I need a fix....
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- goodboyladdie
- Posts: 3470
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- Location: Rendlesham, Suffolk
I need a fix....
HS
Is there anything of the new changes that you can give a sneaky peek at please?
Is there anything of the new changes that you can give a sneaky peek at please?

Art by the amazing Dixie
- Hard Sarge
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RE: I need a fix....
LOL
I was gonna be a pain and show you a shot of the AF's I added to the Munich area
but, what areas are you interested in ?, I talk so much, I am not sure what I have shown here and what I have not
and one of the hassles for right now, is I got two verison of the game, one that the testers not gotten yet, as we need to get both of them hooked up togeather for the changes in one, show up in the other, so, a screen shot from one, will not show what the other would show and what not
but so saying, I have reworked a number of the target areas, planning on doing a major rework of the Oil/Fuel system (got most of the info I want, just waiting on the last parts of it)
found some real good info, and been able to add a lot of pilots to the IXth and 12th airforces, plus got more French pilots added (funny, can't find Squadron rosters, or kill lists, but I can find crash data)
I got 5 books comeing tomorrow (I hope) so I can rework the rework we did on the 110s
right now, I am checking all the commanders of the ZGs at the start of BoB and the fields there were assigned to, to see if the game matches (besides new pilots to add to the ZGs, again funny, the JGs are not too HARD to find info on, the ZGs are shaky, plus odd how many people crashed the CO's plane !)
I have added a lot of new targets or corrected targets in BoB, it should really be HARD to get a one day kill in that game any more, we added new weapons and got all of the Aircraft production working the way we want it to
we are able to add a stockpile to the start of a campaign (if we want to, or need to, one hassle is, we would like to have say, more A-20s and B-25s for the game to work with, but the trouble is, then the AI or the player, is just going to replace every Balt that they have with what is in the stockpile, so.... you end up with the same trouble you are trying to fix, as the drain on that plane type is even greater)
I am working on the idea of adding a CoAx model of the 109, this would then be buildable, but part of the upgrade path for the CoAx, so they don't end up stealing all of the GE 109s, the trouble in the old game, each and every time there were any 109s in the stockpile, the AI would pulled them and replace something with them, and then the GE would end up running short of 109s, normally just when they needed them, so I been working on getting the AI to leave the 109s alone and follow a different path, but some people don't care for how it is working, so I may add a 2nd 109 type (say a 109G-2 and 109G-6 that the CoAx can build and use, my biggest draw back is what to name it, I am thinking like 109G-2(a), but that is not a real model or name, but they did build there own models (with in reason, they were still Germen models built for the Germens who then gave them to the CoAx)
which I think I am ramblin, so, what areas are you interested in, and maybe I can talk or show what we got so far ?
I was gonna be a pain and show you a shot of the AF's I added to the Munich area
but, what areas are you interested in ?, I talk so much, I am not sure what I have shown here and what I have not
and one of the hassles for right now, is I got two verison of the game, one that the testers not gotten yet, as we need to get both of them hooked up togeather for the changes in one, show up in the other, so, a screen shot from one, will not show what the other would show and what not
but so saying, I have reworked a number of the target areas, planning on doing a major rework of the Oil/Fuel system (got most of the info I want, just waiting on the last parts of it)
found some real good info, and been able to add a lot of pilots to the IXth and 12th airforces, plus got more French pilots added (funny, can't find Squadron rosters, or kill lists, but I can find crash data)
I got 5 books comeing tomorrow (I hope) so I can rework the rework we did on the 110s
right now, I am checking all the commanders of the ZGs at the start of BoB and the fields there were assigned to, to see if the game matches (besides new pilots to add to the ZGs, again funny, the JGs are not too HARD to find info on, the ZGs are shaky, plus odd how many people crashed the CO's plane !)
I have added a lot of new targets or corrected targets in BoB, it should really be HARD to get a one day kill in that game any more, we added new weapons and got all of the Aircraft production working the way we want it to
we are able to add a stockpile to the start of a campaign (if we want to, or need to, one hassle is, we would like to have say, more A-20s and B-25s for the game to work with, but the trouble is, then the AI or the player, is just going to replace every Balt that they have with what is in the stockpile, so.... you end up with the same trouble you are trying to fix, as the drain on that plane type is even greater)
I am working on the idea of adding a CoAx model of the 109, this would then be buildable, but part of the upgrade path for the CoAx, so they don't end up stealing all of the GE 109s, the trouble in the old game, each and every time there were any 109s in the stockpile, the AI would pulled them and replace something with them, and then the GE would end up running short of 109s, normally just when they needed them, so I been working on getting the AI to leave the 109s alone and follow a different path, but some people don't care for how it is working, so I may add a 2nd 109 type (say a 109G-2 and 109G-6 that the CoAx can build and use, my biggest draw back is what to name it, I am thinking like 109G-2(a), but that is not a real model or name, but they did build there own models (with in reason, they were still Germen models built for the Germens who then gave them to the CoAx)
which I think I am ramblin, so, what areas are you interested in, and maybe I can talk or show what we got so far ?

- Hard Sarge
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RE: I need a fix....
Hahahaha
I could of been even more of a pain and shown you some of the French Airfields on the Spainish border I added

I could of been even more of a pain and shown you some of the French Airfields on the Spainish border I added


- goodboyladdie
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RE: I need a fix....
Always with the teasing![:D]
What bits are you particularly proud of? If they please a hardened gamer like you, they are bound to please us mere mortals...
What bits are you particularly proud of? If they please a hardened gamer like you, they are bound to please us mere mortals...

Art by the amazing Dixie
- Hard Sarge
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RE: I need a fix....
Sorry had a nice long reply, and lost my connection and lost it
so, guess I will post a few shots instead
don't know if you have seen this guy in the air, but if it gets into a bomber stream, it could make a mess, if....

so, guess I will post a few shots instead
don't know if you have seen this guy in the air, but if it gets into a bomber stream, it could make a mess, if....

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- Hard Sarge
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RE: I need a fix....
here is part of the coast of France in the old BoB


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- Hard Sarge
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RE: I need a fix....
and this is what our France looks like now


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- Hard Sarge
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RE: I need a fix....
of course, that may be cheating, as England is the target, France is just the take off point

- goodboyladdie
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RE: I need a fix....
purty!
RE: I need a fix....
well there's one obvious mistake in my screen, but the mission planning hasn't been through its formal testing yet.
And, of course, Ron has zoomed in an extra click in the new interface...
And, of course, Ron has zoomed in an extra click in the new interface...
gigiddy gigiddy gig-i-ddy
RE: I need a fix....
ORIGINAL: Hard Sarge
I am working on the idea of adding a CoAx model of the 109, this would then be buildable, but part of the upgrade path for the CoAx, so they don't end up stealing all of the GE 109s, the trouble in the old game, each and every time there were any 109s in the stockpile, the AI would pulled them and replace something with them, and then the GE would end up running short of 109s, normally just when they needed them, so I been working on getting the AI to leave the 109s alone and follow a different path, but some people don't care for how it is working, so I may add a 2nd 109 type (say a 109G-2 and 109G-6 that the CoAx can build and use, my biggest draw back is what to name it, I am thinking like 109G-2(a), but that is not a real model or name, but they did build there own models (with in reason, they were still Germen models built for the Germens who then gave them to the CoAx)
Bf 109 Ga-2 and Ga-6 would be the correct designation for foreign-built (Hungary and Romania AFAIK) 109G models, similar to Me 210 Ca-1 for the hungarian built Me 210.
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
- DuckofTindalos
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- Hard Sarge
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RE: I need a fix....
ORIGINAL: Denniss
ORIGINAL: Hard Sarge
I am working on the idea of adding a CoAx model of the 109, this would then be buildable, but part of the upgrade path for the CoAx, so they don't end up stealing all of the GE 109s, the trouble in the old game, each and every time there were any 109s in the stockpile, the AI would pulled them and replace something with them, and then the GE would end up running short of 109s, normally just when they needed them, so I been working on getting the AI to leave the 109s alone and follow a different path, but some people don't care for how it is working, so I may add a 2nd 109 type (say a 109G-2 and 109G-6 that the CoAx can build and use, my biggest draw back is what to name it, I am thinking like 109G-2(a), but that is not a real model or name, but they did build there own models (with in reason, they were still Germen models built for the Germens who then gave them to the CoAx)
Bf 109 Ga-2 and Ga-6 would be the correct designation for foreign-built (Hungary and Romania AFAIK) 109G models, similar to Me 210 Ca-1 for the hungarian built Me 210.
ahhh, thanks, I know about the Ca for the 210, don't remember seeing it with the 109, but that would work

- Hard Sarge
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RE: I need a fix....
Which as Harley is trying to say, we not done yet, so parts of what I am showing are not corrected, or the way it is going to be later

- goodboyladdie
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RE: I need a fix....
Thanks very much for you have been able to show HS. How is the testing going? Are you able to give your opinion on what it is like to play? I really enjoyed the original, but the bugs were a sod to work around bearing in mind planning took even longer than in WitP...

Art by the amazing Dixie
- Hard Sarge
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RE: I need a fix....
Game play is fine (with in reason, still some stuff to work on)
which we got the new verison out, so after the testers have been able to look it over, I should be able to get more screen shots out
again, for right now, it may be easier for you to ask questions about this or that and then I can say how it works ?
which we got the new verison out, so after the testers have been able to look it over, I should be able to get more screen shots out
again, for right now, it may be easier for you to ask questions about this or that and then I can say how it works ?

- Hard Sarge
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RE: I need a fix....
okay
here is the 109Ga-2 (still not changed the pics and what not)

here is the 109Ga-2 (still not changed the pics and what not)

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- Hard Sarge
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RE: I need a fix....
and to make things more of a mess for the player 
the two plane types are now buildable, and if the player wants to have any planes for there Allies, I would think they will have to built them !
which this is intended to slow down the upgrading of the of the Allies and also slow down the drain on the Ge plane types
which, most of the Allied planes will upgrade to the Ga-2 and then the Ga-6, the Ga-6 will upgrade to the G10
(It planes will upgrade though the It plane list and then into the Ge list)


the two plane types are now buildable, and if the player wants to have any planes for there Allies, I would think they will have to built them !

which this is intended to slow down the upgrading of the of the Allies and also slow down the drain on the Ge plane types
which, most of the Allied planes will upgrade to the Ga-2 and then the Ga-6, the Ga-6 will upgrade to the G10
(It planes will upgrade though the It plane list and then into the Ge list)

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- build.jpg (138.31 KiB) Viewed 253 times




