CTD when viewing a soldier

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BillSeurer
Posts: 13
Joined: Mon Nov 27, 2000 10:00 am
Location: Rochester, MN, USA
Contact:

CTD when viewing a soldier

Post by BillSeurer »

I always get a CTD when I click on a specific soldier in my base. It started after he was wounded in a fight but continues even though he is now healed.

Here's what's in the crash file. I looked and indeed there is no "fly.tga" file anywhere in the game's folders. There is a faces folder but it is in the data folder not "gui.new".

[07:59:43.216] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:43.218] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:43.220] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:43.221] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:43.223] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:43.224] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:43.228] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:48.233] CDropArea::registerItem::A CRect object required (what you get in call to tryDropItem)
[07:59:48.233] registerInventoryPart (base\sectiontroopers.xscr 1930:30)
UnitShow (base\sectiontroopers.xscr 463:30)
UnitSelectionOnClick (base\sectiontroopers.xscr 1125:58)

[07:59:48.233] Int values:3
Float values:4
String values:2
Bool values:2
Object values:1
List values:1
Null values:0

[07:59:48.243] Waiting for sounds to stop playing
[07:59:48.777] Done waiting for messages.
[07:59:49.795] scripts done
[07:59:49.795] Switching console to window output
[07:59:49.912] graphics done
[07:59:49.916] input done
[07:59:49.917] event done
[07:59:49.917] Exiting with error
sage
Posts: 204
Joined: Wed Aug 04, 2004 11:57 pm

RE: CTD when viewing a soldier

Post by sage »

throwing one of the other .tga files and renaming it to fly? Does that work? EDIT: whoops that advice is only relevant if you're using a mod.
ORIGINAL: BillSeurer

I always get a CTD when I click on a specific soldier in my base. It started after he was wounded in a fight but continues even though he is now healed.

Here's what's in the crash file. I looked and indeed there is no "fly.tga" file anywhere in the game's folders. There is a faces folder but it is in the data folder not "gui.new".

[07:59:43.216] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:43.218] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:43.220] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:43.221] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:43.223] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:43.224] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:43.228] CFileSystem::OpenFile::File not found. gui.new\faces\fly.tga
[07:59:48.233] CDropArea::registerItem::A CRect object required (what you get in call to tryDropItem)
[07:59:48.233] registerInventoryPart (base\sectiontroopers.xscr 1930:30)
UnitShow (base\sectiontroopers.xscr 463:30)
UnitSelectionOnClick (base\sectiontroopers.xscr 1125:58)

[07:59:48.233] Int values:3
Float values:4
String values:2
Bool values:2
Object values:1
List values:1
Null values:0

[07:59:48.243] Waiting for sounds to stop playing
[07:59:48.777] Done waiting for messages.
[07:59:49.795] scripts done
[07:59:49.795] Switching console to window output
[07:59:49.912] graphics done
[07:59:49.916] input done
[07:59:49.917] event done
[07:59:49.917] Exiting with error
Galfar
Posts: 23
Joined: Fri May 04, 2007 11:19 am

RE: CTD when viewing a soldier

Post by Galfar »

This bug is already on our list. Problem is caused by reequpping after soldier returns from mission.
UFO: ET Dev (Chaos Concept)
BillSeurer
Posts: 13
Joined: Mon Nov 27, 2000 10:00 am
Location: Rochester, MN, USA
Contact:

RE: CTD when viewing a soldier

Post by BillSeurer »

Is there any way I can fix this on my own?

BTW, I just tried it on another soldier and indeed what you said is what causes it.
Galfar
Posts: 23
Joined: Fri May 04, 2007 11:19 am

RE: CTD when viewing a soldier

Post by Galfar »

Well, you can edit your save game.

Use
UFO_ET.exe SaveEditor.xscr unpack slot1
to unpack save games and
UFO_ET.exe SaveEditor.xscr pack slot1
to pack them back.

After unpacking you will get bunch of new text files. Open globeSave.xsv, find
your soldier and empty his backpack or another part of inventory.
UFO: ET Dev (Chaos Concept)
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