Allied CHS 155 player needed - now found

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Cpt Sherwood
Posts: 837
Joined: Thu Dec 01, 2005 12:27 am
Location: A Very Nice Place in the USA

Allied CHS 155 player needed - now found

Post by Cpt Sherwood »

I have a first turn set up for CHS 155 and now I need an opponent.

The following switch settings are in effect:

Allied Sub doctrine OFF
Japanese Sub doctrine OFF
Fog of War ON
Advanced weather effects ON
Allied damage control ON
Historical first turn OFF
Player Def Upgrades ON
Vary setup OFF
December 7th surprise ON

Allied Reinforcements = Historical
Japanese Reinforcements = Historical

Combar reports ON
Auto sub ops OFF
TF move radius OFF

Set all facilities to expand at start OFF
Automatic upgrade for air groups OFF
Accept air and ground replacements OFF

Turn cycle = 1

AI difficulty = Hard

Show combat animations ON
Show combat summaries ON
Show clouds ON
------------------------------------------------------
First turn rules:

Japan:
1. I will attack PH. I may attack a second day and then retire.
2. I will only land troops on bases where the historical first turn
would have.
3. No fleet not mentioned above, will end up more than 4 hexes from
one of my bases.
4. I will not make any other port attacks on turn 1.
5. I will not make any paratroop drops on turn 1.

Allies:
1. May only give orders to existing TFs and may not create any
new ones.
2. May give orders to units assigned to China. But, you may not move
AVG to a base that does not start out assigned to China.
3. No other units may be given orders on turn 1.

I am not going to push out in all directionis. I merely want to start the
game with some things a bit different.
--------------------------------------------------------------------
house rules:
1. Allies - 4-engine bombers on Naval attack set for 10,000+ feet.
2. Allies - discression on how many 4-engine bomber units you make.
3. Japan - I will not enter the Mallarca Strait until after Singapore falls.
4. any others?

“Luck is what happens when preparation meets opportunity.” ― Lucius Annaeus Seneca
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racndoc
Posts: 2528
Joined: Fri Oct 29, 2004 3:47 pm
Location: Newport Coast, California

RE: Allied CHS 155 player needed

Post by racndoc »

Im up for the challenge....Im totally agreeable for any house rules you may care to implement.
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MkXIV
Posts: 343
Joined: Fri Jun 03, 2005 10:04 pm
Location: North Georgia

RE: Allied CHS 155 player needed

Post by MkXIV »

I'm up for a game! Let me know![:)]
F4U Corsair; When you Absolutely, Positively need to kill every freaking Zero in a 40 mile hex....
Cpt Sherwood
Posts: 837
Joined: Thu Dec 01, 2005 12:27 am
Location: A Very Nice Place in the USA

RE: Allied CHS 155 player needed

Post by Cpt Sherwood »

I am willing to talk if any issues come up. This game can be a lot of fun but only if both players are enjoying themselves. But there are time when fun is not to be had( when CVs sink, etc. ) [:D]

I'm sorry MkXIV - the ADM beat you to it.
“Luck is what happens when preparation meets opportunity.” ― Lucius Annaeus Seneca
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