A Bug In The Sp:waw Map Editor?

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Lord Absinthe
Posts: 3
Joined: Sat Feb 03, 2001 10:00 am

A Bug In The Sp:waw Map Editor?

Post by Lord Absinthe »

Hello folks!

While I tried to make a scenario for SP:WAW, I've observed a sort of bug in the map editor of the game: when I tried to put a multi-hex row houses or some user (types 1 or 2) buildings, some green-colored hexes appeared on the map, instead the buildings, with the next messages, i.e. "TER81Z3 (or (Z4 or Z2, accord with the zoom) (ICON GENERIC) MULTI-HEX ROW HOUSES (or USER1, for instance)." Has anyone here experienced the same bugs with that kind of terrain/buildings? Does anyone know any hint to solutionate that bug (for instance, a website with the corrected files or such)?

Thanks in advance,
Sergio
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Redleg
Posts: 1317
Joined: Tue May 23, 2000 8:00 am

Post by Redleg »

These are not "bugs", per se. Some of the multi-hex buildings are waiting for some hearty soul to develop more buildings.

The row-houses work but are a bit tricky. The large military buildings sort of work but need some refinement.
Tuomas Seijavuori
Posts: 87
Joined: Tue Jan 29, 2002 10:00 am
Location: Espoo, Finland
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Post by Tuomas Seijavuori »

"Use1" and "Use2" categories are for user-made graphics and look like green empty hexes by default. You replace those with your own works using Chlanda's editor.

The Military buildings do not scale correctly. I do not recommend using them at all. They occupy different hexes depending on which zoom level one is viewing them with.
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