new features and before all the map material am innovative for an overall display of the WWII. H.Balck
Hello everybody, this is my first message in this forum. I want to let you know that I am testplaying the Normandy scenario of the CS meets PG3D game in a E-mail game with the creator of the game mod. We are on turn 40 now. The game runs smooth and looks great. Becausse of a different scale of the game in hexes and units the die-hard CS gamer have to get used to it for a moment, but after that you will get addicted. The eyecandy is wonderfull but most of all the game get much more in it. I have seen the future plans of this game(mod) and there is a lot to come!! The gamemod has the historic perfection of the HPS campaign series but looks so much better. From graphics to sounds and gameplay, everything is improved. I hope this game(mod) will get a own life inside or beside the incomming Matrixgames CS remake. The creator of the CS meets PG3D mod did a great job. I have hundreds of wargames but this is that "Once a 5 years game" you go to spent a part of your life on. FOLLOW this project!
Got to love it.
We as wargammers know what we like from a wargame. for some reason alot of designers are either good at the nuts and bolts or good at the presentation. But not since SPwaw have we got a game that was good at both. I cant stand the graphics of tillers games. my kid can draw better then that . The CS had prtty good graphics but the game play was a liitle iffy. Please ..Develop a game that plays great and looks great . To this very day i am a die hard SPWAW player , why..........because the game has all the ww2 units, looks good, is easy to play and to learn, has online email and campainge play. you get to buy yor force , basically the game has it all. i wish to god somebody would take SPWAW to the next level , and i dont mean with 3d crap and fancy maps. just perfect it. we as players know what the games flaws are and they are few, it just needs a face lift and some neat tweaks. so ty mr. modder for a great effort and i hope this game cancome to life and give all us die hards years of pleasure.[:D]
"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." Patton
Thanks wargamer for your hope and critic.
destroyer - cruiser - battleship - submarine
A battleship in the winter - water- grafik -fire animation.
To your reward there is a first impression of new unit animations - here the maritime variants,